gtkradiant/contrib/bobtoolz/DShape.h
TTimo 9998050654 set eol-style
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@183 8a3a26a2-13c4-0310-b231-cf6edde360e5
2007-11-04 03:34:51 +00:00

60 lines
2 KiB
C++

/*
BobToolz plugin for GtkRadiant
Copyright (C) 2001 Gordon Biggans
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
// DShape.h: interface for the DShape class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_DSHAPE_H__0B30B302_9D21_4C2D_836A_61F3C8D4244D__INCLUDED_)
#define AFX_DSHAPE_H__0B30B302_9D21_4C2D_836A_61F3C8D4244D__INCLUDED_
#include "DMap.h" // Added by ClassView
#include "StdAfx.h" // Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// defines for polygon stuff
#define MAX_POLYGON_FACES 128
extern bool bFacesAll[];
class DShape
{
public:
bool BuildPit(vec3_t min, vec3_t max);
void BuildBorderedPrism(vec3_t min, vec3_t max, int nSides, int nBorder, bool bAlignTop);
void BuildInversePrism(vec3_t min, vec3_t max, int nSides, bool bAlignTop);
void BuildRegularPrism(vec3_t min, vec3_t max, int nSides, bool bAlignTop);
int m_nNextBrush;
static DBrush* GetBoundingCube_Ext(vec3_t min, vec3_t max, const char* textureName, bool* bUseFaces = bFacesAll, bool detail = false);
DShape();
virtual ~DShape();
void Commit();
private:
DBrush* GetBoundingCube(vec3_t min, vec3_t max, const char* textureName, DEntity* ent = NULL, bool* bUseFaces = bFacesAll);
DMap m_Container;
};
#endif // !defined(AFX_DSHAPE_H__0B30B302_9D21_4C2D_836A_61F3C8D4244D__INCLUDED_)