Fixed usage of various entity defines.

This commit is contained in:
Zack Middleton 2011-11-05 01:02:35 +00:00
parent 4e59ef714b
commit 0724458818
4 changed files with 6 additions and 4 deletions

View file

@ -1127,7 +1127,7 @@ void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader,
int *fogNum, int *dlightMap ) {
*fogNum = ( sort >> QSORT_FOGNUM_SHIFT ) & 31;
*shader = tr.sortedShaders[ ( sort >> QSORT_SHADERNUM_SHIFT ) & (MAX_SHADERS-1) ];
*entityNum = ( sort >> QSORT_ENTITYNUM_SHIFT ) & (MAX_GENTITIES-1);
*entityNum = ( sort >> QSORT_ENTITYNUM_SHIFT ) & MAX_ENTITIES;
*dlightMap = sort & 3;
}