Only allow model meshes to have SHADER_MAX_VERTEXES - 1 vertexes

The last index is used to check for buffer overflows. See RB_CheckOverflow and RB_EndSurface.
This commit is contained in:
Zack Middleton 2013-06-18 17:02:47 -05:00
parent 00c1831edb
commit cb2fa48d65
4 changed files with 32 additions and 32 deletions

View file

@ -495,17 +495,17 @@ static qboolean R_LoadMD3(model_t * mod, int lod, void *buffer, int bufferSize,
LL(md3Surf->ofsXyzNormals);
LL(md3Surf->ofsEnd);
if(md3Surf->numVerts > SHADER_MAX_VERTEXES)
if(md3Surf->numVerts >= SHADER_MAX_VERTEXES)
{
ri.Printf(PRINT_WARNING, "R_LoadMD3: %s has more than %i verts on %s (%i).\n",
modName, SHADER_MAX_VERTEXES, md3Surf->name[0] ? md3Surf->name : "a surface",
modName, SHADER_MAX_VERTEXES - 1, md3Surf->name[0] ? md3Surf->name : "a surface",
md3Surf->numVerts );
return qfalse;
}
if(md3Surf->numTriangles * 3 > SHADER_MAX_INDEXES)
if(md3Surf->numTriangles * 3 >= SHADER_MAX_INDEXES)
{
ri.Printf(PRINT_WARNING, "R_LoadMD3: %s has more than %i triangles on %s (%i).\n",
modName, SHADER_MAX_INDEXES / 3, md3Surf->name[0] ? md3Surf->name : "a surface",
modName, ( SHADER_MAX_INDEXES / 3 ) - 1, md3Surf->name[0] ? md3Surf->name : "a surface",
md3Surf->numTriangles );
return qfalse;
}
@ -996,17 +996,17 @@ static qboolean R_LoadMDR( model_t *mod, void *buffer, int filesize, const char
// numBoneReferences and BoneReferences generally seem to be unused
// now do the checks that may fail.
if ( surf->numVerts > SHADER_MAX_VERTEXES )
if ( surf->numVerts >= SHADER_MAX_VERTEXES )
{
ri.Printf(PRINT_WARNING, "R_LoadMDR: %s has more than %i verts on %s (%i).\n",
mod_name, SHADER_MAX_VERTEXES, surf->name[0] ? surf->name : "a surface",
mod_name, SHADER_MAX_VERTEXES - 1, surf->name[0] ? surf->name : "a surface",
surf->numVerts );
return qfalse;
}
if ( surf->numTriangles*3 > SHADER_MAX_INDEXES )
if ( surf->numTriangles*3 >= SHADER_MAX_INDEXES )
{
ri.Printf(PRINT_WARNING, "R_LoadMDR: %s has more than %i triangles on %s (%i).\n",
mod_name, SHADER_MAX_INDEXES / 3, surf->name[0] ? surf->name : "a surface",
mod_name, ( SHADER_MAX_INDEXES / 3 ) - 1, surf->name[0] ? surf->name : "a surface",
surf->numTriangles );
return qfalse;
}
@ -1213,15 +1213,15 @@ static qboolean R_LoadMD4( model_t *mod, void *buffer, const char *mod_name ) {
LL(surf->ofsVerts);
LL(surf->ofsEnd);
if ( surf->numVerts > SHADER_MAX_VERTEXES ) {
if ( surf->numVerts >= SHADER_MAX_VERTEXES ) {
ri.Printf(PRINT_WARNING, "R_LoadMD4: %s has more than %i verts on %s (%i).\n",
mod_name, SHADER_MAX_VERTEXES, surf->name[0] ? surf->name : "a surface",
mod_name, SHADER_MAX_VERTEXES - 1, surf->name[0] ? surf->name : "a surface",
surf->numVerts );
return qfalse;
}
if ( surf->numTriangles*3 > SHADER_MAX_INDEXES ) {
if ( surf->numTriangles*3 >= SHADER_MAX_INDEXES ) {
ri.Printf(PRINT_WARNING, "R_LoadMD4: %s has more than %i triangles on %s (%i).\n",
mod_name, SHADER_MAX_INDEXES / 3, surf->name[0] ? surf->name : "a surface",
mod_name, ( SHADER_MAX_INDEXES / 3 ) - 1, surf->name[0] ? surf->name : "a surface",
surf->numTriangles );
return qfalse;
}