mirror of https://github.com/ioquake/ioq3.git
Remove unneeded 'angles' variables/clearing in ai_dmq3.c
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730b917059
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8a6c9d1038
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@ -3830,7 +3830,6 @@ int BotFuncButtonActivateGoal(bot_state_t *bs, int bspent, bot_activategoal_t *a
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modelindex = atoi(model+1);
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modelindex = atoi(model+1);
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if (!modelindex)
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if (!modelindex)
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return qfalse;
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return qfalse;
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VectorClear(angles);
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entitynum = BotModelMinsMaxs(modelindex, ET_MOVER, 0, mins, maxs);
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entitynum = BotModelMinsMaxs(modelindex, ET_MOVER, 0, mins, maxs);
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//get the lip of the button
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//get the lip of the button
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trap_AAS_FloatForBSPEpairKey(bspent, "lip", &lip);
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trap_AAS_FloatForBSPEpairKey(bspent, "lip", &lip);
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@ -3968,7 +3967,7 @@ BotFuncDoorGoal
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int BotFuncDoorActivateGoal(bot_state_t *bs, int bspent, bot_activategoal_t *activategoal) {
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int BotFuncDoorActivateGoal(bot_state_t *bs, int bspent, bot_activategoal_t *activategoal) {
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int modelindex, entitynum;
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int modelindex, entitynum;
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char model[MAX_INFO_STRING];
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char model[MAX_INFO_STRING];
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vec3_t mins, maxs, origin, angles;
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vec3_t mins, maxs, origin;
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//shoot at the shootable door
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//shoot at the shootable door
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trap_AAS_ValueForBSPEpairKey(bspent, "model", model, sizeof(model));
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trap_AAS_ValueForBSPEpairKey(bspent, "model", model, sizeof(model));
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@ -3977,7 +3976,6 @@ int BotFuncDoorActivateGoal(bot_state_t *bs, int bspent, bot_activategoal_t *act
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modelindex = atoi(model+1);
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modelindex = atoi(model+1);
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if (!modelindex)
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if (!modelindex)
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return qfalse;
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return qfalse;
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VectorClear(angles);
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entitynum = BotModelMinsMaxs(modelindex, ET_MOVER, 0, mins, maxs);
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entitynum = BotModelMinsMaxs(modelindex, ET_MOVER, 0, mins, maxs);
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//door origin
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//door origin
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VectorAdd(mins, maxs, origin);
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VectorAdd(mins, maxs, origin);
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@ -4003,7 +4001,7 @@ BotTriggerMultipleGoal
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int BotTriggerMultipleActivateGoal(bot_state_t *bs, int bspent, bot_activategoal_t *activategoal) {
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int BotTriggerMultipleActivateGoal(bot_state_t *bs, int bspent, bot_activategoal_t *activategoal) {
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int i, areas[10], numareas, modelindex, entitynum;
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int i, areas[10], numareas, modelindex, entitynum;
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char model[128];
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char model[128];
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vec3_t start, end, mins, maxs, angles;
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vec3_t start, end, mins, maxs;
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vec3_t origin, goalorigin;
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vec3_t origin, goalorigin;
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activategoal->shoot = qfalse;
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activategoal->shoot = qfalse;
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@ -4015,7 +4013,6 @@ int BotTriggerMultipleActivateGoal(bot_state_t *bs, int bspent, bot_activategoal
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modelindex = atoi(model+1);
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modelindex = atoi(model+1);
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if (!modelindex)
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if (!modelindex)
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return qfalse;
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return qfalse;
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VectorClear(angles);
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entitynum = BotModelMinsMaxs(modelindex, 0, CONTENTS_TRIGGER, mins, maxs);
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entitynum = BotModelMinsMaxs(modelindex, 0, CONTENTS_TRIGGER, mins, maxs);
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//trigger origin
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//trigger origin
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VectorAdd(mins, maxs, origin);
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VectorAdd(mins, maxs, origin);
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@ -4163,7 +4160,7 @@ int BotGetActivateGoal(bot_state_t *bs, int entitynum, bot_activategoal_t *activ
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char targetname[10][128];
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char targetname[10][128];
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aas_entityinfo_t entinfo;
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aas_entityinfo_t entinfo;
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aas_areainfo_t areainfo;
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aas_areainfo_t areainfo;
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vec3_t origin, angles, absmins, absmaxs;
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vec3_t origin, absmins, absmaxs;
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memset(activategoal, 0, sizeof(bot_activategoal_t));
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memset(activategoal, 0, sizeof(bot_activategoal_t));
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BotEntityInfo(entitynum, &entinfo);
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BotEntityInfo(entitynum, &entinfo);
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@ -4207,7 +4204,6 @@ int BotGetActivateGoal(bot_state_t *bs, int entitynum, bot_activategoal_t *activ
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if (*model) {
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if (*model) {
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modelindex = atoi(model+1);
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modelindex = atoi(model+1);
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if (modelindex) {
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if (modelindex) {
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VectorClear(angles);
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BotModelMinsMaxs(modelindex, ET_MOVER, 0, absmins, absmaxs);
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BotModelMinsMaxs(modelindex, ET_MOVER, 0, absmins, absmaxs);
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//
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//
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numareas = trap_AAS_BBoxAreas(absmins, absmaxs, areas, MAX_ACTIVATEAREAS*2);
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numareas = trap_AAS_BBoxAreas(absmins, absmaxs, areas, MAX_ACTIVATEAREAS*2);
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