gtkradiant/contrib/bobtoolz/DBrush.cpp
Thomas Debesse 8aeff6b09a Do not do using namespace std to avoid type conflict
The STL now defines `std::byte` so doing `using namespace std`
will conflict will custom definition of `byte`, which this
legacy code is full of.

It looks like NetRadiant went the route of making explicit
usage of `std::` prefixed types and did not renamed the
custom definition of byte, so doing the same reduces diff
noise between the two trees.

This also makes the code future proof if the STL decides
to define some other types with common name.

This patches replaces all usages of `map`, `pair` and
`vector` with `std::map`, `std::pair` and `std::vector`
and remove the `using namespace std` line in `stl_check.h`.

```
libs/mathlib.h:132:44: error: reference to ‘byte’ is ambiguous
  132 | void NormalToLatLong( const vec3_t normal, byte bytes[2] );
      |                                            ^~~~
In file included from /usr/include/c++/11/bits/stl_algobase.h:61,
                 from /usr/include/c++/11/bits/char_traits.h:39,
                 from /usr/include/c++/11/ios:40,
                 from /usr/include/c++/11/ostream:38,
                 from /usr/include/c++/11/iostream:39,
                 from libs/missing.h:76,
                 from radiant/qe3.h:40,
                 from radiant/stdafx.h:39,
                 from radiant/bp_dlg.cpp:28:
/usr/include/c++/11/bits/cpp_type_traits.h:404:30: note: candidates are: ‘enum class std::byte’
  404 |   enum class byte : unsigned char;
      |                              ^~~~
```
2022-07-14 17:18:51 +02:00

871 lines
21 KiB
C++

/*
BobToolz plugin for GtkRadiant
Copyright (C) 2001 Gordon Biggans
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
// DBrush.cpp: implementation of the DBrush class.
//
//////////////////////////////////////////////////////////////////////
#include "StdAfx.h"
#ifdef _WIN32
#pragma warning(disable : 4786)
#endif
#include "DBrush.h"
#include "DWinding.h"
#include "dialogs/dialogs-gtk.h"
#include "misc.h"
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
DBrush::DBrush( int ID ){
m_nBrushID = ID;
bBoundsBuilt = FALSE;
QER_brush = NULL;
}
DBrush::~DBrush(){
ClearFaces();
ClearPoints();
}
//////////////////////////////////////////////////////////////////////
// Implementation
//////////////////////////////////////////////////////////////////////
DPlane* DBrush::AddFace( vec3_t va, vec3_t vb, vec3_t vc, _QERFaceData* texData ){
#ifdef _DEBUG
// Sys_Printf("(%f %f %f) (%f %f %f) (%f %f %f)\n", va[0], va[1], va[2], vb[0], vb[1], vb[2], vc[0], vc[1], vc[2]);
#endif
bBoundsBuilt = FALSE;
DPlane* newFace = new DPlane( va, vb, vc, texData );
faceList.push_back( newFace );
return newFace;
}
int DBrush::BuildPoints(){
ClearPoints();
if ( faceList.size() <= 3 ) { // if less than 3 faces, there can be no points
return 0; // with only 3 faces u can't have a bounded soild
}
for ( std::list<DPlane *>::const_iterator p1 = faceList.begin(); p1 != faceList.end(); p1++ )
{
std::list<DPlane *>::const_iterator p2 = p1;
for ( p2++; p2 != faceList.end(); p2++ )
{
std::list<DPlane *>::const_iterator p3 = p2;
for ( p3++; p3 != faceList.end(); p3++ )
{
vec3_t pnt;
if ( ( *p1 )->PlaneIntersection( *p2, *p3, pnt ) ) {
int pos = PointPosition( pnt );
if ( pos == POINT_IN_BRUSH ) { // ???? shouldn't happen here
Sys_FPrintf( SYS_ERR, "ERROR:: Build Brush Points: Point IN brush!!!\n" );
}
else if ( pos == POINT_ON_BRUSH ) { // normal point
if ( !HasPoint( pnt ) ) {
AddPoint( pnt );
}
/* else
Sys_Printf("Duplicate Point Found, pyramids ahoy!!!!!\n");*/
// point lies on more that 3 planes
}
// otherwise point is removed due to another plane..
// Sys_Printf("(%f, %f, %f)\n", pnt[0], pnt[1], pnt[2]);
}
}
}
}
#ifdef _DEBUG
// Sys_Printf("%i points on brush\n", pointList.size());
#endif
return pointList.size();
}
void DBrush::LoadFromBrush_t( brush_t* brush, bool textured ){
ClearFaces();
ClearPoints();
for ( int i = g_FuncTable.m_pfnGetFaceCount( brush ) - 1; i >= 0 ; i-- )
{ // running backwards so i dont have to use the count function each time (OPT)
_QERFaceData* faceData = g_FuncTable.m_pfnGetFaceData( brush, i );
if ( faceData == NULL ) {
DoMessageBox( "Null pointer returned", "WARNING!", MB_OK );
}
if ( textured ) {
AddFace( faceData->m_v1, faceData->m_v2, faceData->m_v3, faceData );
}
else{
AddFace( faceData->m_v1, faceData->m_v2, faceData->m_v3, NULL );
}
}
QER_brush = brush;
}
int DBrush::PointPosition( vec3_t pnt ){
int state = POINT_IN_BRUSH; // if nothing happens point is inside brush
for ( std::list<DPlane *>::const_iterator chkPlane = faceList.begin(); chkPlane != faceList.end(); chkPlane++ )
{
float dist = ( *chkPlane )->DistanceToPoint( pnt );
if ( dist > MAX_ROUND_ERROR ) {
return POINT_OUT_BRUSH; // if point is in front of plane, it CANT be in the brush
}
else if ( fabs( dist ) < MAX_ROUND_ERROR ) {
state = POINT_ON_BRUSH; // if point is ON plane point is either ON the brush
}
// or outside it, it can no longer be in it
}
return state;
}
void DBrush::ClearPoints(){
for ( std::list<DPoint *>::const_iterator deadPoint = pointList.begin(); deadPoint != pointList.end(); deadPoint++ ) {
delete *deadPoint;
}
pointList.clear();
}
void DBrush::ClearFaces(){
bBoundsBuilt = FALSE;
for ( std::list<DPlane *>::const_iterator deadPlane = faceList.begin(); deadPlane != faceList.end(); deadPlane++ )
{
delete *deadPlane;
}
faceList.clear();
}
void DBrush::AddPoint( vec3_t pnt ){
DPoint* newPoint = new DPoint;
VectorCopy( pnt, newPoint->_pnt );
pointList.push_back( newPoint );
}
bool DBrush::HasPoint( vec3_t pnt ){
for ( std::list<DPoint *>::const_iterator chkPoint = pointList.begin(); chkPoint != pointList.end(); chkPoint++ )
{
if ( **chkPoint == pnt ) {
return TRUE;
}
}
return FALSE;
}
int DBrush::RemoveRedundantPlanes(){
int cnt = 0;
std::list<DPlane *>::iterator chkPlane;
// find duplicate planes
std::list<DPlane *>::iterator p1 = faceList.begin();
while ( p1 != faceList.end() )
{
std::list<DPlane *>::iterator p2 = p1;
for ( p2++; p2 != faceList.end(); p2++ )
{
if ( **p1 == **p2 ) {
if ( !strcmp( ( *p1 )->texInfo.m_TextureName, "textures/common/caulk" ) ) {
delete *p1;
p1 = faceList.erase( p1 ); // duplicate plane
}
else
{
delete *p2;
p2 = faceList.erase( p2 ); // duplicate plane
}
cnt++;
break;
}
}
if ( p2 == faceList.end() ) {
p1++;
}
}
//+djbob kill planes with bad normal, they are more of a nuisance than losing a brush
chkPlane = faceList.begin();
while ( chkPlane != faceList.end() )
{
if ( VectorLength( ( *chkPlane )->normal ) == 0 ) { // plane has bad normal
delete *chkPlane;
chkPlane = faceList.erase( chkPlane );
cnt++;
}
else {
chkPlane++;
}
}
//-djbob
if ( pointList.size() == 0 ) { // if points may not have been built, build them
/* if(BuildPoints() == 0) // just let the planes die if they are all bad
return cnt;*/
BuildPoints();
}
chkPlane = faceList.begin();
while ( chkPlane != faceList.end() )
{
if ( ( *chkPlane )->IsRedundant( pointList ) ) { // checks that plane "0wnz" :), 3 or more points
delete *chkPlane;
chkPlane = faceList.erase( chkPlane );
cnt++;
}
else{
chkPlane++;
}
}
return cnt;
}
bool DBrush::GetBounds( vec3_t min, vec3_t max ){
BuildBounds();
if ( !bBoundsBuilt ) {
return FALSE;
}
VectorCopy( bbox_min, min );
VectorCopy( bbox_max, max );
return TRUE;
}
bool DBrush::BBoxCollision( DBrush* chkBrush ){
vec3_t min1, min2;
vec3_t max1, max2;
GetBounds( min1, max1 );
chkBrush->GetBounds( min2, max2 );
if ( min1[0] >= max2[0] ) {
return FALSE;
}
if ( min1[1] >= max2[1] ) {
return FALSE;
}
if ( min1[2] >= max2[2] ) {
return FALSE;
}
if ( max1[0] <= min2[0] ) {
return FALSE;
}
if ( max1[1] <= min2[1] ) {
return FALSE;
}
if ( max1[2] <= min2[2] ) {
return FALSE;
}
return TRUE;
}
DPlane* DBrush::HasPlane( DPlane* chkPlane ){
for ( std::list<DPlane *>::const_iterator brushPlane = faceList.begin(); brushPlane != faceList.end(); brushPlane++ )
{
if ( **brushPlane == *chkPlane ) {
return *brushPlane;
}
}
return NULL;
}
bool DBrush::IsCutByPlane( DPlane *cuttingPlane ){
bool isInFront;
if ( pointList.size() == 0 ) {
if ( BuildPoints() == 0 ) {
return FALSE;
}
}
std::list<DPoint *>::const_iterator chkPnt = pointList.begin();
if ( chkPnt == pointList.end() ) {
return FALSE;
}
float dist = cuttingPlane->DistanceToPoint( ( *chkPnt )->_pnt );
if ( dist > MAX_ROUND_ERROR ) {
isInFront = FALSE;
}
else if ( dist < MAX_ROUND_ERROR ) {
isInFront = TRUE;
}
else{
return TRUE;
}
for ( chkPnt++ = pointList.begin(); chkPnt != pointList.end(); chkPnt++ )
{
dist = cuttingPlane->DistanceToPoint( ( *chkPnt )->_pnt );
if ( dist > MAX_ROUND_ERROR ) {
if ( isInFront ) {
return TRUE;
}
}
else if ( dist < MAX_ROUND_ERROR ) {
if ( !isInFront ) {
return TRUE;
}
}
else{
return TRUE;
}
}
return FALSE;
}
brush_t* DBrush::BuildInRadiant( bool allowDestruction, int* changeCnt, entity_t* entity ){
if ( allowDestruction ) {
bool kill = TRUE;
for ( std::list<DPlane *>::const_iterator chkPlane = faceList.begin(); chkPlane != faceList.end(); chkPlane++ )
{
if ( ( *chkPlane )->m_bChkOk ) {
kill = FALSE;
break;
}
}
if ( kill ) {
return NULL;
}
}
//+djbob: fixed bug when brush had no faces "phantom brush" in radiant.
if ( faceList.size() < 4 ) {
Sys_Printf( "Possible Phantom Brush Found, will not rebuild\n" );
return NULL;
}
//-djbob
QER_brush = (brush_t*)g_FuncTable.m_pfnCreateBrushHandle();
for ( std::list<DPlane *>::const_iterator buildPlane = faceList.begin(); buildPlane != faceList.end(); buildPlane++ ) {
if ( ( *buildPlane )->AddToBrush_t( QER_brush ) && changeCnt ) {
( *changeCnt )++;
}
}
if ( entity ) {
g_FuncTable.m_pfnCommitBrushHandleToEntity( QER_brush, entity );
g_BrushTable.m_pfnBrush_Build( QER_brush, false, false, false, false );
g_BrushTable.m_pfnBrush_AddToList( QER_brush, g_AppDataTable.m_pfnSelectedBrushes() );
}
else {
g_FuncTable.m_pfnCommitBrushHandle( QER_brush );
}
return QER_brush;
}
void DBrush::CutByPlane( DPlane *cutPlane, DBrush **newBrush1, DBrush **newBrush2 ){
if ( !IsCutByPlane( cutPlane ) ) {
*newBrush1 = NULL;
*newBrush2 = NULL;
return;
}
DBrush* b1 = new DBrush;
DBrush* b2 = new DBrush;
for ( std::list<DPlane *>::const_iterator parsePlane = faceList.begin(); parsePlane != faceList.end(); parsePlane++ )
{
b1->AddFace( ( *parsePlane )->points[0], ( *parsePlane )->points[1], ( *parsePlane )->points[2], NULL );
b2->AddFace( ( *parsePlane )->points[0], ( *parsePlane )->points[1], ( *parsePlane )->points[2], NULL );
}
b1->AddFace( cutPlane->points[0], cutPlane->points[1], cutPlane->points[2], NULL );
b2->AddFace( cutPlane->points[2], cutPlane->points[1], cutPlane->points[0], NULL );
b1->RemoveRedundantPlanes();
b2->RemoveRedundantPlanes();
*newBrush1 = b1;
*newBrush2 = b2;
}
bool DBrush::IntersectsWith( DBrush *chkBrush ){
if ( pointList.size() == 0 ) {
if ( BuildPoints() == 0 ) {
return FALSE; // invalid brush!!!!
}
}
if ( chkBrush->pointList.size() == 0 ) {
if ( chkBrush->BuildPoints() == 0 ) {
return FALSE; // invalid brush!!!!
}
}
if ( !BBoxCollision( chkBrush ) ) {
return FALSE;
}
std::list<DPlane *>::const_iterator iplPlane;
for ( iplPlane = faceList.begin(); iplPlane != faceList.end(); iplPlane++ )
{
bool allInFront = TRUE;
for ( std::list<DPoint *>::const_iterator iPoint = chkBrush->pointList.begin(); iPoint != chkBrush->pointList.end(); iPoint++ )
{
if ( ( *iplPlane )->DistanceToPoint( ( *iPoint )->_pnt ) < -MAX_ROUND_ERROR ) {
allInFront = FALSE;
break;
}
}
if ( allInFront ) {
return FALSE;
}
}
for ( iplPlane = chkBrush->faceList.begin(); iplPlane != chkBrush->faceList.end(); iplPlane++ )
{
bool allInFront = TRUE;
for ( std::list<DPoint *>::const_iterator iPoint = pointList.begin(); iPoint != pointList.end(); iPoint++ )
{
if ( ( *iplPlane )->DistanceToPoint( ( *iPoint )->_pnt ) < -MAX_ROUND_ERROR ) {
allInFront = FALSE;
break;
}
}
if ( allInFront ) {
return FALSE;
}
}
return TRUE;
}
bool DBrush::IntersectsWith( DPlane* p1, DPlane* p2, vec3_t v ) {
vec3_t vDown = { 0, 0, -1 };
std::list<DPlane *>::const_iterator iplPlane;
for ( iplPlane = faceList.begin(); iplPlane != faceList.end(); iplPlane++ ) {
DPlane* p = ( *iplPlane );
vec_t d = DotProduct( p->normal, vDown );
if ( d >= 0 ) {
continue;
}
if ( p->PlaneIntersection( p1, p2, v ) ) {
if ( PointPosition( v ) != POINT_OUT_BRUSH ) {
return TRUE;
}
}
}
return FALSE;
}
void DBrush::BuildBounds(){
if ( !bBoundsBuilt ) {
if ( pointList.size() == 0 ) { // if points may not have been built, build them
if ( BuildPoints() == 0 ) {
return;
}
}
std::list<DPoint *>::const_iterator first = pointList.begin();
VectorCopy( ( *first )->_pnt, bbox_min );
VectorCopy( ( *first )->_pnt, bbox_max );
std::list<DPoint *>::const_iterator point = pointList.begin();
for ( point++; point != pointList.end(); point++ )
{
if ( ( *point )->_pnt[0] > bbox_max[0] ) {
bbox_max[0] = ( *point )->_pnt[0];
}
if ( ( *point )->_pnt[1] > bbox_max[1] ) {
bbox_max[1] = ( *point )->_pnt[1];
}
if ( ( *point )->_pnt[2] > bbox_max[2] ) {
bbox_max[2] = ( *point )->_pnt[2];
}
if ( ( *point )->_pnt[0] < bbox_min[0] ) {
bbox_min[0] = ( *point )->_pnt[0];
}
if ( ( *point )->_pnt[1] < bbox_min[1] ) {
bbox_min[1] = ( *point )->_pnt[1];
}
if ( ( *point )->_pnt[2] < bbox_min[2] ) {
bbox_min[2] = ( *point )->_pnt[2];
}
}
bBoundsBuilt = TRUE;
}
}
bool DBrush::BBoxTouch( DBrush *chkBrush ){
vec3_t min1, min2;
vec3_t max1, max2;
GetBounds( min1, max1 );
chkBrush->GetBounds( min2, max2 );
if ( ( min1[0] - max2[0] ) > MAX_ROUND_ERROR ) {
return FALSE;
}
if ( ( min1[1] - max2[1] ) > MAX_ROUND_ERROR ) {
return FALSE;
}
if ( ( min1[2] - max2[2] ) > MAX_ROUND_ERROR ) {
return FALSE;
}
if ( ( min2[0] - max1[0] ) > MAX_ROUND_ERROR ) {
return FALSE;
}
if ( ( min2[1] - max1[1] ) > MAX_ROUND_ERROR ) {
return FALSE;
}
if ( ( min2[2] - max1[2] ) > MAX_ROUND_ERROR ) {
return FALSE;
}
int cnt = 0;
if ( ( min2[0] - max1[0] ) == 0 ) {
cnt++;
}
if ( ( min2[1] - max1[1] ) == 0 ) {
cnt++;
}
if ( ( min2[2] - max1[2] ) == 0 ) {
cnt++;
}
if ( ( min1[0] - max2[0] ) == 0 ) {
cnt++;
}
if ( ( min1[1] - max2[1] ) == 0 ) {
cnt++;
}
if ( ( min1[2] - max2[2] ) == 0 ) {
cnt++;
}
if ( cnt > 1 ) {
return FALSE;
}
return TRUE;
}
void DBrush::ResetChecks( std::list<Str>* exclusionList ){
for ( std::list<DPlane *>::const_iterator resetPlane = faceList.begin(); resetPlane != faceList.end(); resetPlane++ )
{
bool set = FALSE;
if ( exclusionList ) {
for ( std::list<Str>::iterator eTexture = exclusionList->begin(); eTexture != exclusionList->end(); eTexture++ )
{
if ( strstr( ( *resetPlane )->texInfo.m_TextureName, eTexture->GetBuffer() ) ) {
set = TRUE;
break;
}
}
}
( *resetPlane )->m_bChkOk = set;
}
}
DPlane* DBrush::HasPlaneInverted( DPlane *chkPlane ){
for ( std::list<DPlane *>::const_iterator brushPlane = faceList.begin(); brushPlane != faceList.end(); brushPlane++ )
{
if ( **brushPlane != *chkPlane ) {
if ( fabs( ( *brushPlane )->_d + chkPlane->_d ) < 0.1 ) {
return ( *brushPlane );
}
}
}
return NULL;
}
bool DBrush::HasTexture( const char *textureName ){
for ( std::list<DPlane *>::const_iterator chkPlane = faceList.begin(); chkPlane != faceList.end(); chkPlane++ )
{
if ( strstr( ( *chkPlane )->texInfo.m_TextureName, textureName ) ) {
return TRUE;
}
}
return FALSE;
}
bool DBrush::IsDetail(){
for ( std::list<DPlane *>::const_iterator chkPlane = faceList.begin(); chkPlane != faceList.end(); chkPlane++ )
{
if ( ( *chkPlane )->texInfo.m_nContents & FACE_DETAIL ) {
return TRUE;
}
}
return FALSE;
}
void DBrush::BuildFromWinding( DWinding *w ){
if ( w->numpoints < 3 ) {
Sys_ERROR( "Winding has invalid number of points" );
return;
}
DPlane* wPlane = w->WindingPlane();
DWinding* w2;
w2 = w->CopyWinding();
int i;
for ( i = 0; i < w2->numpoints; i++ )
VectorAdd( w2->p[i], wPlane->normal, w2->p[i] );
AddFace( w2->p[0], w2->p[1], w2->p[2], NULL );
AddFace( w->p[2], w->p[1], w->p[0], NULL );
for ( i = 0; i < w->numpoints - 1; i++ )
AddFace( w2->p[i], w->p[i], w->p[i + 1], NULL );
AddFace( w2->p[w->numpoints - 1], w->p[w->numpoints - 1], w->p[0], NULL );
delete wPlane;
delete w2;
}
void DBrush::SaveToFile( FILE *pFile ){
fprintf( pFile, "{\n" );
for ( std::list<DPlane *>::const_iterator pp = faceList.begin(); pp != faceList.end(); pp++ )
{
char buffer[512];
sprintf( buffer, "( %.0f %.0f %.0f ) ( %.0f %.0f %.0f ) ( %.0f %.0f %.0f ) %s %.0f %.0f %f %f %.0f 0 0 0\n",
( *pp )->points[0][0], ( *pp )->points[0][1], ( *pp )->points[0][2],
( *pp )->points[1][0], ( *pp )->points[1][1], ( *pp )->points[1][2],
( *pp )->points[2][0], ( *pp )->points[2][1], ( *pp )->points[2][2],
( *pp )->texInfo.m_TextureName,
( *pp )->texInfo.m_fShift[0], ( *pp )->texInfo.m_fShift[1],
( *pp )->texInfo.m_fScale[0], ( *pp )->texInfo.m_fScale[0],
( *pp )->texInfo.m_fRotate );
fprintf( pFile, "%s", buffer );
}
fprintf( pFile, "}\n" );
}
void DBrush::Rotate( vec3_t vOrigin, vec3_t vRotation ){
for ( std::list<DPlane *>::const_iterator rotPlane = faceList.begin(); rotPlane != faceList.end(); rotPlane++ )
{
for ( int i = 0; i < 3; i++ )
VectorRotate( ( *rotPlane )->points[i], vRotation, vOrigin );
( *rotPlane )->Rebuild();
}
}
void DBrush::RotateAboutCentre( vec3_t vRotation ){
vec3_t min, max, centre;
GetBounds( min, max );
VectorAdd( min, max, centre );
VectorScale( centre, 0.5f, centre );
Rotate( centre, vRotation );
}
bool DBrush::ResetTextures( const char* textureName, float fScale[2], float fShift[2], int rotation, const char* newTextureName,
int bResetTextureName, int bResetScale[2], int bResetShift[2], int bResetRotation ){
if ( textureName ) {
bool changed = FALSE;
for ( std::list<DPlane *>::const_iterator resetPlane = faceList.begin(); resetPlane != faceList.end(); resetPlane++ )
{
if ( !strcmp( ( *resetPlane )->texInfo.m_TextureName, textureName ) ) {
if ( bResetTextureName ) {
strcpy( ( *resetPlane )->texInfo.m_TextureName, newTextureName );
}
if ( bResetScale[0] ) {
( *resetPlane )->texInfo.m_fScale[0] = fScale[0];
}
if ( bResetScale[1] ) {
( *resetPlane )->texInfo.m_fScale[1] = fScale[1];
}
if ( bResetShift[0] ) {
( *resetPlane )->texInfo.m_fShift[0] = fShift[0];
}
if ( bResetShift[1] ) {
( *resetPlane )->texInfo.m_fShift[1] = fShift[1];
}
if ( bResetRotation ) {
( *resetPlane )->texInfo.m_fRotate = (float)rotation;
}
changed = TRUE;
}
}
return changed; // no point rebuilding unless we need to, only slows things down
}
else
{
for ( std::list<DPlane *>::const_iterator resetPlane = faceList.begin(); resetPlane != faceList.end(); resetPlane++ )
{
if ( bResetTextureName ) {
strcpy( ( *resetPlane )->texInfo.m_TextureName, newTextureName );
}
if ( bResetScale[0] ) {
( *resetPlane )->texInfo.m_fScale[0] = fScale[0];
}
if ( bResetScale[1] ) {
( *resetPlane )->texInfo.m_fScale[1] = fScale[1];
}
if ( bResetShift[0] ) {
( *resetPlane )->texInfo.m_fShift[0] = fShift[0];
}
if ( bResetShift[1] ) {
( *resetPlane )->texInfo.m_fShift[1] = fShift[1];
}
if ( bResetRotation ) {
( *resetPlane )->texInfo.m_fRotate = (float)rotation;
}
}
return TRUE;
}
}
bool DBrush::operator ==( DBrush* other ){
std::list<DPlane *>::const_iterator chkPlane;
for ( chkPlane = faceList.begin(); chkPlane != faceList.end(); chkPlane++ )
{
if ( !other->HasPlane( ( *chkPlane ) ) ) {
return FALSE;
}
}
for ( chkPlane = faceList.begin(); chkPlane != faceList.end(); chkPlane++ )
{
if ( !HasPlane( ( *chkPlane ) ) ) {
return FALSE;
}
}
return TRUE;
}
DPlane* DBrush::AddFace( vec3_t va, vec3_t vb, vec3_t vc, const char *textureName, bool bDetail ){
bBoundsBuilt = FALSE;
DPlane* newFace = new DPlane( va, vb, vc, textureName, bDetail );
faceList.push_back( newFace );
return newFace;
}
DPlane* DBrush::FindPlaneWithClosestNormal( vec_t* normal ) {
vec_t bestDot = -2;
DPlane* bestDotPlane = NULL;
std::list<DPlane *>::const_iterator chkPlane;
for ( chkPlane = faceList.begin(); chkPlane != faceList.end(); chkPlane++ ) {
DPlane* pPlane = ( *chkPlane );
vec_t dot = DotProduct( pPlane->normal, normal );
if ( dot > bestDot ) {
bestDot = dot;
bestDotPlane = pPlane;
}
}
return bestDotPlane;
}
int DBrush::FindPointsForPlane( DPlane* plane, DPoint** pnts, int maxpnts ) {
int numpnts = 0;
if ( !maxpnts ) {
return 0;
}
BuildPoints();
for ( std::list<DPoint *>::const_iterator points = pointList.begin(); points != pointList.end(); points++ ) {
DPoint* point = ( *points );
if ( fabs( plane->DistanceToPoint( point->_pnt ) ) < MAX_ROUND_ERROR ) {
pnts[numpnts] = point;
numpnts++;
if ( numpnts >= maxpnts ) {
return numpnts;
}
}
}
return numpnts;
}
void DBrush::RemovePlane( DPlane* plane ) {
bBoundsBuilt = FALSE;
for ( std::list<DPlane *>::const_iterator deadPlane = faceList.begin(); deadPlane != faceList.end(); deadPlane++ ) {
if ( *deadPlane == plane ) {
delete *deadPlane;
faceList.remove( plane );
}
}
}
void DBrush::RemoveFromRadiant( void ) {
if ( QER_brush ) {
g_FuncTable.m_pfnDeleteBrushHandle( QER_brush );
}
}