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* Removed rule to build C++ (for splines) from the Makefile
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1 changed files with 5 additions and 10 deletions
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@ -854,10 +854,6 @@ endif #FreeBSD
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$(B)/$(PLATFORM)quake3$(BINEXT): $(Q3OBJ) $(Q3POBJ)
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$(B)/$(PLATFORM)quake3$(BINEXT): $(Q3OBJ) $(Q3POBJ)
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$(CC) -o $@ $(Q3OBJ) $(Q3POBJ) $(GLLDFLAGS) $(LDFLAGS)
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$(CC) -o $@ $(Q3OBJ) $(Q3POBJ) $(GLLDFLAGS) $(LDFLAGS)
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# TTimo: splines code requires C++ linking, but splines have
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# not been officially included in the codebase
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# $(CXX) -o $@ $(Q3OBJ) $(Q3POBJ) $(GLLDFLAGS) $(LDFLAGS)
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$(B)/$(PLATFORM)quake3-smp$(BINEXT): $(Q3OBJ) $(Q3POBJ_SMP)
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$(B)/$(PLATFORM)quake3-smp$(BINEXT): $(Q3OBJ) $(Q3POBJ_SMP)
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$(CC) -o $@ $(Q3OBJ) $(Q3POBJ_SMP) $(GLLDFLAGS) \
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$(CC) -o $@ $(Q3OBJ) $(Q3POBJ_SMP) $(GLLDFLAGS) \
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$(THREAD_LDFLAGS) $(LDFLAGS)
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$(THREAD_LDFLAGS) $(LDFLAGS)
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@ -1534,12 +1530,11 @@ $(B)/missionpack/qcommon/%.asm: $(CMDIR)/%.c $(Q3LCC)
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# MISC
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# MISC
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#############################################################################
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#############################################################################
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copyfiles:
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copyfiles: build_release
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@if [ ! -d $(COPYDIR) ]; then echo "You need to set COPYDIR to where you installed Quake III!"; false; fi
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@if [ ! -d $(COPYDIR)/baseq3 ]; then echo "You need to set COPYDIR to where you installed Quake III!"; false; fi
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-mkdir -p -m 0755 $(COPYDIR)
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install -s -m 0755 $(BR)/$(PLATFORM)quake3$(BINEXT) $(COPYDIR)/quake3
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install -s -m 0755 $(BR)/linuxquake3 $(COPYDIR)/quake3
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#install -s -m 0755 $(BR)/$(PLATFORM)quake3-smp$(BINEXT) $(COPYDIR)/quake3-smp
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#install -s -m 0755 $(BR)/linuxquake3-smp $(COPYDIR)/quake3-smp
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install -s -m 0755 $(BR)/$(PLATFORM)q3ded$(BINEXT) $(COPYDIR)/q3ded
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install -s -m 0755 $(BR)/linuxq3ded $(COPYDIR)/q3ded
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-mkdir -p -m 0755 $(COPYDIR)/baseq3
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-mkdir -p -m 0755 $(COPYDIR)/baseq3
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install -s -m 0755 $(BR)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
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install -s -m 0755 $(BR)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
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$(COPYDIR)/baseq3/.
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$(COPYDIR)/baseq3/.
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