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Use BASEGAME for emscripten assets
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1 changed files with 1 additions and 1 deletions
2
Makefile
2
Makefile
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@ -1062,7 +1062,7 @@ ifeq ($(PLATFORM),emscripten)
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USE_RENDERER_DLOPEN=0
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BASE_CFLAGS=-fPIC -s USE_SDL=2
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LDFLAGS=-s TOTAL_MEMORY=256mb -s MAX_WEBGL_VERSION=2 --preload-file baseq3
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LDFLAGS=-s TOTAL_MEMORY=256mb -s MAX_WEBGL_VERSION=2 --preload-file $(BASEGAME)
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OPTIMIZEVM = -O3
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OPTIMIZE = $(OPTIMIZEVM)
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