Replace a few numeric constants with already defined macros, patch by ZTurtleMan

This commit is contained in:
Thilo Schulz 2011-04-26 09:48:40 +00:00
parent a0582fb21a
commit 06d12f6085
2 changed files with 2 additions and 2 deletions

View file

@ -1128,7 +1128,7 @@ void R_DecomposeSort( unsigned sort, int *entityNum, shader_t **shader,
int *fogNum, int *dlightMap ) {
*fogNum = ( sort >> QSORT_FOGNUM_SHIFT ) & 31;
*shader = tr.sortedShaders[ ( sort >> QSORT_SHADERNUM_SHIFT ) & (MAX_SHADERS-1) ];
*entityNum = ( sort >> QSORT_ENTITYNUM_SHIFT ) & 1023;
*entityNum = ( sort >> QSORT_ENTITYNUM_SHIFT ) & (MAX_GENTITIES-1);
*dlightMap = sort & 3;
}