- Automatically reset fs_game to "" if it was supplied by the user and is equal to com_basegame

- Fix problem where users could change values of CVAR_INIT variables after the call to Cvar_Get() via Com_StartupVariable()
- Move sound shutdown after client shutdown so VMs don't hold invalid sound handles in memory
This commit is contained in:
Thilo Schulz 2011-06-22 23:00:36 +00:00
parent 664f8e578d
commit d57ba6a57b
5 changed files with 23 additions and 10 deletions

View file

@ -3792,9 +3792,12 @@ void FS_InitFilesystem( void ) {
// we have to specially handle this, because normal command
// line variable sets don't happen until after the filesystem
// has already been initialized
Com_StartupVariable( "fs_basepath" );
Com_StartupVariable( "fs_homepath" );
Com_StartupVariable( "fs_game" );
Com_StartupVariable("fs_basepath");
Com_StartupVariable("fs_homepath");
Com_StartupVariable("fs_game");
if(!FS_FilenameCompare(Cvar_VariableString("fs_game"), com_basegame->string))
Cvar_Set("fs_game", "");
// try to start up normally
FS_Startup(com_basegame->string);