- replace a few constant values with GL macros in tr_cmds.c

- tidy up top of tr_types.h a bit, change flags to hex representation
- make ROM cvar enforcing really work
- remove cg_stereoSeparation from cgame as it is obsolete.
- Add CG_DrawCrosshair3D so people see crosshair correctly when stereoseparation is enabled
This commit is contained in:
Thilo Schulz 2008-05-01 14:56:57 +00:00
parent 65938da5ae
commit 10ed996784
10 changed files with 173 additions and 89 deletions

View file

@ -319,9 +319,9 @@ void R_SetColorMode(GLboolean *rgba, stereoFrame_t stereoFrame, int colormode)
rgba[0] = GL_FALSE;
if(colormode == MODE_RED_BLUE)
rgba[1] = 0;
rgba[1] = GL_FALSE;
else if(colormode == MODE_RED_GREEN)
rgba[2] = 0;
rgba[2] = GL_FALSE;
}
}