gtkradiant/radiant/brushtokens.h

739 lines
22 KiB
C++

/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#if !defined(INCLUDED_BRUSHTOKENS_H)
#define INCLUDED_BRUSHTOKENS_H
#include "stringio.h"
#include "stream/stringstream.h"
#include "brush.h"
inline bool FaceShader_importContentsFlagsValue(FaceShader& faceShader, Tokeniser& tokeniser)
{
// parse the optional contents/flags/value
RETURN_FALSE_IF_FAIL(Tokeniser_getInteger(tokeniser, faceShader.m_flags.m_contentFlags));
RETURN_FALSE_IF_FAIL(Tokeniser_getInteger(tokeniser, faceShader.m_flags.m_surfaceFlags));
RETURN_FALSE_IF_FAIL(Tokeniser_getInteger(tokeniser, faceShader.m_flags.m_value));
return true;
}
inline bool FaceTexdef_importTokens(FaceTexdef& texdef, Tokeniser& tokeniser)
{
// parse texdef
RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_texdef.shift[0]));
RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_texdef.shift[1]));
RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_texdef.rotate));
RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_texdef.scale[0]));
RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_texdef.scale[1]));
ASSERT_MESSAGE(texdef_sane(texdef.m_projection.m_texdef), "FaceTexdef_importTokens: bad texdef");
return true;
}
inline bool FaceTexdef_BP_importTokens(FaceTexdef& texdef, Tokeniser& tokeniser)
{
// parse alternate texdef
RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "("));
{
RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "("));
RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_brushprimit_texdef.coords[0][0]));
RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_brushprimit_texdef.coords[0][1]));
RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_brushprimit_texdef.coords[0][2]));
RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, ")"));
}
{
RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "("));
RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_brushprimit_texdef.coords[1][0]));
RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_brushprimit_texdef.coords[1][1]));
RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_brushprimit_texdef.coords[1][2]));
RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, ")"));
}
RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, ")"));
return true;
}
inline bool FaceTexdef_HalfLife_importTokens(FaceTexdef& texdef, Tokeniser& tokeniser)
{
// parse texdef
RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "["));
RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_basis_s.x()));
RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_basis_s.y()));
RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_basis_s.z()));
RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_texdef.shift[0]));
RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "]"));
RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "["));
RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_basis_t.x()));
RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_basis_t.y()));
RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_basis_t.z()));
RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_texdef.shift[1]));
RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "]"));
RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_texdef.rotate));
RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_texdef.scale[0]));
RETURN_FALSE_IF_FAIL(Tokeniser_getFloat(tokeniser, texdef.m_projection.m_texdef.scale[1]));
texdef.m_projection.m_texdef.rotate = -texdef.m_projection.m_texdef.rotate;
ASSERT_MESSAGE(texdef_sane(texdef.m_projection.m_texdef), "FaceTexdef_importTokens: bad texdef");
return true;
}
inline bool FacePlane_importTokens(FacePlane& facePlane, Tokeniser& tokeniser)
{
// parse planepts
for(std::size_t i = 0; i<3; i++)
{
RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "("));
for(std::size_t j = 0; j < 3; ++j)
{
RETURN_FALSE_IF_FAIL(Tokeniser_getDouble(tokeniser, facePlane.planePoints()[i][j]));
}
RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, ")"));
}
facePlane.MakePlane();
return true;
}
inline bool FacePlane_Doom3_importTokens(FacePlane& facePlane, Tokeniser& tokeniser)
{
Plane3 plane;
// parse plane equation
RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "("));
RETURN_FALSE_IF_FAIL(Tokeniser_getDouble(tokeniser, plane.a));
RETURN_FALSE_IF_FAIL(Tokeniser_getDouble(tokeniser, plane.b));
RETURN_FALSE_IF_FAIL(Tokeniser_getDouble(tokeniser, plane.c));
RETURN_FALSE_IF_FAIL(Tokeniser_getDouble(tokeniser, plane.d));
plane.d = -plane.d;
RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, ")"));
facePlane.setDoom3Plane(plane);
return true;
}
inline bool FaceShader_Doom3_importTokens(FaceShader& faceShader, Tokeniser& tokeniser)
{
const char *shader = tokeniser.getToken();
if(shader == 0)
{
Tokeniser_unexpectedError(tokeniser, shader, "#shader-name");
return false;
}
if(string_equal(shader, "_emptyname"))
{
shader = texdef_name_default();
}
faceShader.setShader(shader);
return true;
}
inline bool FaceShader_importTokens(FaceShader& faceShader, Tokeniser& tokeniser)
{
const char* texture = tokeniser.getToken();
if(texture == 0)
{
Tokeniser_unexpectedError(tokeniser, texture, "#texture-name");
return false;
}
if(string_equal(texture, "NULL"))
{
faceShader.setShader(texdef_name_default());
}
else
{
StringOutputStream shader(string_length(GlobalTexturePrefix_get()) + string_length(texture));
shader << GlobalTexturePrefix_get() << texture;
faceShader.setShader(shader.c_str());
}
return true;
}
class Doom3FaceTokenImporter
{
Face& m_face;
public:
Doom3FaceTokenImporter(Face& face) : m_face(face)
{
}
bool importTokens(Tokeniser& tokeniser)
{
RETURN_FALSE_IF_FAIL(FacePlane_Doom3_importTokens(m_face.getPlane(), tokeniser));
RETURN_FALSE_IF_FAIL(FaceTexdef_BP_importTokens(m_face.getTexdef(), tokeniser));
RETURN_FALSE_IF_FAIL(FaceShader_Doom3_importTokens(m_face.getShader(), tokeniser));
RETURN_FALSE_IF_FAIL(FaceShader_importContentsFlagsValue(m_face.getShader(), tokeniser));
m_face.getTexdef().m_projectionInitialised = true;
m_face.getTexdef().m_scaleApplied = true;
return true;
}
};
class Quake4FaceTokenImporter
{
Face& m_face;
public:
Quake4FaceTokenImporter(Face& face) : m_face(face)
{
}
bool importTokens(Tokeniser& tokeniser)
{
RETURN_FALSE_IF_FAIL(FacePlane_Doom3_importTokens(m_face.getPlane(), tokeniser));
RETURN_FALSE_IF_FAIL(FaceTexdef_BP_importTokens(m_face.getTexdef(), tokeniser));
RETURN_FALSE_IF_FAIL(FaceShader_Doom3_importTokens(m_face.getShader(), tokeniser));
m_face.getTexdef().m_projectionInitialised = true;
m_face.getTexdef().m_scaleApplied = true;
return true;
}
};
class Quake2FaceTokenImporter
{
Face& m_face;
public:
Quake2FaceTokenImporter(Face& face) : m_face(face)
{
}
bool importTokens(Tokeniser& tokeniser)
{
RETURN_FALSE_IF_FAIL(FacePlane_importTokens(m_face.getPlane(), tokeniser));
RETURN_FALSE_IF_FAIL(FaceShader_importTokens(m_face.getShader(), tokeniser));
RETURN_FALSE_IF_FAIL(FaceTexdef_importTokens(m_face.getTexdef(), tokeniser));
if(Tokeniser_nextTokenIsDigit(tokeniser))
{
m_face.getShader().m_flags.m_specified = true;
RETURN_FALSE_IF_FAIL(FaceShader_importContentsFlagsValue(m_face.getShader(), tokeniser));
}
m_face.getTexdef().m_scaleApplied = true;
return true;
}
};
class Quake3FaceTokenImporter
{
Face& m_face;
public:
Quake3FaceTokenImporter(Face& face) : m_face(face)
{
}
bool importTokens(Tokeniser& tokeniser)
{
RETURN_FALSE_IF_FAIL(FacePlane_importTokens(m_face.getPlane(), tokeniser));
RETURN_FALSE_IF_FAIL(FaceShader_importTokens(m_face.getShader(), tokeniser));
RETURN_FALSE_IF_FAIL(FaceTexdef_importTokens(m_face.getTexdef(), tokeniser));
RETURN_FALSE_IF_FAIL(FaceShader_importContentsFlagsValue(m_face.getShader(), tokeniser));
m_face.getTexdef().m_scaleApplied = true;
return true;
}
};
class Quake3BPFaceTokenImporter
{
Face& m_face;
public:
Quake3BPFaceTokenImporter(Face& face) : m_face(face)
{
}
bool importTokens(Tokeniser& tokeniser)
{
RETURN_FALSE_IF_FAIL(FacePlane_importTokens(m_face.getPlane(), tokeniser));
RETURN_FALSE_IF_FAIL(FaceTexdef_BP_importTokens(m_face.getTexdef(), tokeniser));
RETURN_FALSE_IF_FAIL(FaceShader_importTokens(m_face.getShader(), tokeniser));
RETURN_FALSE_IF_FAIL(FaceShader_importContentsFlagsValue(m_face.getShader(), tokeniser));
m_face.getTexdef().m_projectionInitialised = true;
m_face.getTexdef().m_scaleApplied = true;
return true;
}
};
class QuakeFaceTokenImporter
{
Face& m_face;
public:
QuakeFaceTokenImporter(Face& face) : m_face(face)
{
}
bool importTokens(Tokeniser& tokeniser)
{
RETURN_FALSE_IF_FAIL(FacePlane_importTokens(m_face.getPlane(), tokeniser));
RETURN_FALSE_IF_FAIL(FaceShader_importTokens(m_face.getShader(), tokeniser));
RETURN_FALSE_IF_FAIL(FaceTexdef_importTokens(m_face.getTexdef(), tokeniser));
m_face.getTexdef().m_scaleApplied = true;
return true;
}
};
class HalfLifeFaceTokenImporter
{
Face& m_face;
public:
HalfLifeFaceTokenImporter(Face& face) : m_face(face)
{
}
bool importTokens(Tokeniser& tokeniser)
{
RETURN_FALSE_IF_FAIL(FacePlane_importTokens(m_face.getPlane(), tokeniser));
RETURN_FALSE_IF_FAIL(FaceShader_importTokens(m_face.getShader(), tokeniser));
RETURN_FALSE_IF_FAIL(FaceTexdef_HalfLife_importTokens(m_face.getTexdef(), tokeniser));
m_face.getTexdef().m_scaleApplied = true;
return true;
}
};
inline void FacePlane_Doom3_exportTokens(const FacePlane& facePlane, TokenWriter& writer)
{
// write plane equation
writer.writeToken("(");
writer.writeFloat(facePlane.getDoom3Plane().a);
writer.writeFloat(facePlane.getDoom3Plane().b);
writer.writeFloat(facePlane.getDoom3Plane().c);
writer.writeFloat(-facePlane.getDoom3Plane().d);
writer.writeToken(")");
}
inline void FacePlane_exportTokens(const FacePlane& facePlane, TokenWriter& writer)
{
// write planepts
for(std::size_t i=0; i<3; i++)
{
writer.writeToken("(");
for(std::size_t j=0; j<3; j++)
{
writer.writeFloat(Face::m_quantise(facePlane.planePoints()[i][j]));
}
writer.writeToken(")");
}
}
inline void FaceTexdef_BP_exportTokens(const FaceTexdef& faceTexdef, TokenWriter& writer)
{
// write alternate texdef
writer.writeToken("(");
{
writer.writeToken("(");
for(std::size_t i=0;i<3;i++)
{
writer.writeFloat(faceTexdef.m_projection.m_brushprimit_texdef.coords[0][i]);
}
writer.writeToken(")");
}
{
writer.writeToken("(");
for(std::size_t i=0;i<3;i++)
{
writer.writeFloat(faceTexdef.m_projection.m_brushprimit_texdef.coords[1][i]);
}
writer.writeToken(")");
}
writer.writeToken(")");
}
inline void FaceTexdef_exportTokens(const FaceTexdef& faceTexdef, TokenWriter& writer)
{
ASSERT_MESSAGE(texdef_sane(faceTexdef.m_projection.m_texdef), "FaceTexdef_exportTokens: bad texdef");
// write texdef
writer.writeFloat(faceTexdef.m_projection.m_texdef.shift[0]);
writer.writeFloat(faceTexdef.m_projection.m_texdef.shift[1]);
writer.writeFloat(faceTexdef.m_projection.m_texdef.rotate);
writer.writeFloat(faceTexdef.m_projection.m_texdef.scale[0]);
writer.writeFloat(faceTexdef.m_projection.m_texdef.scale[1]);
}
inline void FaceTexdef_HalfLife_exportTokens(const FaceTexdef& faceTexdef, TokenWriter& writer)
{
ASSERT_MESSAGE(texdef_sane(faceTexdef.m_projection.m_texdef), "FaceTexdef_exportTokens: bad texdef");
// write texdef
writer.writeToken("[");
writer.writeFloat(faceTexdef.m_projection.m_basis_s.x());
writer.writeFloat(faceTexdef.m_projection.m_basis_s.y());
writer.writeFloat(faceTexdef.m_projection.m_basis_s.z());
writer.writeFloat(faceTexdef.m_projection.m_texdef.shift[0]);
writer.writeToken("]");
writer.writeToken("[");
writer.writeFloat(faceTexdef.m_projection.m_basis_t.x());
writer.writeFloat(faceTexdef.m_projection.m_basis_t.y());
writer.writeFloat(faceTexdef.m_projection.m_basis_t.z());
writer.writeFloat(faceTexdef.m_projection.m_texdef.shift[1]);
writer.writeToken("]");
writer.writeFloat(-faceTexdef.m_projection.m_texdef.rotate);
writer.writeFloat(faceTexdef.m_projection.m_texdef.scale[0]);
writer.writeFloat(faceTexdef.m_projection.m_texdef.scale[1]);
}
inline void FaceShader_ContentsFlagsValue_exportTokens(const FaceShader& faceShader, TokenWriter& writer)
{
// write surface flags
writer.writeInteger(faceShader.m_flags.m_contentFlags);
writer.writeInteger(faceShader.m_flags.m_surfaceFlags);
writer.writeInteger(faceShader.m_flags.m_value);
}
inline void FaceShader_exportTokens(const FaceShader& faceShader, TokenWriter& writer)
{
// write shader name
if(string_empty(shader_get_textureName(faceShader.getShader())))
{
writer.writeToken("NULL");
}
else
{
writer.writeToken(shader_get_textureName(faceShader.getShader()));
}
}
inline void FaceShader_Doom3_exportTokens(const FaceShader& faceShader, TokenWriter& writer)
{
// write shader name
if(string_empty(shader_get_textureName(faceShader.getShader())))
{
writer.writeString("_emptyname");
}
else
{
writer.writeString(faceShader.getShader());
}
}
class Doom3FaceTokenExporter
{
const Face& m_face;
public:
Doom3FaceTokenExporter(const Face& face) : m_face(face)
{
}
void exportTokens(TokenWriter& writer) const
{
FacePlane_Doom3_exportTokens(m_face.getPlane(), writer);
FaceTexdef_BP_exportTokens(m_face.getTexdef(), writer);
FaceShader_Doom3_exportTokens(m_face.getShader(), writer);
FaceShader_ContentsFlagsValue_exportTokens(m_face.getShader(), writer);
writer.nextLine();
}
};
class Quake4FaceTokenExporter
{
const Face& m_face;
public:
Quake4FaceTokenExporter(const Face& face) : m_face(face)
{
}
void exportTokens(TokenWriter& writer) const
{
FacePlane_Doom3_exportTokens(m_face.getPlane(), writer);
FaceTexdef_BP_exportTokens(m_face.getTexdef(), writer);
FaceShader_Doom3_exportTokens(m_face.getShader(), writer);
writer.nextLine();
}
};
class Quake2FaceTokenExporter
{
const Face& m_face;
public:
Quake2FaceTokenExporter(const Face& face) : m_face(face)
{
}
void exportTokens(TokenWriter& writer) const
{
FacePlane_exportTokens(m_face.getPlane(), writer);
FaceShader_exportTokens(m_face.getShader(), writer);
FaceTexdef_exportTokens(m_face.getTexdef(), writer);
if(m_face.getShader().m_flags.m_specified || m_face.isDetail())
{
FaceShader_ContentsFlagsValue_exportTokens(m_face.getShader(), writer);
}
writer.nextLine();
}
};
class Quake3FaceTokenExporter
{
const Face& m_face;
public:
Quake3FaceTokenExporter(const Face& face) : m_face(face)
{
}
void exportTokens(TokenWriter& writer) const
{
FacePlane_exportTokens(m_face.getPlane(), writer);
FaceShader_exportTokens(m_face.getShader(), writer);
FaceTexdef_exportTokens(m_face.getTexdef(), writer);
FaceShader_ContentsFlagsValue_exportTokens(m_face.getShader(), writer);
writer.nextLine();
}
};
class Quake3BPFaceTokenExporter
{
const Face& m_face;
public:
Quake3BPFaceTokenExporter(const Face& face) : m_face(face)
{
}
void exportTokens(TokenWriter& writer) const
{
FacePlane_exportTokens(m_face.getPlane(), writer);
FaceTexdef_BP_exportTokens(m_face.getTexdef(), writer);
FaceShader_exportTokens(m_face.getShader(), writer);
FaceShader_ContentsFlagsValue_exportTokens(m_face.getShader(), writer);
writer.nextLine();
}
};
class QuakeFaceTokenExporter
{
const Face& m_face;
public:
QuakeFaceTokenExporter(const Face& face) : m_face(face)
{
}
void exportTokens(TokenWriter& writer) const
{
FacePlane_exportTokens(m_face.getPlane(), writer);
FaceShader_exportTokens(m_face.getShader(), writer);
FaceTexdef_exportTokens(m_face.getTexdef(), writer);
writer.nextLine();
}
};
class HalfLifeFaceTokenExporter
{
const Face& m_face;
public:
HalfLifeFaceTokenExporter(const Face& face) : m_face(face)
{
}
void exportTokens(TokenWriter& writer) const
{
FacePlane_exportTokens(m_face.getPlane(), writer);
FaceShader_exportTokens(m_face.getShader(), writer);
FaceTexdef_HalfLife_exportTokens(m_face.getTexdef(), writer);
writer.nextLine();
}
};
class BrushTokenImporter : public MapImporter
{
Brush& m_brush;
public:
BrushTokenImporter(Brush& brush) : m_brush(brush)
{
}
bool importTokens(Tokeniser& tokeniser)
{
if(Brush::m_type == eBrushTypeQuake3BP || Brush::m_type == eBrushTypeDoom3 || Brush::m_type == eBrushTypeQuake4)
{
tokeniser.nextLine();
RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "{"));
}
while(1)
{
// check for end of brush
tokeniser.nextLine();
const char* token = tokeniser.getToken();
if(string_equal(token, "}"))
{
break;
}
tokeniser.ungetToken();
m_brush.push_back(FaceSmartPointer(new Face(&m_brush)));
//!todo BP support
tokeniser.nextLine();
Face& face = *m_brush.back();
switch(Brush::m_type)
{
case eBrushTypeDoom3:
{
Doom3FaceTokenImporter importer(face);
RETURN_FALSE_IF_FAIL(importer.importTokens(tokeniser));
}
break;
case eBrushTypeQuake4:
{
Quake4FaceTokenImporter importer(face);
RETURN_FALSE_IF_FAIL(importer.importTokens(tokeniser));
}
break;
case eBrushTypeQuake2:
{
Quake2FaceTokenImporter importer(face);
RETURN_FALSE_IF_FAIL(importer.importTokens(tokeniser));
}
break;
case eBrushTypeQuake3:
{
Quake3FaceTokenImporter importer(face);
RETURN_FALSE_IF_FAIL(importer.importTokens(tokeniser));
}
break;
case eBrushTypeQuake3BP:
{
Quake3BPFaceTokenImporter importer(face);
RETURN_FALSE_IF_FAIL(importer.importTokens(tokeniser));
}
break;
case eBrushTypeQuake:
{
QuakeFaceTokenImporter importer(face);
RETURN_FALSE_IF_FAIL(importer.importTokens(tokeniser));
}
break;
case eBrushTypeHalfLife:
{
HalfLifeFaceTokenImporter importer(face);
RETURN_FALSE_IF_FAIL(importer.importTokens(tokeniser));
}
break;
}
face.planeChanged();
}
if(Brush::m_type == eBrushTypeQuake3BP || Brush::m_type == eBrushTypeDoom3 || Brush::m_type == eBrushTypeQuake4)
{
tokeniser.nextLine();
RETURN_FALSE_IF_FAIL(Tokeniser_parseToken(tokeniser, "}"));
}
m_brush.planeChanged();
m_brush.shaderChanged();
return true;
}
};
class BrushTokenExporter : public MapExporter
{
const Brush& m_brush;
public:
BrushTokenExporter(const Brush& brush) : m_brush(brush)
{
}
void exportTokens(TokenWriter& writer) const
{
m_brush.evaluateBRep(); // ensure b-rep is up-to-date, so that non-contributing faces can be identified.
if(!m_brush.hasContributingFaces())
{
return;
}
writer.writeToken("{");
writer.nextLine();
if(Brush::m_type == eBrushTypeQuake3BP)
{
writer.writeToken("brushDef");
writer.nextLine();
writer.writeToken("{");
writer.nextLine();
}
if(Brush::m_type == eBrushTypeDoom3 || Brush::m_type == eBrushTypeQuake4)
{
writer.writeToken("brushDef3");
writer.nextLine();
writer.writeToken("{");
writer.nextLine();
}
for(Brush::const_iterator i = m_brush.begin(); i != m_brush.end(); ++i)
{
const Face& face = *(*i);
if(face.contributes())
{
switch(Brush::m_type)
{
case eBrushTypeDoom3:
{
Doom3FaceTokenExporter exporter(face);
exporter.exportTokens(writer);
}
break;
case eBrushTypeQuake4:
{
Quake4FaceTokenExporter exporter(face);
exporter.exportTokens(writer);
}
break;
case eBrushTypeQuake2:
{
Quake2FaceTokenExporter exporter(face);
exporter.exportTokens(writer);
}
break;
case eBrushTypeQuake3:
{
Quake3FaceTokenExporter exporter(face);
exporter.exportTokens(writer);
}
break;
case eBrushTypeQuake3BP:
{
Quake3BPFaceTokenExporter exporter(face);
exporter.exportTokens(writer);
}
break;
case eBrushTypeQuake:
{
QuakeFaceTokenExporter exporter(face);
exporter.exportTokens(writer);
}
break;
case eBrushTypeHalfLife:
{
HalfLifeFaceTokenExporter exporter(face);
exporter.exportTokens(writer);
}
break;
}
}
}
if(Brush::m_type == eBrushTypeQuake3BP || Brush::m_type == eBrushTypeDoom3 || Brush::m_type == eBrushTypeQuake4)
{
writer.writeToken("}");
writer.nextLine();
}
writer.writeToken("}");
writer.nextLine();
}
};
#endif