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Add AppStream metadata
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misc/setup/org.ioquake3.IOQuake3.metainfo.xml
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misc/setup/org.ioquake3.IOQuake3.metainfo.xml
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<?xml version="1.0" encoding="utf-8"?>
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<component type="desktop-application">
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<id>org.ioquake3.IOQuake3</id>
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<launchable type="desktop-id">ioquake3.desktop</launchable>
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<metadata_license>CC0-1.0</metadata_license>
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<project_license>GPL-2.0</project_license>
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<name>ioquake3</name>
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<summary>Free and open-source Quake 3 based engine</summary>
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<description>
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<p>
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ioquake3 is a free and open-source software first person shooter engine based on the Quake 3: Arena and Quake 3: Team Arena source code.
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</p>
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<p>
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The source code is licensed under the GPL version 2, and was first released under that license by id software on August 20th, 2005. Since then,
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our dedicated team has been working hard to improve it, fixing bugs, and adding just the right new features to make the engine even better than before.
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</p>
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</description>
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<url type="homepage">https://ioquake3.org</url>
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<url type="bugtracker">https://github.com/ioquake/ioq3/issues</url>
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<screenshots>
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<screenshot type="default">
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<image type="source">https://media.indiedb.com/images/engines/1/1/91/6l2hb3o.jpg</image>
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</screenshot>
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<screenshot>
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<image type="source">https://media.indiedb.com/images/engines/1/1/91/ioquake3.jpg</image>
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</screenshot>
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</screenshots>
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<developer_name>The ioquake Group</developer_name>
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<content_rating type="oars-1.1">
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<content_attribute id="violence-fantasy">intense</content_attribute>
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<content_attribute id="violence-bloodshed">intense</content_attribute>
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<content_attribute id="social-chat">intense</content_attribute>
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</content_rating>
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</component>
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