Clarify comment for OpenGL2's RDF_NOFOG

This commit is contained in:
Zack Middleton 2013-05-24 13:16:56 -05:00
parent 71b804a096
commit d5b046186a

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@ -26,7 +26,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
// tr_extratypes.h, for mods that want to extend tr_types.h without losing compatibility with original VMs // tr_extratypes.h, for mods that want to extend tr_types.h without losing compatibility with original VMs
// extra refdef flags start at 0x0008 // extra refdef flags start at 0x0008
#define RDF_NOFOG 0x0008 // don't apply fog #define RDF_NOFOG 0x0008 // don't apply fog to polys added using RE_AddPolyToScene
#define RDF_EXTRA 0x0010 // Makro - refdefex_t to follow after refdef_t #define RDF_EXTRA 0x0010 // Makro - refdefex_t to follow after refdef_t
#define RDF_SUNLIGHT 0x0020 // SmileTheory - render sunlight and shadows #define RDF_SUNLIGHT 0x0020 // SmileTheory - render sunlight and shadows