ioq3/code/sys/sys_local.h

48 lines
1.4 KiB
C
Raw Normal View History

2005-08-26 17:39:27 +00:00
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
2005-08-26 17:39:27 +00:00
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
2005-08-26 17:39:27 +00:00
// Require a minimum version of SDL
#define MINSDL_MAJOR 1
#define MINSDL_MINOR 2
#define MINSDL_PATCH 7
// Input subsystem
void IN_Init (void);
void IN_Frame (void);
void IN_Shutdown (void);
2005-08-26 17:39:27 +00:00
// Console
void CON_Hide( void );
void CON_Show( void );
void CON_Shutdown( void );
void CON_Init( void );
char *CON_ConsoleInput(void);
2005-08-26 17:39:27 +00:00
#ifdef MACOS_X
char *Sys_StripAppBundle( char *pwd );
2005-08-26 17:39:27 +00:00
#endif
void Sys_SigHandler( int signal );