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* Remove r_displayRefresh as it's not connected to anything, now
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2 changed files with 0 additions and 5 deletions
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@ -45,8 +45,6 @@ cvar_t *r_ignoreFastPath;
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cvar_t *r_verbose;
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cvar_t *r_verbose;
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cvar_t *r_ignore;
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cvar_t *r_ignore;
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cvar_t *r_displayRefresh;
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cvar_t *r_detailTextures;
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cvar_t *r_detailTextures;
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cvar_t *r_znear;
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cvar_t *r_znear;
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@ -926,8 +924,6 @@ void R_Register( void )
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//
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//
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// temporary latched variables that can only change over a restart
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// temporary latched variables that can only change over a restart
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//
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//
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r_displayRefresh = ri.Cvar_Get( "r_displayRefresh", "0", CVAR_LATCH );
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ri.Cvar_CheckRange( r_displayRefresh, 0, 200, qtrue );
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r_fullbright = ri.Cvar_Get ("r_fullbright", "0", CVAR_LATCH|CVAR_CHEAT );
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r_fullbright = ri.Cvar_Get ("r_fullbright", "0", CVAR_LATCH|CVAR_CHEAT );
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r_mapOverBrightBits = ri.Cvar_Get ("r_mapOverBrightBits", "2", CVAR_LATCH );
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r_mapOverBrightBits = ri.Cvar_Get ("r_mapOverBrightBits", "2", CVAR_LATCH );
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r_intensity = ri.Cvar_Get ("r_intensity", "1", CVAR_LATCH );
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r_intensity = ri.Cvar_Get ("r_intensity", "1", CVAR_LATCH );
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@ -1045,7 +1045,6 @@ extern cvar_t *r_mode; // video mode
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extern cvar_t *r_fullscreen;
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extern cvar_t *r_fullscreen;
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extern cvar_t *r_noborder;
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extern cvar_t *r_noborder;
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extern cvar_t *r_gamma;
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extern cvar_t *r_gamma;
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extern cvar_t *r_displayRefresh; // optional display refresh option
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extern cvar_t *r_ignorehwgamma; // overrides hardware gamma capabilities
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extern cvar_t *r_ignorehwgamma; // overrides hardware gamma capabilities
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extern cvar_t *r_allowExtensions; // global enable/disable of OpenGL extensions
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extern cvar_t *r_allowExtensions; // global enable/disable of OpenGL extensions
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