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Make sound fallback behaviour for music streams less verbose
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1 changed files with 1 additions and 1 deletions
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@ -201,7 +201,7 @@ snd_stream_t *S_CodecUtilOpen(const char *filename, snd_codec_t *codec)
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length = FS_FOpenFileRead(filename, &hnd, qtrue);
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length = FS_FOpenFileRead(filename, &hnd, qtrue);
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if(!hnd)
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if(!hnd)
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{
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{
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Com_Printf("Can't read sound file %s\n", filename);
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Com_DPrintf("Can't read sound file %s\n", filename);
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return NULL;
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return NULL;
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}
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}
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