Use BASEGAME for emscripten assets

This commit is contained in:
Zack Middleton 2024-06-08 22:16:14 -05:00
parent 4fc059b940
commit 6f5c038947

View file

@ -1062,7 +1062,7 @@ ifeq ($(PLATFORM),emscripten)
USE_RENDERER_DLOPEN=0
BASE_CFLAGS=-fPIC -s USE_SDL=2
LDFLAGS=-s TOTAL_MEMORY=256mb -s MAX_WEBGL_VERSION=2 --preload-file baseq3
LDFLAGS=-s TOTAL_MEMORY=256mb -s MAX_WEBGL_VERSION=2 --preload-file $(BASEGAME)
OPTIMIZEVM = -O3
OPTIMIZE = $(OPTIMIZEVM)