gtkradiant/plugins/textool/TexTool.cpp

963 lines
28 KiB
C++

/*
Copyright (C) 1999-2007 id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
//-----------------------------------------------------------------------------
//
// DESCRIPTION:
// main plugin implementation
// texturing tools for Radiant
//
#include "StdAfx.h"
static void dialog_button_callback (GtkWidget *widget, gpointer data)
{
GtkWidget *parent;
int *loop, *ret;
parent = gtk_widget_get_toplevel (widget);
loop = (int*)g_object_get_data (G_OBJECT (parent), "loop");
ret = (int*)g_object_get_data (G_OBJECT (parent), "ret");
*loop = 0;
*ret = (int)data;
}
static gint dialog_delete_callback (GtkWidget *widget, GdkEvent* event, gpointer data)
{
int *loop;
gtk_widget_hide (widget);
loop = (int*)g_object_get_data (G_OBJECT (widget), "loop");
*loop = 0;
return TRUE;
}
int DoMessageBox (const char* lpText, const char* lpCaption, guint32 uType)
{
GtkWidget *window, *w, *vbox, *hbox;
int mode = (uType & MB_TYPEMASK), ret, loop = 1;
window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
gtk_signal_connect (GTK_OBJECT (window), "delete_event",
GTK_SIGNAL_FUNC (dialog_delete_callback), NULL);
gtk_signal_connect (GTK_OBJECT (window), "destroy",
GTK_SIGNAL_FUNC (gtk_widget_destroy), NULL);
gtk_window_set_title (GTK_WINDOW (window), lpCaption);
gtk_container_border_width (GTK_CONTAINER (window), 10);
g_object_set_data (G_OBJECT (window), "loop", &loop);
g_object_set_data (G_OBJECT (window), "ret", &ret);
gtk_widget_realize (window);
vbox = gtk_vbox_new (FALSE, 10);
gtk_container_add (GTK_CONTAINER (window), vbox);
gtk_widget_show (vbox);
w = gtk_label_new (lpText);
gtk_box_pack_start (GTK_BOX (vbox), w, FALSE, FALSE, 2);
gtk_label_set_justify (GTK_LABEL (w), GTK_JUSTIFY_LEFT);
gtk_widget_show (w);
w = gtk_hseparator_new ();
gtk_box_pack_start (GTK_BOX (vbox), w, FALSE, FALSE, 2);
gtk_widget_show (w);
hbox = gtk_hbox_new (FALSE, 10);
gtk_box_pack_start (GTK_BOX (vbox), hbox, FALSE, FALSE, 2);
gtk_widget_show (hbox);
if (mode == MB_OK)
{
w = gtk_button_new_with_label ("Ok");
gtk_box_pack_start (GTK_BOX (hbox), w, TRUE, TRUE, 0);
gtk_signal_connect (GTK_OBJECT (w), "clicked",
GTK_SIGNAL_FUNC (dialog_button_callback), GINT_TO_POINTER (IDOK));
GTK_WIDGET_SET_FLAGS (w, GTK_CAN_DEFAULT);
gtk_widget_grab_default (w);
gtk_widget_show (w);
ret = IDOK;
}
else if (mode == MB_OKCANCEL)
{
w = gtk_button_new_with_label ("Ok");
gtk_box_pack_start (GTK_BOX (hbox), w, TRUE, TRUE, 0);
gtk_signal_connect (GTK_OBJECT (w), "clicked",
GTK_SIGNAL_FUNC (dialog_button_callback), GINT_TO_POINTER (IDOK));
GTK_WIDGET_SET_FLAGS (w, GTK_CAN_DEFAULT);
gtk_widget_grab_default (w);
gtk_widget_show (w);
w = gtk_button_new_with_label ("Cancel");
gtk_box_pack_start (GTK_BOX (hbox), w, TRUE, TRUE, 0);
gtk_signal_connect (GTK_OBJECT (w), "clicked",
GTK_SIGNAL_FUNC (dialog_button_callback), GINT_TO_POINTER (IDCANCEL));
gtk_widget_show (w);
ret = IDCANCEL;
}
else if (mode == MB_YESNOCANCEL)
{
w = gtk_button_new_with_label ("Yes");
gtk_box_pack_start (GTK_BOX (hbox), w, TRUE, TRUE, 0);
gtk_signal_connect (GTK_OBJECT (w), "clicked",
GTK_SIGNAL_FUNC (dialog_button_callback), GINT_TO_POINTER (IDYES));
GTK_WIDGET_SET_FLAGS (w, GTK_CAN_DEFAULT);
gtk_widget_grab_default (w);
gtk_widget_show (w);
w = gtk_button_new_with_label ("No");
gtk_box_pack_start (GTK_BOX (hbox), w, TRUE, TRUE, 0);
gtk_signal_connect (GTK_OBJECT (w), "clicked",
GTK_SIGNAL_FUNC (dialog_button_callback), GINT_TO_POINTER (IDNO));
gtk_widget_show (w);
w = gtk_button_new_with_label ("Cancel");
gtk_box_pack_start (GTK_BOX (hbox), w, TRUE, TRUE, 0);
gtk_signal_connect (GTK_OBJECT (w), "clicked",
GTK_SIGNAL_FUNC (dialog_button_callback), GINT_TO_POINTER (IDCANCEL));
gtk_widget_show (w);
ret = IDCANCEL;
}
else /* if (mode == MB_YESNO) */
{
w = gtk_button_new_with_label ("Yes");
gtk_box_pack_start (GTK_BOX (hbox), w, TRUE, TRUE, 0);
gtk_signal_connect (GTK_OBJECT (w), "clicked",
GTK_SIGNAL_FUNC (dialog_button_callback), GINT_TO_POINTER (IDYES));
GTK_WIDGET_SET_FLAGS (w, GTK_CAN_DEFAULT);
gtk_widget_grab_default (w);
gtk_widget_show (w);
w = gtk_button_new_with_label ("No");
gtk_box_pack_start (GTK_BOX (hbox), w, TRUE, TRUE, 0);
gtk_signal_connect (GTK_OBJECT (w), "clicked",
GTK_SIGNAL_FUNC (dialog_button_callback), GINT_TO_POINTER (IDNO));
gtk_widget_show (w);
ret = IDNO;
}
gtk_widget_show (window);
gtk_grab_add (window);
while (loop)
gtk_main_iteration ();
gtk_grab_remove (window);
gtk_widget_destroy (window);
return ret;
}
// Radiant function table
_QERFuncTable_1 g_FuncTable;
// plugin name
const char *PLUGIN_NAME = "Q3 Texture Tools";
// commands in the menu
const char *PLUGIN_COMMANDS = "About...;Go...";
// cast to GtkWidget*
void *g_pMainWnd;
IWindow *g_pToolWnd = NULL; // handle to the window
CWindowListener g_Listen;
// plugin interfaces ---------------------------
bool g_bQglInitDone = false;
_QERQglTable g_QglTable;
bool g_bSelectedFaceInitDone = false;
_QERSelectedFaceTable g_SelectedFaceTable;
bool g_bUITable = false;
_QERUITable g_UITable;
// selected face -------------------------------
// we use this one to commit / read with Radiant
_QERFaceData g_SelectedFaceData;
// g_pSelectedFaceWindings gets allocated with MAX_POINTS_ON_WINDING at plugin startup ( QERPlug_Init )
winding_t *g_pSelectedFaceWinding = NULL;
const float g_ViewportRatio = 1.2f;
// usefull class to manage the 2D view
C2DView g_2DView;
// control points to move the polygon
CControlPointsManagerBFace g_ControlPointsBFace;
// tells if a face is selected and we have something to render in the TexWindow
bool g_bTexViewReady = false;
// data for texture work
int g_NumPoints;
CtrlPts_t g_WorkWinding;
// reference _QERFaceData we use on Cancel, and for Commit
_QERFaceData g_CancelFaceData;
// patches -------------------------------------
bool g_bPatch = false;
//++timo we use this one to grab selected patchMesh_t
// FIXME: update when there's a real interface to read/write patches
bool g_bSurfaceTableInitDone = false;
_QERAppSurfaceTable g_SurfaceTable;
CControlPointsManagerPatch g_ControlPointsPatch;
// data for texture work
patchMesh_t* g_pPatch;
// we only use ctrl[][].st in this one
patchMesh_t g_WorkPatch;
// copy of initial g_pPatch for Cancel situation
patchMesh_t g_CancelPatch;
// ---------------------------------------------
// holds the manager we are currently using
CControlPointsManager *g_pManager = NULL;
// ---------------------------------------------
// globals flags for user preferences
//++timo TODO: this should be retrieved from the Editor's .INI prefs in a dedicated interface
// update camera view during manipulation ?
bool g_bPrefsUpdateCameraView = true;
// misc ----------------------------------------
bool g_bHelp = false;
//++timo FIXME: used to close the plugin window if InitTexView fails
// it's dirty, only use is to prevent infinite loop in DialogProc
bool g_bClosing = false;
const char *PLUGIN_ABOUT = "Texture Tools for Radiant\n\n"
"Gtk port by Leonardo Zide (leo@lokigames.com)\n"
"Original version by Timothee \"TTimo\" Besset (timo@qeradiant.com)";
extern "C" void* WINAPI QERPlug_GetFuncTable ()
{
return &g_FuncTable;
}
const char* QERPlug_Init (void* hApp, void *pWidget)
{
int size;
GtkWidget* pMainWidget = static_cast<GtkWidget*>(pWidget);
g_pMainWnd = pMainWidget;
memset(&g_FuncTable, 0, sizeof(_QERFuncTable_1));
g_FuncTable.m_nSize = sizeof(_QERFuncTable_1);
size = (int)((winding_t *)0)->points[MAX_POINTS_ON_WINDING];
g_pSelectedFaceWinding = (winding_t *)malloc( size );
memset( g_pSelectedFaceWinding, 0, size );
return "Texture tools for Radiant";
}
const char* QERPlug_GetName()
{
return (char*)PLUGIN_NAME;
}
const char* QERPlug_GetCommandList()
{
return PLUGIN_COMMANDS;
}
char *TranslateString (char *buf)
{
static char buf2[32768];
int i, l;
char *out;
l = strlen(buf);
out = buf2;
for (i=0 ; i<l ; i++)
{
if (buf[i] == '\n')
{
*out++ = '\r';
*out++ = '\n';
}
else
*out++ = buf[i];
}
*out++ = 0;
return buf2;
}
// called by InitTexView to fit the view against the bounding box of control points
void FitView (IWindow* hwndDlg, int TexSize[2])
{
// apply a ratio to get the area we'll draw
g_2DView.m_Center[0] = 0.5f * ( g_2DView.m_Mins[0] + g_2DView.m_Maxs[0] );
g_2DView.m_Center[1] = 0.5f * ( g_2DView.m_Mins[1] + g_2DView.m_Maxs[1] );
g_2DView.m_Mins[0] = g_2DView.m_Center[0] + g_ViewportRatio*( g_2DView.m_Mins[0] - g_2DView.m_Center[0] );
g_2DView.m_Mins[1] = g_2DView.m_Center[1] + g_ViewportRatio*( g_2DView.m_Mins[1] - g_2DView.m_Center[1] );
g_2DView.m_Maxs[0] = g_2DView.m_Center[0] + g_ViewportRatio*( g_2DView.m_Maxs[0] - g_2DView.m_Center[0] );
g_2DView.m_Maxs[1] = g_2DView.m_Center[1] + g_ViewportRatio*( g_2DView.m_Maxs[1] - g_2DView.m_Center[1] );
g_2DView.m_rect.left = 0;
g_2DView.m_rect.top = 0;
g_2DView.m_rect.bottom = hwndDlg->getHeight();
g_2DView.m_rect.right = hwndDlg->getWidth();
// we need to draw this area, now compute a bigger area so the texture scale is the same along X and Y
// compute box shape in XY space, let's say X <-> S we'll get a ratio for Y:
if (!g_bPatch)
{
g_SelectedFaceTable.m_pfnGetTextureSize( 0, TexSize );
}
else
{
TexSize[0] = g_pPatch->d_texture->width;
TexSize[1] = g_pPatch->d_texture->height;
}
// we want a texture with the same X / Y ratio
// compute XY space / window size ratio
float SSize = (float)fabs( g_2DView.m_Maxs[0] - g_2DView.m_Mins[0] );
float TSize = (float)fabs( g_2DView.m_Maxs[1] - g_2DView.m_Mins[1] );
float XSize = TexSize[0] * SSize;
float YSize = TexSize[1] * TSize;
float RatioX = XSize / (float)abs( g_2DView.m_rect.left - g_2DView.m_rect.right );
float RatioY = YSize / (float)abs( g_2DView.m_rect.top - g_2DView.m_rect.bottom );
if ( RatioX > RatioY )
{
YSize = (float)abs( g_2DView.m_rect.top - g_2DView.m_rect.bottom ) * RatioX;
TSize = YSize / (float)TexSize[1];
}
else
{
XSize = (float)abs( g_2DView.m_rect.left - g_2DView.m_rect.right ) * RatioY;
SSize = XSize / (float)TexSize[0];
}
g_2DView.m_Mins[0] = g_2DView.m_Center[0] - 0.5f * SSize;
g_2DView.m_Maxs[0] = g_2DView.m_Center[0] + 0.5f * SSize;
g_2DView.m_Mins[1] = g_2DView.m_Center[1] - 0.5f * TSize;
g_2DView.m_Maxs[1] = g_2DView.m_Center[1] + 0.5f * TSize;
}
// call this one each time we need to re-init
//++timo TODO: re-init objects state, g_2DView and g_ControlPointsManager
void InitTexView( IWindow* hwndDlg )
{
// size of the texture we are working on
int TexSize[2];
g_bTexViewReady = false;
if (g_SelectedFaceTable.m_pfnGetSelectedFaceCount() != 0)
{
g_SelectedFaceTable.m_pfnGetFaceInfo( 0, &g_SelectedFaceData, g_pSelectedFaceWinding );
g_bPatch = false;
int i;
// we have something selected
// setup: compute BBox for the winding ( in ST space )
//++timo FIXME: move this in a C2DView member ? used as well for patches
g_2DView.m_Mins[0] = +9999.0f; g_2DView.m_Mins[1] = +9999.0f;
g_2DView.m_Maxs[0] = -9999.0f; g_2DView.m_Maxs[1] = -9999.0f;
for ( i=0; i<g_pSelectedFaceWinding->numpoints; i++ )
{
if ( g_pSelectedFaceWinding->points[i][3] < g_2DView.m_Mins[0] )
g_2DView.m_Mins[0] = g_pSelectedFaceWinding->points[i][3];
if ( g_pSelectedFaceWinding->points[i][3] > g_2DView.m_Maxs[0] )
g_2DView.m_Maxs[0] = g_pSelectedFaceWinding->points[i][3];
if ( g_pSelectedFaceWinding->points[i][4] < g_2DView.m_Mins[1] )
g_2DView.m_Mins[1] = g_pSelectedFaceWinding->points[i][4];
if ( g_pSelectedFaceWinding->points[i][4] > g_2DView.m_Maxs[1] )
g_2DView.m_Maxs[1] = g_pSelectedFaceWinding->points[i][4];
}
// NOTE: FitView will read and init TexSize
FitView( hwndDlg, TexSize );
// now init the work tables
g_NumPoints = g_pSelectedFaceWinding->numpoints;
for ( i=0; i<g_NumPoints; i++ )
{
g_WorkWinding.data[i][0] = g_pSelectedFaceWinding->points[i][3];
g_WorkWinding.data[i][1] = g_pSelectedFaceWinding->points[i][4];
}
g_ControlPointsBFace.Init( g_NumPoints, &g_WorkWinding, &g_2DView, TexSize, &g_SelectedFaceData, &g_QglTable );
// init snap-to-grid
float fTexStep[2];
fTexStep[0] = 1.0f / float(TexSize[0]);
fTexStep[1] = 1.0f / float(TexSize[1]);
g_2DView.SetGrid( fTexStep[0], fTexStep[1] );
g_pManager = &g_ControlPointsBFace;
// prepare the "Cancel" data
memcpy( &g_CancelFaceData, &g_SelectedFaceData, sizeof(_QERFaceData) );
// we are done
g_bTexViewReady = true;
}
else if ( g_SurfaceTable.m_pfnAnyPatchesSelected())
{
g_pPatch = g_SurfaceTable.m_pfnGetSelectedPatch();
g_bPatch = true;
int i,j;
// compute BBox for all patch points
g_2DView.m_Mins[0] = +9999.0f; g_2DView.m_Mins[1] = +9999.0f;
g_2DView.m_Maxs[0] = -9999.0f; g_2DView.m_Maxs[1] = -9999.0f;
for ( i=0; i<g_pPatch->width; i++ )
{
for ( j=0; j<g_pPatch->height; j++ )
{
if ( g_pPatch->ctrl[i][j].st[0] < g_2DView.m_Mins[0] )
g_2DView.m_Mins[0] = g_pPatch->ctrl[i][j].st[0];
if ( g_pPatch->ctrl[i][j].st[0] > g_2DView.m_Maxs[0] )
g_2DView.m_Maxs[0] = g_pPatch->ctrl[i][j].st[0];
if ( g_pPatch->ctrl[i][j].st[1] < g_2DView.m_Mins[1] )
g_2DView.m_Mins[1] = g_pPatch->ctrl[i][j].st[1];
if ( g_pPatch->ctrl[i][j].st[1] > g_2DView.m_Maxs[1] )
g_2DView.m_Maxs[1] = g_pPatch->ctrl[i][j].st[1];
}
}
FitView( hwndDlg, TexSize);
// init the work tables
g_WorkPatch = *g_pPatch;
g_ControlPointsPatch.Init( &g_WorkPatch, &g_2DView, &g_QglTable, g_pPatch );
// init snap-to-grid
float fTexStep[2];
fTexStep[0] = 1.0f / float(TexSize[0]);
fTexStep[1] = 1.0f / float(TexSize[1]);
g_2DView.SetGrid( fTexStep[0], fTexStep[1] );
g_pManager = &g_ControlPointsPatch;
// prepare the "cancel" data
g_CancelPatch = *g_pPatch;
// we are done
g_bTexViewReady = true;
}
}
void Textool_Validate()
{
// validate current situation into the main view
g_pManager->Commit( );
// for a brush face we have an aditionnal step
if (!g_bPatch)
{
// tell Radiant to update (will also send update windows messages )
g_SelectedFaceTable.m_pfnSetFaceInfo( 0, &g_SelectedFaceData );
}
else
{
// ask to rebuild the patch display data
g_pPatch->bDirty = true;
// send a repaint to the camera window as well
g_FuncTable.m_pfnSysUpdateWindows( W_CAMERA );
}
// we'll need to update after that as well:
g_bTexViewReady = false;
// send a repaint message
g_pToolWnd->Redraw ();
}
void Textool_Cancel()
{
if (!g_bPatch)
{
// tell Radiant to update (will also send update windows messages )
g_SelectedFaceTable.m_pfnSetFaceInfo( 0, &g_CancelFaceData );
}
else
{
*g_pPatch = g_CancelPatch;
g_pPatch->bDirty = true;
g_FuncTable.m_pfnSysUpdateWindows( W_CAMERA );
}
// do not call destroy, decref it
g_pToolWnd->DecRef();
g_pToolWnd = NULL;
}
static void DoExpose ()
{
int i,j;
g_2DView.PreparePaint();
g_QglTable.m_pfn_qglColor3f(1, 1, 1);
// draw the texture background
g_QglTable.m_pfn_qglPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
if (!g_bPatch)
{
g_QglTable.m_pfn_qglBindTexture( GL_TEXTURE_2D, g_SelectedFaceTable.m_pfnGetTextureNumber(0) );
}
else
{
g_QglTable.m_pfn_qglBindTexture( GL_TEXTURE_2D, g_pPatch->d_texture->texture_number );
}
g_QglTable.m_pfn_qglEnable( GL_TEXTURE_2D );
g_QglTable.m_pfn_qglBegin( GL_QUADS );
g_QglTable.m_pfn_qglTexCoord2f( g_2DView.m_Mins[0], g_2DView.m_Mins[1] );
g_QglTable.m_pfn_qglVertex2f( g_2DView.m_Mins[0], g_2DView.m_Mins[1] );
g_QglTable.m_pfn_qglTexCoord2f( g_2DView.m_Maxs[0], g_2DView.m_Mins[1] );
g_QglTable.m_pfn_qglVertex2f( g_2DView.m_Maxs[0], g_2DView.m_Mins[1] );
g_QglTable.m_pfn_qglTexCoord2f( g_2DView.m_Maxs[0], g_2DView.m_Maxs[1] );
g_QglTable.m_pfn_qglVertex2f( g_2DView.m_Maxs[0], g_2DView.m_Maxs[1] );
g_QglTable.m_pfn_qglTexCoord2f( g_2DView.m_Mins[0], g_2DView.m_Maxs[1] );
g_QglTable.m_pfn_qglVertex2f( g_2DView.m_Mins[0], g_2DView.m_Maxs[1] );
g_QglTable.m_pfn_qglEnd();
g_QglTable.m_pfn_qglDisable( GL_TEXTURE_2D );
if (!g_bPatch)
{
g_QglTable.m_pfn_qglBegin( GL_LINE_LOOP );
for ( i=0; i<g_NumPoints; i++ )
{
g_QglTable.m_pfn_qglVertex2f( g_WorkWinding.data[i][0], g_WorkWinding.data[i][1] );
}
g_QglTable.m_pfn_qglEnd();
}
else
{
g_QglTable.m_pfn_qglBegin( GL_LINES );
for ( i=0; i<g_pPatch->width; i++ )
for ( j=0; j<g_pPatch->height; j++ )
{
if ( i < g_pPatch->width-1 )
{
g_QglTable.m_pfn_qglVertex2f( g_WorkPatch.ctrl[i][j].st[0], g_WorkPatch.ctrl[i][j].st[1] );
g_QglTable.m_pfn_qglVertex2f( g_WorkPatch.ctrl[i+1][j].st[0], g_WorkPatch.ctrl[i+1][j].st[1] );
}
if ( j < g_pPatch->height-1 )
{
g_QglTable.m_pfn_qglVertex2f( g_WorkPatch.ctrl[i][j].st[0], g_WorkPatch.ctrl[i][j].st[1] );
g_QglTable.m_pfn_qglVertex2f( g_WorkPatch.ctrl[i][j+1].st[0], g_WorkPatch.ctrl[i][j+1].st[1] );
}
}
g_QglTable.m_pfn_qglEnd();
}
// let the control points manager render
g_pManager->Render( );
}
static bool CanProcess ()
{
if (!g_bTexViewReady && !g_bClosing)
{
InitTexView (g_pToolWnd);
if (!g_bTexViewReady)
{
g_bClosing = true;
DoMessageBox ("You must have brush primitives activated in your project settings and\n"
"have a patch or a single face selected to use the TexTool plugin.\n"
"See plugins/TexToolHelp for documentation.", "TexTool plugin", MB_ICONERROR | MB_OK);
// decref, this will destroy
g_pToolWnd->DecRef();
g_pToolWnd = NULL;
return 0;
}
else
g_bClosing = false;
}
else if (!g_bTexViewReady && g_bClosing)
{
return 0;
}
return 1;
}
#if 0
static void button_press (GtkWidget *widget, GdkEventButton *event, gpointer data)
{
if (CanProcess ())
{
switch (event->button)
{
case 1:
g_pManager->OnLButtonDown (event->x, event->y); break;
case 3:
g_2DView.OnRButtonDown (event->x, event->y); break;
}
}
}
static void button_release (GtkWidget *widget, GdkEventButton *event, gpointer data)
{
if (CanProcess ())
{
switch (event->button)
{
case 1:
g_pManager->OnLButtonUp (event->x, event->y); break;
case 3:
g_2DView.OnRButtonUp (event->x, event->y); break;
}
}
}
static void motion (GtkWidget *widget, GdkEventMotion *event, gpointer data)
{
if (CanProcess ())
{
if (g_2DView.OnMouseMove (event->x, event->y))
return;
if (g_pManager->OnMouseMove (event->x, event->y))
return;
}
}
static gint expose (GtkWidget *widget, GdkEventExpose *event, gpointer data)
{
if (event->count > 0)
return TRUE;
if (!CanProcess ())
return TRUE;
if (g_bTexViewReady)
{
g_2DView.m_rect.bottom = widget->allocation.height;
g_2DView.m_rect.right = widget->allocation.width;
if (!g_QglTable.m_pfn_glwidget_make_current (g_pToolWidget))
{
Sys_Printf("TexTool: glMakeCurrent failed\n");
return TRUE;
}
DoExpose ();
g_QglTable.m_pfn_glwidget_swap_buffers (g_pToolWidget);
}
return TRUE;
}
static gint keypress (GtkWidget* widget, GdkEventKey* event, gpointer data)
{
unsigned int code = gdk_keyval_to_upper(event->keyval);
if (code == GDK_Escape)
{
gtk_widget_destroy (g_pToolWnd);
g_pToolWnd = NULL;
return TRUE;
}
if (CanProcess ())
{
if (g_2DView.OnKeyDown (code))
return FALSE;
if (code == GDK_Return)
{
Textool_Validate();
return FALSE;
}
}
return TRUE;
}
static gint close (GtkWidget *widget, GdkEvent* event, gpointer data)
{
gtk_widget_destroy (widget);
g_pToolWnd = NULL;
return TRUE;
}
static GtkWidget* CreateOpenGLWidget ()
{
g_pToolWidget = g_QglTable.m_pfn_glwidget_new (FALSE, g_QglTable.m_pfn_GetQeglobalsGLWidget ());
gtk_widget_set_events (g_pToolWidget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_KEY_PRESS_MASK |
GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK);
// Connect signal handlers
gtk_signal_connect (GTK_OBJECT (g_pToolWidget), "expose_event", GTK_SIGNAL_FUNC (expose), NULL);
gtk_signal_connect (GTK_OBJECT (g_pToolWidget), "motion_notify_event",
GTK_SIGNAL_FUNC (motion), NULL);
gtk_signal_connect (GTK_OBJECT (g_pToolWidget), "button_press_event",
GTK_SIGNAL_FUNC (button_press), NULL);
gtk_signal_connect (GTK_OBJECT (g_pToolWidget), "button_release_event",
GTK_SIGNAL_FUNC (button_release), NULL);
gtk_signal_connect (GTK_OBJECT (g_pToolWnd), "delete_event", GTK_SIGNAL_FUNC (close), NULL);
gtk_signal_connect (GTK_OBJECT (g_pToolWnd), "key_press_event",
GTK_SIGNAL_FUNC (keypress), NULL);
return g_pToolWidget;
}
#endif
#if 0
static void DoPaint ()
{
if (!CanProcess ())
return;
if (g_bTexViewReady)
{
g_2DView.m_rect.bottom = g_pToolWnd->getHeight();
g_2DView.m_rect.right = g_pToolWnd->getWidth();
// set GL_PROJECTION
g_2DView.PreparePaint();
// render the objects
// the master is not rendered the same way, draw over a unified texture background
g_2DView.TextureBackground(g_DrawObjects[0].pObject->getTextureNumber());
if (g_nDrawObjects >= 1)
{
int i;
for (i=1;i<g_nDrawObjects;i++)
{
// we use a first step to the GL_MODELVIEW for the master object
// GL_MODELVIEW will be altered in RenderAuxiliary too
g_DrawObjects[0].pObject->PrepareModelView(g_DrawObjects[i].pTopo);
g_DrawObjects[i].pObject->RenderAuxiliary();
}
}
// draw the polygon outline and control points
g_DrawObjects[0].pObject->PrepareModelView(NULL);
g_DrawObjects[0].pObject->RenderUI();
}
}
#endif
bool CWindowListener::OnLButtonDown(guint32 nFlags, double x, double y)
{
if (CanProcess())
{
g_pManager->OnLButtonDown((int)x, (int)y);
return true;
}
return false;
}
bool CWindowListener::OnRButtonDown(guint32 nFlags, double x, double y)
{
if (CanProcess())
{
g_2DView.OnRButtonDown ((int)x, (int)y);
return true;
}
return false;
}
bool CWindowListener::OnLButtonUp(guint32 nFlags, double x, double y)
{
if (CanProcess())
{
g_pManager->OnLButtonUp((int)x, (int)y);
return true;
}
return false;
}
bool CWindowListener::OnRButtonUp(guint32 nFlags, double x, double y)
{
if (CanProcess())
{
g_2DView.OnRButtonUp ((int)x, (int)y);
return true;
}
return false;
}
bool CWindowListener::OnMouseMove(guint32 nFlags, double x, double y)
{
if (CanProcess ())
{
if (g_2DView.OnMouseMove ((int)x, (int)y))
return true;
g_pManager->OnMouseMove((int)x, (int)y);
return true;
}
return false;
}
// the widget is closing
void CWindowListener::Close()
{
g_pToolWnd = NULL;
}
bool CWindowListener::Paint()
{
if (!CanProcess ())
return false;
if (g_bTexViewReady)
DoExpose();
return true;
}
bool CWindowListener::OnKeyPressed(char *s)
{
if (!strcmp(s,"Escape"))
{
Textool_Cancel();
return TRUE;
}
if (CanProcess ())
{
if (g_2DView.OnKeyDown (s))
return TRUE;
if (!strcmp(s,"Return"))
{
Textool_Validate();
return TRUE;
}
}
return FALSE;
}
extern "C" void QERPlug_Dispatch(const char* p, vec3_t vMin, vec3_t vMax, bool bSingleBrush)
{
#if 0
// if it's the first call, perhaps we need some additional init steps
if (!g_bQglInitDone)
{
g_QglTable.m_nSize = sizeof(_QERQglTable);
if ( g_FuncTable.m_pfnRequestInterface( QERQglTable_GUID, static_cast<LPVOID>(&g_QglTable) ) )
{
g_bQglInitDone = true;
}
else
{
Sys_Printf("TexTool plugin: _QERQglTable interface request failed\n");
return;
}
}
if (!g_bSelectedFaceInitDone)
{
g_SelectedFaceTable.m_nSize = sizeof(_QERSelectedFaceTable);
if (g_FuncTable.m_pfnRequestInterface (QERSelectedFaceTable_GUID,
static_cast<LPVOID>(&g_SelectedFaceTable)))
{
g_bSelectedFaceInitDone = true;
}
else
{
Sys_Printf("TexTool plugin: _QERSelectedFaceTable interface request failed\n");
return;
}
}
if (!g_bSurfaceTableInitDone)
{
g_SurfaceTable.m_nSize = sizeof(_QERAppSurfaceTable);
if ( g_FuncTable.m_pfnRequestInterface( QERAppSurfaceTable_GUID, static_cast<LPVOID>(&g_SurfaceTable) ) )
{
g_bSurfaceTableInitDone = true;
}
else
{
Sys_Printf("TexTool plugin: _QERAppSurfaceTable interface request failed\n");
return;
}
}
if (!g_bUITable)
{
g_UITable.m_nSize = sizeof(_QERUITable);
if ( g_FuncTable.m_pfnRequestInterface( QERUI_GUID, static_cast<LPVOID>(&g_UITable) ) )
{
g_bUITable = true;
}
else
{
Sys_Printf("TexTool plugin: _QERUITable interface request failed\n");
return;
}
}
#endif
if (!strcmp(p, "About..."))
{
DoMessageBox (PLUGIN_ABOUT, "About ...", MB_OK );
}
else if (!strcmp(p, "Go..."))
{
if (!g_pToolWnd)
{
g_pToolWnd = g_UITable.m_pfnCreateGLWindow();
g_pToolWnd->setSizeParm(300,300);
g_pToolWnd->setName("TexTool");
// g_Listener is a static class, we need to bump the refCount to avoid premature release problems
g_Listen.IncRef();
// setListener will incRef on the listener too
g_pToolWnd->setListener(&g_Listen);
if (!g_pToolWnd->Show())
{
DoMessageBox ("Error creating texture tools window!", "TexTool plugin", MB_ICONERROR | MB_OK);
return;
}
}
g_bTexViewReady = false;
g_bClosing = false;
}
else if (!strcmp(p, "Help..."))
{
if (!g_bHelp)
DoMessageBox ("Select a brush face (ctrl+shift+left mouse) or a patch, and hit Go...\n"
"See tutorials for more", "TexTool plugin", MB_OK );
else
DoMessageBox ("Are you kidding me ?", "TexTool plugin", MB_OK );
g_bHelp = true;
}
}
// =============================================================================
// SYNAPSE
CSynapseServer* g_pSynapseServer = NULL;
CSynapseClientTexTool g_SynapseClient;
extern "C" CSynapseClient* SYNAPSE_DLL_EXPORT Synapse_EnumerateInterfaces (const char *version, CSynapseServer *pServer)
{
if (strcmp(version, SYNAPSE_VERSION))
{
Syn_Printf("ERROR: synapse API version mismatch: should be '" SYNAPSE_VERSION "', got '%s'\n", version);
return NULL;
}
g_pSynapseServer = pServer;
g_pSynapseServer->IncRef();
Set_Syn_Printf(g_pSynapseServer->Get_Syn_Printf());
g_SynapseClient.AddAPI(PLUGIN_MAJOR, "textool", sizeof(_QERPluginTable));
g_SynapseClient.AddAPI(RADIANT_MAJOR, NULL, sizeof(g_FuncTable), SYN_REQUIRE, &g_FuncTable);
g_SynapseClient.AddAPI(QGL_MAJOR, NULL, sizeof(g_QglTable), SYN_REQUIRE, &g_QglTable);
g_SynapseClient.AddAPI(SELECTEDFACE_MAJOR, NULL, sizeof(g_SelectedFaceTable), SYN_REQUIRE, &g_SelectedFaceTable);
return &g_SynapseClient;
}
bool CSynapseClientTexTool::RequestAPI(APIDescriptor_t *pAPI)
{
if (!strcmp(pAPI->major_name, PLUGIN_MAJOR))
{
_QERPluginTable *pTable = static_cast<_QERPluginTable*>(pAPI->mpTable);
pTable->m_pfnQERPlug_Init = QERPlug_Init;
pTable->m_pfnQERPlug_GetName = QERPlug_GetName;
pTable->m_pfnQERPlug_GetCommandList = QERPlug_GetCommandList;
pTable->m_pfnQERPlug_Dispatch = QERPlug_Dispatch;
return true;
}
Syn_Printf("ERROR: RequestAPI( '%s' ) not found in '%s'\n", pAPI->major_name, GetInfo());
return false;
}
#include "version.h"
const char* CSynapseClientTexTool::GetInfo()
{
return "Texture Tools plugin built " __DATE__ " " RADIANT_VERSION;
}