mirror of
https://github.com/TTimo/GtkRadiant.git
synced 2024-11-10 07:11:54 +00:00
12b372f89c
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant@1 8a3a26a2-13c4-0310-b231-cf6edde360e5
138 lines
4 KiB
C++
138 lines
4 KiB
C++
/*
|
|
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
|
|
For a list of contributors, see the accompanying CONTRIBUTORS file.
|
|
|
|
This file is part of GtkRadiant.
|
|
|
|
GtkRadiant is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
GtkRadiant is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with GtkRadiant; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*/
|
|
|
|
#include "help.h"
|
|
|
|
#include "debugging/debugging.h"
|
|
|
|
#include <vector>
|
|
#include <list>
|
|
|
|
#include "libxml/parser.h"
|
|
#include "generic/callback.h"
|
|
#include "gtkutil/menu.h"
|
|
#include "stream/stringstream.h"
|
|
#include "os/file.h"
|
|
|
|
#include "url.h"
|
|
#include "preferences.h"
|
|
#include "mainframe.h"
|
|
|
|
/*!
|
|
the urls to fire up in the game packs help menus
|
|
*/
|
|
namespace
|
|
{
|
|
std::list<CopiedString> mHelpURLs;
|
|
}
|
|
|
|
/*!
|
|
needed for hooking in Gtk+
|
|
*/
|
|
void HandleHelpCommand(CopiedString& str)
|
|
{
|
|
OpenURL(str.c_str());
|
|
}
|
|
|
|
void process_xlink(const char* filename, const char *menu_name, const char *base_url, GtkMenu *menu)
|
|
{
|
|
if(file_exists(filename))
|
|
{
|
|
xmlDocPtr pDoc = xmlParseFile(filename);
|
|
if (pDoc)
|
|
{
|
|
globalOutputStream() << "Processing .xlink file '" << filename << "'\n";
|
|
// create sub menu
|
|
GtkMenu* menu_in_menu = create_sub_menu_with_mnemonic(menu, menu_name);
|
|
// start walking the nodes, find the 'links' one
|
|
xmlNodePtr pNode = pDoc->children;
|
|
while (pNode && strcmp((const char*)pNode->name, "links"))
|
|
pNode=pNode->next;
|
|
if (pNode)
|
|
{
|
|
pNode = pNode->children;
|
|
while(pNode)
|
|
{
|
|
if(!strcmp((const char*)pNode->name, "item"))
|
|
{
|
|
// process the URL
|
|
CopiedString url;
|
|
|
|
xmlChar* prop = xmlGetProp(pNode, reinterpret_cast<const xmlChar*>("url"));
|
|
ASSERT_NOTNULL(prop);
|
|
if(strstr(reinterpret_cast<const char*>(prop), "http://"))
|
|
{
|
|
// complete URL
|
|
url = reinterpret_cast<const char*>(prop);
|
|
}
|
|
else
|
|
{
|
|
// relative URL
|
|
StringOutputStream full(256);
|
|
full << base_url << reinterpret_cast<const char*>(prop);
|
|
url = full.c_str();
|
|
}
|
|
|
|
mHelpURLs.push_back(url);
|
|
|
|
xmlFree(prop);
|
|
|
|
prop = xmlGetProp(pNode, reinterpret_cast<const xmlChar*>("name"));
|
|
ASSERT_NOTNULL(prop);
|
|
create_menu_item_with_mnemonic(menu_in_menu, reinterpret_cast<const char*>(prop), ReferenceCaller<CopiedString, HandleHelpCommand>(mHelpURLs.back()));
|
|
xmlFree(prop);
|
|
}
|
|
pNode=pNode->next;
|
|
}
|
|
}
|
|
xmlFreeDoc(pDoc);
|
|
}
|
|
else
|
|
{
|
|
globalOutputStream() << "'" << filename << "' parse failed\n";
|
|
}
|
|
}
|
|
else
|
|
{
|
|
globalOutputStream() << "'" << filename << "' not found\n";
|
|
}
|
|
}
|
|
|
|
void create_game_help_menu(GtkMenu *menu)
|
|
{
|
|
StringOutputStream filename(256);
|
|
filename << AppPath_get() << "global.xlink";
|
|
process_xlink(filename.c_str(), "General", AppPath_get(), menu);
|
|
|
|
#if 1
|
|
filename.clear();
|
|
filename << g_pGameDescription->mGameToolsPath.c_str() << "game.xlink";
|
|
process_xlink(filename.c_str(), g_pGameDescription->getRequiredKeyValue("name"), g_pGameDescription->mGameToolsPath.c_str(), menu);
|
|
#else
|
|
for(std::list<CGameDescription *>::iterator iGame = g_GamesDialog.mGames.begin(); iGame != g_GamesDialog.mGames.end(); ++iGame)
|
|
{
|
|
filename.clear();
|
|
filename << (*iGame)->mGameToolsPath.c_str() << "game.xlink";
|
|
process_xlink(filename.c_str(), (*iGame)->getRequiredKeyValue("name"), (*iGame)->mGameToolsPath.c_str(), menu);
|
|
}
|
|
#endif
|
|
}
|
|
|