support for 64bit native mods

This commit is contained in:
Ludwig Nussel 2005-08-30 20:30:17 +00:00
parent 334fa9c48c
commit 88171d6bb7
14 changed files with 50 additions and 51 deletions

View file

@ -708,11 +708,11 @@ changed the load procedure to match VFS logic, and allow developer use
extern char *FS_BuildOSPath( const char *base, const char *game, const char *qpath );
void *Sys_LoadDll( const char *name, char *fqpath ,
int (**entryPoint)(int, ...),
int (*systemcalls)(int, ...) )
long (**entryPoint)(long, ...),
long (*systemcalls)(long, ...) )
{
void *libHandle;
void (*dllEntry)( int (*syscallptr)(int, ...) );
void (*dllEntry)( long (*syscallptr)(long, ...) );
char curpath[MAX_OSPATH];
char fname[MAX_OSPATH];
char *basepath;