OpenGL2: Readd r_deluxeSpecular.

https://github.com/ioquake/ioq3/issues/369
This commit is contained in:
SmileTheory 2018-05-14 18:30:59 -07:00
parent 60a3112e45
commit c0c45d325d
4 changed files with 16 additions and 0 deletions

View file

@ -133,6 +133,7 @@ cvar_t *r_deluxeMapping;
cvar_t *r_parallaxMapping;
cvar_t *r_cubeMapping;
cvar_t *r_cubemapSize;
cvar_t *r_deluxeSpecular;
cvar_t *r_pbr;
cvar_t *r_baseNormalX;
cvar_t *r_baseNormalY;
@ -1229,6 +1230,7 @@ void R_Register( void )
r_parallaxMapping = ri.Cvar_Get( "r_parallaxMapping", "0", CVAR_ARCHIVE | CVAR_LATCH );
r_cubeMapping = ri.Cvar_Get( "r_cubeMapping", "0", CVAR_ARCHIVE | CVAR_LATCH );
r_cubemapSize = ri.Cvar_Get( "r_cubemapSize", "128", CVAR_ARCHIVE | CVAR_LATCH );
r_deluxeSpecular = ri.Cvar_Get("r_deluxeSpecular", "0.3", CVAR_ARCHIVE | CVAR_LATCH);
r_pbr = ri.Cvar_Get("r_pbr", "0", CVAR_ARCHIVE | CVAR_LATCH);
r_baseNormalX = ri.Cvar_Get( "r_baseNormalX", "1.0", CVAR_ARCHIVE | CVAR_LATCH );
r_baseNormalY = ri.Cvar_Get( "r_baseNormalY", "1.0", CVAR_ARCHIVE | CVAR_LATCH );