mirror of
https://github.com/TTimo/GtkRadiant.git
synced 2024-11-14 00:41:08 +00:00
8aeff6b09a
The STL now defines `std::byte` so doing `using namespace std` will conflict will custom definition of `byte`, which this legacy code is full of. It looks like NetRadiant went the route of making explicit usage of `std::` prefixed types and did not renamed the custom definition of byte, so doing the same reduces diff noise between the two trees. This also makes the code future proof if the STL decides to define some other types with common name. This patches replaces all usages of `map`, `pair` and `vector` with `std::map`, `std::pair` and `std::vector` and remove the `using namespace std` line in `stl_check.h`. ``` libs/mathlib.h:132:44: error: reference to ‘byte’ is ambiguous 132 | void NormalToLatLong( const vec3_t normal, byte bytes[2] ); | ^~~~ In file included from /usr/include/c++/11/bits/stl_algobase.h:61, from /usr/include/c++/11/bits/char_traits.h:39, from /usr/include/c++/11/ios:40, from /usr/include/c++/11/ostream:38, from /usr/include/c++/11/iostream:39, from libs/missing.h:76, from radiant/qe3.h:40, from radiant/stdafx.h:39, from radiant/bp_dlg.cpp:28: /usr/include/c++/11/bits/cpp_type_traits.h:404:30: note: candidates are: ‘enum class std::byte’ 404 | enum class byte : unsigned char; | ^~~~ ```
175 lines
4.4 KiB
C++
175 lines
4.4 KiB
C++
/*
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BobToolz plugin for GtkRadiant
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Copyright (C) 2001 Gordon Biggans
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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// BobView.cpp: implementation of the DVisDrawer class.
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//
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//////////////////////////////////////////////////////////////////////
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#include "StdAfx.h"
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#include "DPoint.h"
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#include "DVisDrawer.h"
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#include "misc.h"
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#include "funchandlers.h"
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//////////////////////////////////////////////////////////////////////
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// Construction/Destruction
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//////////////////////////////////////////////////////////////////////
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DVisDrawer::DVisDrawer(){
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refCount = 1;
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m_bHooked = FALSE;
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m_list = NULL;
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}
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DVisDrawer::~DVisDrawer(){
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if ( m_bHooked ) {
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UnRegister();
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}
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g_VisView = NULL;
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}
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//////////////////////////////////////////////////////////////////////
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// Implementation
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//////////////////////////////////////////////////////////////////////
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void DVisDrawer::Draw2D( VIEWTYPE vt ){
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if ( !m_list ) {
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return;
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}
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g_QglTable.m_pfn_qglPushAttrib( GL_ALL_ATTRIB_BITS );
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g_QglTable.m_pfn_qglDisable( GL_BLEND );
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g_QglTable.m_pfn_qglDisable( GL_LINE_SMOOTH );
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g_QglTable.m_pfn_qglPushMatrix();
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switch ( vt )
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{
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case XY:
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break;
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case XZ:
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g_QglTable.m_pfn_qglRotatef( 270.0f, 1.0f, 0.0f, 0.0f );
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break;
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case YZ:
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g_QglTable.m_pfn_qglRotatef( 270.0f, 1.0f, 0.0f, 0.0f );
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g_QglTable.m_pfn_qglRotatef( 270.0f, 0.0f, 0.0f, 1.0f );
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break;
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}
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g_QglTable.m_pfn_qglLineWidth( 1.0f );
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g_QglTable.m_pfn_qglColor4f( 1.0f, 0.0f, 0.0f, 0.5f );
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g_QglTable.m_pfn_qglEnable( GL_BLEND );
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g_QglTable.m_pfn_qglBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
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g_QglTable.m_pfn_qglDisable( GL_POLYGON_SMOOTH );
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g_QglTable.m_pfn_qglDepthFunc( GL_ALWAYS );
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//bleh
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std::list<DWinding *>::const_iterator l = m_list->begin();
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for (; l != m_list->end(); l++ )
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{
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DWinding* w = *l;
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g_QglTable.m_pfn_qglColor4f( w->clr[0], w->clr[1], w->clr[2], 0.5f );
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g_QglTable.m_pfn_qglBegin( GL_POLYGON );
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for ( int i = 0; i < w->numpoints; i++ ) {
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g_QglTable.m_pfn_qglVertex3f( ( w->p[i] )[0], ( w->p[i] )[1], ( w->p[i] )[2] );
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}
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g_QglTable.m_pfn_qglEnd();
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}
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g_QglTable.m_pfn_qglPopMatrix();
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g_QglTable.m_pfn_qglPopAttrib();
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}
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void DVisDrawer::Draw3D(){
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if ( !m_list ) {
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return;
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}
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g_QglTable.m_pfn_qglPushAttrib( GL_ALL_ATTRIB_BITS );
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g_QglTable.m_pfn_qglColor4f( 1.0, 0.0, 0.0, 0.5f );
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// g_QglTable.m_pfn_qglHint(GL_FOG_HINT, GL_NICEST);
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// g_QglTable.m_pfn_qglDisable(GL_CULL_FACE);
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g_QglTable.m_pfn_qglDisable( GL_LINE_SMOOTH );
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// g_QglTable.m_pfn_qglPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
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// g_QglTable.m_pfn_qglShadeModel(GL_SMOOTH);
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g_QglTable.m_pfn_qglEnable( GL_BLEND );
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g_QglTable.m_pfn_qglBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
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g_QglTable.m_pfn_qglDisable( GL_POLYGON_SMOOTH );
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g_QglTable.m_pfn_qglDepthFunc( GL_ALWAYS );
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//bleh
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std::list<DWinding *>::const_iterator l = m_list->begin();
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for (; l != m_list->end(); l++ )
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{
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DWinding* w = *l;
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g_QglTable.m_pfn_qglColor4f( w->clr[0], w->clr[1], w->clr[2], 0.5f );
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g_QglTable.m_pfn_qglBegin( GL_POLYGON );
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for ( int i = 0; i < w->numpoints; i++ ) {
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g_QglTable.m_pfn_qglVertex3f( ( w->p[i] )[0], ( w->p[i] )[1], ( w->p[i] )[2] );
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}
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g_QglTable.m_pfn_qglEnd();
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}
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g_QglTable.m_pfn_qglPopAttrib();
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}
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void DVisDrawer::Register(){
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g_QglTable.m_pfnHookGL2DWindow( this );
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g_QglTable.m_pfnHookGL3DWindow( this );
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m_bHooked = TRUE;
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}
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void DVisDrawer::UnRegister(){
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g_QglTable.m_pfnUnHookGL2DWindow( this );
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g_QglTable.m_pfnUnHookGL3DWindow( this );
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m_bHooked = FALSE;
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}
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void DVisDrawer::SetList( std::list<DWinding*> *pointList ){
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if ( m_list ) {
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ClearPoints();
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}
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m_list = pointList;
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}
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void DVisDrawer::ClearPoints(){
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std::list<DWinding *>::const_iterator deadPoint = m_list->begin();
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for (; deadPoint != m_list->end(); deadPoint++ )
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delete *deadPoint;
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m_list->clear();
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}
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