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* Move SDL library version check to sys_main.c as it's proving difficult to
make the Makefile check sufficiently portable * Remove unnecessary GL PFN... casts from SDL_GL_GetProcAddress calls * Replace OS X uname workaround with Solaris workaround, as I believe OS X uname now behaves the same as GNU name
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3 changed files with 18 additions and 30 deletions
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@ -396,9 +396,9 @@ static void GLimp_InitExtensions( void )
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{
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if ( r_ext_multitexture->value )
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{
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qglMultiTexCoord2fARB = ( PFNGLMULTITEXCOORD2FARBPROC ) SDL_GL_GetProcAddress( "glMultiTexCoord2fARB" );
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qglActiveTextureARB = ( PFNGLACTIVETEXTUREARBPROC ) SDL_GL_GetProcAddress( "glActiveTextureARB" );
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qglClientActiveTextureARB = ( PFNGLCLIENTACTIVETEXTUREARBPROC ) SDL_GL_GetProcAddress( "glClientActiveTextureARB" );
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qglMultiTexCoord2fARB = SDL_GL_GetProcAddress( "glMultiTexCoord2fARB" );
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qglActiveTextureARB = SDL_GL_GetProcAddress( "glActiveTextureARB" );
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qglClientActiveTextureARB = SDL_GL_GetProcAddress( "glClientActiveTextureARB" );
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if ( qglActiveTextureARB )
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{
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