mirror of
https://github.com/ioquake/ioq3.git
synced 2024-11-10 07:11:46 +00:00
Makefile: Allow overriding options for different setups, OpenBSD fixes.
Fixes Bugzilla #3955.
This commit is contained in:
parent
cf1bb85183
commit
2f0abce691
1 changed files with 61 additions and 34 deletions
95
Makefile
95
Makefile
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@ -91,6 +91,10 @@ ifndef COPYDIR
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COPYDIR="/usr/local/games/quake3"
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endif
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ifndef COPYBINDIR
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COPYBINDIR=$(COPYDIR)
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endif
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ifndef MOUNT_DIR
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MOUNT_DIR=code
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endif
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@ -615,20 +619,23 @@ ifeq ($(PLATFORM),openbsd)
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BASE_CFLAGS += -DUSE_CODEC_VORBIS
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endif
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BASE_CFLAGS += -DNO_VM_COMPILED -I/usr/X11R6/include -I/usr/local/include
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RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 \
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-march=pentium -fomit-frame-pointer -pipe -ffast-math \
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-falign-loops=2 -falign-jumps=2 -falign-functions=2 \
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-funroll-loops -fstrength-reduce
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ifeq ($(USE_CURL),1)
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BASE_CFLAGS += -DUSE_CURL $(CURL_CFLAGS)
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USE_CURL_DLOPEN=0
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endif
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BASE_CFLAGS += -DNO_VM_COMPILED
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RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG
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HAVE_VM_COMPILED=false
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DEBUG_CFLAGS=$(BASE_CFLAGS) -g
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SHLIBEXT=so
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SHLIBNAME=.$(SHLIBEXT)
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SHLIBCFLAGS=-fPIC
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SHLIBLDFLAGS=-shared $(LDFLAGS)
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THREAD_LIBS=-lpthread
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THREAD_LIBS=-pthread
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LIBS=-lm
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CLIENT_LIBS =
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@ -645,6 +652,12 @@ ifeq ($(PLATFORM),openbsd)
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CLIENT_LIBS += -lvorbisfile -lvorbis -logg
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endif
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ifeq ($(USE_CURL),1)
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ifneq ($(USE_CURL_DLOPEN),1)
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CLIENT_LIBS += -lcurl
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endif
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endif
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else # ifeq openbsd
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#############################################################################
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@ -792,27 +805,35 @@ endif #SunOS
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TARGETS =
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ifndef FULLBINEXT
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FULLBINEXT=.$(ARCH)$(BINEXT)
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endif
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ifndef SHLIBNAME
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SHLIBNAME=$(ARCH).$(SHLIBEXT)
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endif
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ifneq ($(BUILD_SERVER),0)
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TARGETS += $(B)/ioq3ded.$(ARCH)$(BINEXT)
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TARGETS += $(B)/ioq3ded$(FULLBINEXT)
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endif
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ifneq ($(BUILD_CLIENT),0)
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TARGETS += $(B)/ioquake3.$(ARCH)$(BINEXT)
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TARGETS += $(B)/ioquake3$(FULLBINEXT)
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ifneq ($(BUILD_CLIENT_SMP),0)
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TARGETS += $(B)/ioquake3-smp.$(ARCH)$(BINEXT)
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TARGETS += $(B)/ioquake3-smp$(FULLBINEXT)
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endif
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endif
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ifneq ($(BUILD_GAME_SO),0)
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TARGETS += \
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$(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
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$(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
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$(B)/baseq3/ui$(ARCH).$(SHLIBEXT)
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$(B)/baseq3/cgame$(SHLIBNAME) \
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$(B)/baseq3/qagame$(SHLIBNAME) \
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$(B)/baseq3/ui$(SHLIBNAME)
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ifneq ($(BUILD_MISSIONPACK),0)
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TARGETS += \
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$(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
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$(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
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$(B)/missionpack/ui$(ARCH).$(SHLIBEXT)
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$(B)/missionpack/cgame$(SHLIBNAME) \
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$(B)/missionpack/qagame$(SHLIBNAME) \
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$(B)/missionpack/ui$(SHLIBNAME)
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endif
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endif
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@ -862,6 +883,12 @@ else
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DEPEND_CFLAGS =
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endif
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ifeq ($(NO_STRIP),1)
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STRIP_FLAG =
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else
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STRIP_FLAG = -s
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endif
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BASE_CFLAGS += -DPRODUCT_VERSION=\\\"$(VERSION)\\\"
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ifeq ($(V),1)
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@ -1486,13 +1513,13 @@ Q3POBJ += \
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Q3POBJ_SMP += \
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$(B)/clientsmp/sdl_glimp.o
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$(B)/ioquake3.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN)
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$(B)/ioquake3$(FULLBINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN)
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$(echo_cmd) "LD $@"
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$(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) \
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-o $@ $(Q3OBJ) $(Q3POBJ) \
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$(LIBSDLMAIN) $(CLIENT_LIBS) $(LIBS)
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$(B)/ioquake3-smp.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN)
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$(B)/ioquake3-smp$(FULLBINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN)
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$(echo_cmd) "LD $@"
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$(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) $(THREAD_LDFLAGS) \
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-o $@ $(Q3OBJ) $(Q3POBJ_SMP) \
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@ -1626,7 +1653,7 @@ else
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$(B)/ded/con_tty.o
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endif
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$(B)/ioq3ded.$(ARCH)$(BINEXT): $(Q3DOBJ)
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$(B)/ioq3ded$(FULLBINEXT): $(Q3DOBJ)
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$(echo_cmd) "LD $@"
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$(Q)$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $(Q3DOBJ) $(LIBS)
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@ -1666,7 +1693,7 @@ Q3CGOBJ_ = \
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Q3CGOBJ = $(Q3CGOBJ_) $(B)/baseq3/cgame/cg_syscalls.o
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Q3CGVMOBJ = $(Q3CGOBJ_:%.o=%.asm)
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$(B)/baseq3/cgame$(ARCH).$(SHLIBEXT): $(Q3CGOBJ)
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$(B)/baseq3/cgame$(SHLIBNAME): $(Q3CGOBJ)
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$(echo_cmd) "LD $@"
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$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ)
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@ -1710,7 +1737,7 @@ MPCGOBJ_ = \
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MPCGOBJ = $(MPCGOBJ_) $(B)/missionpack/cgame/cg_syscalls.o
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MPCGVMOBJ = $(MPCGOBJ_:%.o=%.asm)
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$(B)/missionpack/cgame$(ARCH).$(SHLIBEXT): $(MPCGOBJ)
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$(B)/missionpack/cgame$(SHLIBNAME): $(MPCGOBJ)
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$(echo_cmd) "LD $@"
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$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ)
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@ -1763,7 +1790,7 @@ Q3GOBJ_ = \
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Q3GOBJ = $(Q3GOBJ_) $(B)/baseq3/game/g_syscalls.o
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Q3GVMOBJ = $(Q3GOBJ_:%.o=%.asm)
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$(B)/baseq3/qagame$(ARCH).$(SHLIBEXT): $(Q3GOBJ)
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$(B)/baseq3/qagame$(SHLIBNAME): $(Q3GOBJ)
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$(echo_cmd) "LD $@"
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$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ)
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@ -1814,7 +1841,7 @@ MPGOBJ_ = \
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MPGOBJ = $(MPGOBJ_) $(B)/missionpack/game/g_syscalls.o
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MPGVMOBJ = $(MPGOBJ_:%.o=%.asm)
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$(B)/missionpack/qagame$(ARCH).$(SHLIBEXT): $(MPGOBJ)
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$(B)/missionpack/qagame$(SHLIBNAME): $(MPGOBJ)
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$(echo_cmd) "LD $@"
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$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ)
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@ -1877,7 +1904,7 @@ Q3UIOBJ_ = \
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Q3UIOBJ = $(Q3UIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
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Q3UIVMOBJ = $(Q3UIOBJ_:%.o=%.asm)
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$(B)/baseq3/ui$(ARCH).$(SHLIBEXT): $(Q3UIOBJ)
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$(B)/baseq3/ui$(SHLIBNAME): $(Q3UIOBJ)
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$(echo_cmd) "LD $@"
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$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ)
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@ -1905,7 +1932,7 @@ MPUIOBJ_ = \
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MPUIOBJ = $(MPUIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
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MPUIVMOBJ = $(MPUIOBJ_:%.o=%.asm)
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$(B)/missionpack/ui$(ARCH).$(SHLIBEXT): $(MPUIOBJ)
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$(B)/missionpack/ui$(SHLIBNAME): $(MPUIOBJ)
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$(echo_cmd) "LD $@"
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$(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ)
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@ -2081,34 +2108,34 @@ copyfiles: release
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-$(MKDIR) -p -m 0755 $(COPYDIR)/missionpack
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ifneq ($(BUILD_CLIENT),0)
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$(INSTALL) -s -m 0755 $(BR)/ioquake3.$(ARCH)$(BINEXT) $(COPYDIR)/ioquake3.$(ARCH)$(BINEXT)
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$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/ioquake3$(FULLBINEXT) $(COPYBINDIR)/ioquake3$(FULLBINEXT)
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endif
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# Don't copy the SMP until it's working together with SDL.
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#ifneq ($(BUILD_CLIENT_SMP),0)
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# $(INSTALL) -s -m 0755 $(BR)/ioquake3-smp.$(ARCH)$(BINEXT) $(COPYDIR)/ioquake3-smp.$(ARCH)$(BINEXT)
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# $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/ioquake3-smp$(FULLBINEXT) $(COPYBINDIR)/ioquake3-smp$(FULLBINEXT)
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#endif
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ifneq ($(BUILD_SERVER),0)
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@if [ -f $(BR)/ioq3ded.$(ARCH)$(BINEXT) ]; then \
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$(INSTALL) -s -m 0755 $(BR)/ioq3ded.$(ARCH)$(BINEXT) $(COPYDIR)/ioq3ded.$(ARCH)$(BINEXT); \
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@if [ -f $(BR)/ioq3ded$(FULLBINEXT) ]; then \
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$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/ioq3ded$(FULLBINEXT) $(COPYBINDIR)/ioq3ded$(FULLBINEXT); \
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fi
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endif
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ifneq ($(BUILD_GAME_SO),0)
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$(INSTALL) -s -m 0755 $(BR)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
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$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/baseq3/cgame$(SHLIBNAME) \
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$(COPYDIR)/baseq3/.
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$(INSTALL) -s -m 0755 $(BR)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
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$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/baseq3/qagame$(SHLIBNAME) \
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$(COPYDIR)/baseq3/.
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$(INSTALL) -s -m 0755 $(BR)/baseq3/ui$(ARCH).$(SHLIBEXT) \
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$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/baseq3/ui$(SHLIBNAME) \
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$(COPYDIR)/baseq3/.
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ifneq ($(BUILD_MISSIONPACK),0)
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-$(MKDIR) -p -m 0755 $(COPYDIR)/missionpack
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$(INSTALL) -s -m 0755 $(BR)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
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$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/missionpack/cgame$(SHLIBNAME) \
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$(COPYDIR)/missionpack/.
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$(INSTALL) -s -m 0755 $(BR)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
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$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/missionpack/qagame$(SHLIBNAME) \
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$(COPYDIR)/missionpack/.
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$(INSTALL) -s -m 0755 $(BR)/missionpack/ui$(ARCH).$(SHLIBEXT) \
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$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/missionpack/ui$(SHLIBNAME) \
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$(COPYDIR)/missionpack/.
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endif
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endif
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