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@ -3295,9 +3295,9 @@ void RE_LoadWorldMap( const char *name ) {
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tr.autoExposureMinMax[1] = 2.0f;
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tr.autoExposureMinMax[1] = 2.0f;
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// set default tone mapping settings
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// set default tone mapping settings
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tr.toneMinAvgMaxLevel[0] = -3.25f;
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tr.toneMinAvgMaxLevel[0] = -8.0f;
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tr.toneMinAvgMaxLevel[1] = -1.0f;
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tr.toneMinAvgMaxLevel[1] = -2.0f;
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tr.toneMinAvgMaxLevel[2] = 1.0f;
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tr.toneMinAvgMaxLevel[2] = 0.0f;
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tr.worldMapLoaded = qtrue;
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tr.worldMapLoaded = qtrue;
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