- Replace vsprintf function in bg_lib.c with vsnprintf implementation started by Patrick Powell.

- Remove all calls to vsprintf in the engine and gamecode and replace them with calls to vsnprintf.
This commit is contained in:
Thilo Schulz 2008-03-25 21:36:09 +00:00
parent 5728fc2ec8
commit bb47026b5f
19 changed files with 813 additions and 309 deletions

View file

@ -236,7 +236,7 @@ void QDECL ScriptError(script_t *script, char *str, ...)
if (script->flags & SCFL_NOERRORS) return;
va_start(ap, str);
vsprintf(text, str, ap);
Q_vsnprintf(text, sizeof(text), str, ap);
va_end(ap);
#ifdef BOTLIB
botimport.Print(PRT_ERROR, "file %s, line %d: %s\n", script->filename, script->line, text);
@ -262,7 +262,7 @@ void QDECL ScriptWarning(script_t *script, char *str, ...)
if (script->flags & SCFL_NOWARNINGS) return;
va_start(ap, str);
vsprintf(text, str, ap);
Q_vsnprintf(text, sizeof(text), str, ap);
va_end(ap);
#ifdef BOTLIB
botimport.Print(PRT_WARNING, "file %s, line %d: %s\n", script->filename, script->line, text);