Merge branch 'master' into sdl2

Conflicts:
	code/sdl/sdl_input.c
This commit is contained in:
Tim Angus 2013-08-16 23:34:08 +01:00
commit bde7665462
97 changed files with 6333 additions and 546 deletions

View file

@ -790,15 +790,15 @@ static void IN_ProcessEvents( void )
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
{
unsigned char b;
int b;
switch( e.button.button )
{
case 1: b = K_MOUSE1; break;
case 2: b = K_MOUSE3; break;
case 3: b = K_MOUSE2; break;
case 4: b = K_MOUSE4; break;
case 5: b = K_MOUSE5; break;
default: b = K_AUX1 + ( e.button.button - 8 ) % 16; break;
case SDL_BUTTON_LEFT: b = K_MOUSE1; break;
case SDL_BUTTON_MIDDLE: b = K_MOUSE3; break;
case SDL_BUTTON_RIGHT: b = K_MOUSE2; break;
case SDL_BUTTON_X1: b = K_MOUSE4; break;
case SDL_BUTTON_X2: b = K_MOUSE5; break;
default: b = K_AUX1 + ( e.button.button - SDL_BUTTON_X2 + 1 ) % 16; break;
}
Com_QueueEvent( 0, SE_KEY, b,
( e.type == SDL_MOUSEBUTTONDOWN ? qtrue : qfalse ), 0, NULL );
@ -885,7 +885,7 @@ void IN_Frame( void )
if( ( vidRestartTime != 0 ) && ( vidRestartTime < Sys_Milliseconds( ) ) )
{
vidRestartTime = 0;
Cbuf_AddText( "vid_restart" );
Cbuf_AddText( "vid_restart\n" );
}
}