mirror of
https://github.com/TTimo/GtkRadiant.git
synced 2024-11-10 07:11:54 +00:00
dc4e125df2
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@343 8a3a26a2-13c4-0310-b231-cf6edde360e5
1280 lines
35 KiB
C++
1280 lines
35 KiB
C++
/*
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Copyright (C) 1999-2007 id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#if defined (__linux__) || defined (__APPLE__)
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#include <gdk/gdkx.h>
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#include <pwd.h>
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#include <unistd.h>
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#ifdef __linux__
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#include <mntent.h>
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#endif
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#include <dirent.h>
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#include <pthread.h>
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#include <sys/wait.h>
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#include <signal.h>
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#include <sys/stat.h>
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#endif
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#include <gtk/gtk.h>
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#include <gtk/gtkgl.h>
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#include <glib/gi18n.h>
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#include "stdafx.h"
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#include <assert.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <stdlib.h>
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#include "watchbsp.h"
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#include "filters.h"
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#include "glwidget.h"
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bool g_bBuildList = false;
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int g_argc;
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char** g_argv;
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// =============================================================================
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// Splash screen
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// get rid of it when debugging
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#if defined (_DEBUG)
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#define SKIP_SPLASH
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#endif
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static GtkWidget *splash_screen;
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// called based on a timer, or in particular cases when we don't want to keep it around
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gint try_destroy_splash (gpointer data)
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{
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if (splash_screen)
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{
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gtk_widget_destroy (splash_screen);
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splash_screen = NULL;
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}
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return FALSE;
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}
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static void create_splash ()
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{
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GtkWidget *alert_frame, *alert_frame1, *pixmap;
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splash_screen = gtk_window_new (GTK_WINDOW_POPUP);
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gtk_window_position (GTK_WINDOW (splash_screen), GTK_WIN_POS_CENTER);
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gtk_widget_realize (splash_screen);
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alert_frame1 = gtk_frame_new (NULL);
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gtk_widget_show (alert_frame1);
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gtk_container_add (GTK_CONTAINER (splash_screen), alert_frame1);
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gtk_frame_set_shadow_type (GTK_FRAME (alert_frame1), GTK_SHADOW_OUT);
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alert_frame = gtk_frame_new (NULL);
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gtk_widget_show (alert_frame);
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gtk_container_add (GTK_CONTAINER (alert_frame1), alert_frame);
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gtk_frame_set_shadow_type (GTK_FRAME (alert_frame), GTK_SHADOW_IN);
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gtk_container_border_width (GTK_CONTAINER (alert_frame), 3);
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pixmap = gtk_preview_new (GTK_PREVIEW_COLOR);
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gtk_widget_show (pixmap);
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gtk_container_add (GTK_CONTAINER (alert_frame), pixmap);
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CString str;
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guint16 width, height;
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unsigned char *buf;
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str = g_strGameToolsPath;
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str += "bitmaps/splash.bmp";
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unsigned char* load_bitmap_file (const char* filename, guint16* width, guint16* height);
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buf = load_bitmap_file (str.GetBuffer (), &width, &height);
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if (!buf)
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{
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str = g_strBitmapsPath;
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str += "splash.bmp";
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buf = load_bitmap_file (str.GetBuffer (), &width, &height);
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}
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if (buf)
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{
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GtkPreview *preview = GTK_PREVIEW (pixmap);
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gtk_preview_size (preview, width, height);
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for (int y = 0; y < height; y++)
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gtk_preview_draw_row (preview, buf+y*width*3, 0, y, width);
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}
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gtk_widget_show_all (splash_screen);
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while (gtk_events_pending ())
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gtk_main_iteration ();
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}
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// =============================================================================
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// Loki stuff
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#if defined (__linux__) || defined (__APPLE__)
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/* A short game name, could be used as argv[0] */
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static char game_name[100] = "";
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/* The directory where the data files can be found (run directory) */
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static char datapath[PATH_MAX];
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char *loki_gethomedir(void)
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{
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char *home = NULL;
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home = getenv("HOME");
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if ( home == NULL )
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{
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uid_t id = getuid();
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struct passwd *pwd;
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setpwent();
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while ( (pwd = getpwent()) != NULL )
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{
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if ( pwd->pw_uid == id )
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{
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home = pwd->pw_dir;
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break;
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}
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}
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endpwent();
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}
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return home;
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}
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/* Must be called BEFORE loki_initialize */
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void loki_setgamename(const char *n)
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{
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strncpy(game_name, n, sizeof(game_name));
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}
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#ifdef __linux__
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/* Code to determine the mount point of a CD-ROM */
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int loki_getmountpoint(const char *device, char *mntpt, int max_size)
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{
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char devpath[PATH_MAX], mntdevpath[PATH_MAX];
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FILE * mountfp;
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struct mntent *mntent;
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int mounted;
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/* Nothing to do with no device file */
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if ( device == NULL )
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{
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*mntpt = '\0';
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return -1;
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}
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/* Get the fully qualified path of the CD-ROM device */
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if ( realpath(device, devpath) == NULL )
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{
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perror("realpath() on your CD-ROM failed");
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return(-1);
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}
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/* Get the mount point */
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mounted = -1;
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memset(mntpt, 0, max_size);
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mountfp = setmntent( _PATH_MNTTAB, "r" );
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if ( mountfp != NULL )
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{
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mounted = 0;
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while ( (mntent = getmntent( mountfp )) != NULL )
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{
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char *tmp, mntdev[1024];
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strcpy(mntdev, mntent->mnt_fsname);
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if ( strcmp(mntent->mnt_type, "supermount") == 0 )
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{
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tmp = strstr(mntent->mnt_opts, "dev=");
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if ( tmp )
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{
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strcpy(mntdev, tmp+strlen("dev="));
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tmp = strchr(mntdev, ',');
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if ( tmp )
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{
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*tmp = '\0';
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}
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}
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}
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if ( strncmp(mntdev, "/dev", 4) ||
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realpath(mntdev, mntdevpath) == NULL )
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{
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continue;
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}
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if ( strcmp( mntdevpath, devpath ) == 0 )
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{
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mounted = 1;
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assert((int)strlen( mntent->mnt_dir ) < max_size);
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strncpy( mntpt, mntent->mnt_dir, max_size-1);
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mntpt[max_size-1] = '\0';
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break;
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}
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}
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endmntent( mountfp );
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}
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return(mounted);
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}
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#endif
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/*
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This function gets the directory containing the running program.
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argv0 - the 0'th argument to the program
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*/
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// FIXME TTimo
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// I don't understand this function. It looks like something cut from another piece of software
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// we somehow get the g_strAppPath from it, but it's done through a weird scan across $PATH env. var.
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// even worse, it doesn't behave the same in all cases .. works well when ran through gdb and borks when ran from a shell
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void loki_initpaths(char *argv0)
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{
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char temppath[PATH_MAX]; //, env[100];
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char *home; //, *ptr, *data_env;
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home = loki_gethomedir();
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if ( home == NULL )
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{
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home = ".";
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}
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if (*game_name == 0) /* Game name defaults to argv[0] */
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loki_setgamename(argv0);
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strcpy(temppath, argv0); /* If this overflows, it's your own fault :) */
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if ( ! strrchr(temppath, '/') )
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{
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char *path;
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char *last;
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int found;
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found = 0;
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path = getenv("PATH");
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do
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{
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/* Initialize our filename variable */
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temppath[0] = '\0';
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/* Get next entry from path variable */
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last = strchr(path, ':');
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if ( ! last )
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last = path+strlen(path);
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/* Perform tilde expansion */
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if ( *path == '~' )
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{
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strcpy(temppath, home);
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++path;
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}
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/* Fill in the rest of the filename */
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if ( last > (path+1) )
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{
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strncat(temppath, path, (last-path));
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strcat(temppath, "/");
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}
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strcat(temppath, "./");
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strcat(temppath, argv0);
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/* See if it exists, and update path */
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if ( access(temppath, X_OK) == 0 )
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{
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++found;
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}
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path = last+1;
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} while ( *last && !found );
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} else
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{
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/* Increment argv0 to the basename */
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argv0 = strrchr(argv0, '/')+1;
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}
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/* Now canonicalize it to a full pathname for the data path */
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if ( realpath(temppath, datapath) )
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{
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/* There should always be '/' in the path */
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*(strrchr(datapath, '/')) = '\0';
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}
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}
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char *loki_getdatapath(void)
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{
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return(datapath);
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}
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#endif
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// end of Loki stuff
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// =============================================================================
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void error_redirect (const gchar *domain, GLogLevelFlags log_level, const gchar *message, gpointer user_data)
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{
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gboolean in_recursion;
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gboolean is_fatal;
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char buf[256];
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in_recursion = (log_level & G_LOG_FLAG_RECURSION) != 0;
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is_fatal = (log_level & G_LOG_FLAG_FATAL) != 0;
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log_level = (GLogLevelFlags) (log_level & G_LOG_LEVEL_MASK);
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if (!message)
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message = "(NULL) message";
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if (domain)
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strcpy (buf, domain);
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else
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strcpy (buf, "**");
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strcat (buf, "-");
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switch (log_level)
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{
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case G_LOG_LEVEL_ERROR:
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if (in_recursion)
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strcat (buf, "ERROR (recursed) **: ");
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else
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strcat (buf, "ERROR **: ");
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break;
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case G_LOG_LEVEL_CRITICAL:
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if (in_recursion)
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strcat (buf, "CRITICAL (recursed) **: ");
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else
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strcat (buf, "CRITICAL **: ");
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break;
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case G_LOG_LEVEL_WARNING:
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if (in_recursion)
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strcat (buf, "WARNING (recursed) **: ");
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else
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strcat (buf, "WARNING **: ");
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break;
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case G_LOG_LEVEL_MESSAGE:
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if (in_recursion)
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strcat (buf, "Message (recursed): ");
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else
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strcat (buf, "Message: ");
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break;
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case G_LOG_LEVEL_INFO:
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if (in_recursion)
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strcat (buf, "INFO (recursed): ");
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else
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strcat (buf, "INFO: ");
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break;
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case G_LOG_LEVEL_DEBUG:
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if (in_recursion)
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strcat (buf, "DEBUG (recursed): ");
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else
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strcat (buf, "DEBUG: ");
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break;
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default:
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/* we are used for a log level that is not defined by GLib itself,
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* try to make the best out of it.
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*/
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if (in_recursion)
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strcat (buf, "LOG (recursed:");
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else
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strcat (buf, "LOG (");
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if (log_level)
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{
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gchar string[] = "0x00): ";
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gchar *p = string + 2;
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guint i;
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i = g_bit_nth_msf (log_level, -1);
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*p = i >> 4;
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p++;
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*p = '0' + (i & 0xf);
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if (*p > '9')
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*p += 'A' - '9' - 1;
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strcat (buf, string);
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} else
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strcat (buf, "): ");
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}
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strcat (buf, message);
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if (is_fatal)
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strcat (buf, "\naborting...\n");
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else
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strcat (buf, "\n");
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printf ("%s\n", buf);
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Sys_FPrintf (SYS_WRN, buf);
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// TTimo NOTE: in some cases it may be handy to log only to the file
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// Sys_FPrintf (SYS_NOCON, buf);
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}
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#define GETTEXT_PACKAGE "radiant"
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#define LOCALEDIR "lang"
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int main( int argc, char* argv[] ) {
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char *libgl, *ptr;
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int i, j, k;
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/*
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Rambetter on Sat Nov 13, 2010:
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The following line fixes parsing and writing of floating point numbers in locales such as
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Italy, Germany, and others outside of en_US. In particular, in such problem locales, users
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are not able to use certain map entities such as "light" because the definitions of these entities
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in the entity definition files contain floating point values written in the standard "C" format
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(containing a dot instead of, for example, a comma). The call sscanf() is all over the code,
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including parsing entity definition files and reading Radiant preferences. sscanf() is sensitive
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to locale (in particular when reading floating point numbers).
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The line below is the minimalistic way to address only this particular problem - the parsing
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and writing of floating point values. There may be other yet-undiscovered bugs related to
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locale still lingering in the code. When such bugs are discovered, they should be addressed by
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setting more than just "LC_NUMERIC=C" (for example LC_CTYPE for regular expression matching)
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or by fixing the problem in the actual code instead of fiddling with LC_* variables.
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Another way to fix the floating point format problem is to locate all calls such as *scanf()
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and *printf() in the code and replace them with other functions. However, we're also using
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external libraries such as libxml and [maybe?] they use locale to parse their numeric values.
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I'm just saying, it may get ugly if we try to fix the problem without setting LC_NUMERIC.
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Usage of sscanf() throughout the code looks like so:
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sscanf(str, "%f %f %f", &val1, &val2, &val3);
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Code like this exists in many files, here are 4 examples:
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tools/quake3/q3map2/light.c
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tools/quake3/q3map2/model.c
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radiant/preferences.cpp
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plugins/entity/miscmodel.cpp
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Also affected are printf() calls when using formats that contain "%f".
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I did some research and putenv() seems to be the best choice for being cross-platform. It
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used to be a function in Windows (now deprecated):
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http://msdn.microsoft.com/en-us/library/ms235321(VS.80).aspx
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And of course it's defined in UNIX.
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|
One more thing. the gtk_init() call below modifies all of the locale settings. In fact if it
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weren't for gtk_init(), we wouldn't have to set LC_NUMERIC (parsing of floating points with
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a dot works just fine before the gtk_init() call on a sample Linux system). If we were to
|
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just setlocale() here, it would get clobbered by gtk_init(). So instead of using setlocale()
|
|
_after_ gtk_init(), I chose to fix this problem via environment variable. I think it's cleaner
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that way.
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*/
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putenv("LC_NUMERIC=C");
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#ifdef _WIN32
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|
libgl = "opengl32.dll";
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|
#endif
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|
|
#if defined (__linux__)
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|
libgl = "libGL.so.1";
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|
#endif
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|
|
#ifdef __APPLE__
|
|
libgl = "/usr/X11R6/lib/libGL.1.dylib";
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|
#endif
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|
|
#if defined (__linux__) || defined (__APPLE__)
|
|
// Give away unnecessary root privileges.
|
|
// Important: must be done before calling gtk_init().
|
|
char *loginname;
|
|
struct passwd *pw;
|
|
seteuid(getuid());
|
|
if ( geteuid() == 0 && ( loginname = getlogin() ) != NULL && ( pw = getpwnam(loginname) ) != NULL ) {
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setuid(pw->pw_uid);
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|
}
|
|
#endif
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|
|
|
|
bindtextdomain(GETTEXT_PACKAGE, LOCALEDIR);
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|
bind_textdomain_codeset(GETTEXT_PACKAGE, "UTF-8");
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|
textdomain(GETTEXT_PACKAGE);
|
|
// gtk_disable_setlocale();
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|
|
gtk_init(&argc, &argv);
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|
gtk_gl_init(&argc, &argv);
|
|
gdk_gl_init(&argc, &argv);
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|
|
// TODO: Find a better place to call this.
|
|
gtk_glwidget_create_font();
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|
|
if ((ptr = getenv ("Q3R_LIBGL")) != NULL)
|
|
libgl = ptr;
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|
|
for (i = 1; i < argc; i++)
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|
{
|
|
char* param = argv[i];
|
|
|
|
if (param[0] == '-' && param[1] == '-')
|
|
{
|
|
param += 2;
|
|
|
|
if ((strcmp (param, "libgl") == 0) && (i != argc))
|
|
{
|
|
libgl = argv[i+1];
|
|
argv[i] = argv[i+1] = NULL;
|
|
i++;
|
|
} else if (strcmp (param, "builddefs") == 0)
|
|
{
|
|
g_bBuildList = true;
|
|
argv[i] = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (i = 1; i < argc; i++)
|
|
{
|
|
for (k = i; k < argc; k++)
|
|
if (argv[k] != NULL)
|
|
break;
|
|
|
|
if (k > i)
|
|
{
|
|
k -= i;
|
|
for (j = i + k; j < argc; j++)
|
|
argv[j-k] = argv[j];
|
|
argc -= k;
|
|
}
|
|
}
|
|
|
|
g_argc = argc;
|
|
g_argv = argv;
|
|
|
|
g_strPluginsDir = "plugins/";
|
|
g_strModulesDir = "modules/";
|
|
|
|
#ifdef _WIN32
|
|
// get path to the editor
|
|
char* pBuffer = g_strAppPath.GetBufferSetLength(_MAX_PATH + 1);
|
|
GetModuleFileName(NULL, pBuffer, _MAX_PATH);
|
|
pBuffer[g_strAppPath.ReverseFind('\\') + 1] = '\0';
|
|
QE_ConvertDOSToUnixName(pBuffer, pBuffer);
|
|
g_strAppPath.ReleaseBuffer();
|
|
|
|
g_strBitmapsPath = g_strAppPath;
|
|
g_strBitmapsPath += "bitmaps/";
|
|
|
|
CGameDialog::UpdateNetrun(false); // read the netrun configuration
|
|
|
|
if ( CGameDialog::GetNetrun() ) {
|
|
// we have to find a per-user g_strTempPath
|
|
// this behaves the same as on Linux
|
|
g_strTempPath = getenv("USERPROFILE");
|
|
if (!g_strTempPath.GetLength())
|
|
{
|
|
CString msg;
|
|
msg = "Radiant is configured to run from a network installation.\n";
|
|
msg += "I couldn't find the environement variable USERPROFILE\n";
|
|
msg += "I'm going to use C:\\RadiantSettings. Please set USERPROFILE\n";
|
|
gtk_MessageBox (NULL, msg, "Radiant - Network mode", MB_OK);
|
|
g_strTempPath = "C:\\";
|
|
}
|
|
g_strTempPath += "\\RadiantSettings\\";
|
|
Q_mkdir(g_strTempPath.GetBuffer(), 0755);
|
|
g_strTempPath += RADIANT_VERSION;
|
|
g_strTempPath += "\\";
|
|
Q_mkdir(g_strTempPath.GetBuffer(), 0755);
|
|
}
|
|
else
|
|
{
|
|
// use the core path as temp (to save commandlist.txt, and do the .pid files)
|
|
g_strTempPath = g_strAppPath;
|
|
}
|
|
|
|
#endif
|
|
|
|
#if defined (__linux__) || defined (__APPLE__)
|
|
Str home;
|
|
home = g_get_home_dir ();
|
|
AddSlash (home);
|
|
home += ".radiant/";
|
|
Q_mkdir (home.GetBuffer (), 0775);
|
|
home += RADIANT_VERSION;
|
|
Q_mkdir (home.GetBuffer (), 0775);
|
|
g_strTempPath = home.GetBuffer ();
|
|
AddSlash (g_strTempPath);
|
|
|
|
loki_initpaths(argv[0]);
|
|
|
|
// NOTE: we build g_strAppPath with a '/' (or '\' on WIN32)
|
|
// it's a general convention in Radiant to have the slash at the end of directories
|
|
char real[PATH_MAX];
|
|
realpath (loki_getdatapath(), real);
|
|
if (real[strlen(real)-1] != '/')
|
|
strcat(real, "/");
|
|
|
|
g_strAppPath = real;
|
|
|
|
// radiant is installed in the parent dir of "tools/"
|
|
// NOTE: this is not very easy for debugging
|
|
// maybe add options to lookup in several places?
|
|
// (for now I had to create symlinks)
|
|
g_strBitmapsPath = g_strAppPath;
|
|
g_strBitmapsPath += "bitmaps/";
|
|
|
|
// we will set this right after the game selection is done
|
|
g_strGameToolsPath = g_strAppPath;
|
|
|
|
#endif
|
|
|
|
// init the DTD path
|
|
g_strDTDPath = g_strAppPath;
|
|
g_strDTDPath += "dtds/";
|
|
|
|
/*!
|
|
the global prefs loading / game selection dialog might fail for any reason we don't know about
|
|
we need to catch when it happens, to cleanup the stateful prefs which might be killing it
|
|
and to turn on console logging for lookup of the problem
|
|
this is the first part of the two step .pid system
|
|
*/
|
|
g_pidFile = g_strTempPath.GetBuffer ();
|
|
g_pidFile += "radiant.pid";
|
|
|
|
FILE *pid;
|
|
pid = fopen( g_pidFile.GetBuffer(), "r" );
|
|
if ( pid != NULL ) {
|
|
fclose (pid);
|
|
CString msg;
|
|
|
|
if (remove (g_pidFile.GetBuffer ()) == -1)
|
|
{
|
|
msg = "WARNING: Could not delete "; msg += g_pidFile;
|
|
gtk_MessageBox (NULL, msg, "Radiant", MB_OK | MB_ICONERROR );
|
|
}
|
|
|
|
// in debug, never prompt to clean registry, turn console logging auto after a failed start
|
|
#if !defined(_DEBUG)
|
|
msg = "Found the file ";
|
|
msg += g_pidFile;
|
|
msg += ".\nThis indicates that Radiant failed during the game selection startup last time it was run.\n"
|
|
"Choose YES to clean Radiant's registry settings and shut down Radiant.\n"
|
|
"WARNING: the global prefs will be lost if you choose YES.";
|
|
|
|
if (gtk_MessageBox (NULL, msg, "Radiant - Reset global startup?", MB_YESNO | MB_ICONQUESTION) == IDYES)
|
|
{
|
|
// remove global prefs and shutdown
|
|
g_PrefsDlg.mGamesDialog.Reset();
|
|
// remove the prefs file (like a full reset of the registry)
|
|
//remove (g_PrefsDlg.m_inipath->str);
|
|
gtk_MessageBox(NULL, "Removed global settings, choose OK to close Radiant.", "Radiant", MB_OK );
|
|
_exit(-1);
|
|
}
|
|
msg = "Logging console output to ";
|
|
msg += g_strTempPath;
|
|
msg += "radiant.log\nRefer to the log if Radiant fails to start again.";
|
|
|
|
gtk_MessageBox (NULL, msg, "Radiant - Console Log", MB_OK);
|
|
#endif
|
|
|
|
// set without saving, the class is not in a coherent state yet
|
|
// just do the value change and call to start logging, CGamesDialog will pickup when relevant
|
|
g_PrefsDlg.mGamesDialog.m_bLogConsole = true;
|
|
g_PrefsDlg.mGamesDialog.m_bForceLogConsole = true;
|
|
Sys_LogFile();
|
|
}
|
|
|
|
// create a primary .pid for global init run
|
|
pid = fopen( g_pidFile.GetBuffer(), "w" );
|
|
if ( pid ) {
|
|
fclose( pid );
|
|
}
|
|
|
|
// a safe check to avoid people running broken installations
|
|
// (otherwise, they run it, crash it, and blame us for not forcing them hard enough to pay attention while installing)
|
|
// make something idiot proof and someone will make better idiots, this may be overkill
|
|
// let's leave it disabled in debug mode in any case
|
|
#ifndef _DEBUG
|
|
//#define CHECK_VERSION
|
|
#endif
|
|
#ifdef CHECK_VERSION
|
|
// locate and open RADIANT_MAJOR and RADIANT_MINOR
|
|
qboolean bVerIsGood = true;
|
|
Str ver_file_name;
|
|
ver_file_name = g_strAppPath;
|
|
ver_file_name += "RADIANT_MAJOR";
|
|
FILE *ver_file = fopen (ver_file_name.GetBuffer(), "r");
|
|
if (ver_file)
|
|
{
|
|
char buf[10];
|
|
int chomp;
|
|
fread(buf, 1, 10, ver_file);
|
|
// chomp it (the hard way)
|
|
chomp = 0;
|
|
while(buf[chomp] >= '0' && buf[chomp] <= '9')
|
|
chomp++;
|
|
buf[chomp] = '\0';
|
|
if (strcmp(buf, RADIANT_MAJOR_VERSION))
|
|
{
|
|
Sys_Printf("ERROR: file RADIANT_MAJOR doesn't match ('%s')\n", buf);
|
|
bVerIsGood = false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Sys_Printf("ERROR: can't find RADIANT_MAJOR in '%s'\n", ver_file_name.GetBuffer());
|
|
bVerIsGood = false;
|
|
}
|
|
ver_file_name = g_strAppPath;
|
|
ver_file_name += "RADIANT_MINOR";
|
|
ver_file = fopen (ver_file_name.GetBuffer(), "r");
|
|
if (ver_file)
|
|
{
|
|
char buf[10];
|
|
int chomp;
|
|
fread(buf, 1, 10, ver_file);
|
|
// chomp it (the hard way)
|
|
chomp = 0;
|
|
while(buf[chomp] >= '0' && buf[chomp] <= '9')
|
|
chomp++;
|
|
buf[chomp] = '\0';
|
|
if (strcmp(buf, RADIANT_MINOR_VERSION))
|
|
{
|
|
Sys_Printf("ERROR: file RADIANT_MINOR doesn't match ('%s')\n", buf);
|
|
bVerIsGood = false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Sys_Printf("ERROR: can't find RADIANT_MINOR in '%s'\n", ver_file_name.GetBuffer());
|
|
bVerIsGood = false;
|
|
}
|
|
if (!bVerIsGood)
|
|
{
|
|
CString msg;
|
|
msg = "This editor binary (" RADIANT_VERSION ") doesn't match what the latest setup has configured in this directory\n";
|
|
msg += "Make sure you run the right/latest editor binary you installed\n";
|
|
msg += g_strAppPath; msg += "\n";
|
|
msg += "Check http://www.qeradiant.com/faq/index.cgi?file=219 for more information";
|
|
gtk_MessageBox(NULL, msg.GetBuffer(), "Radiant", MB_OK, "http://www.qeradiant.com/faq/index.cgi?file=219");
|
|
_exit(-1);
|
|
}
|
|
#endif
|
|
|
|
g_qeglobals.disable_ini = false;
|
|
g_PrefsDlg.Init();
|
|
|
|
// close the primary
|
|
if ( remove( g_pidFile.GetBuffer () ) == -1 ) {
|
|
CString msg;
|
|
msg = "WARNING: Could not delete "; msg += g_pidGameFile;
|
|
gtk_MessageBox (NULL, msg, "Radiant", MB_OK | MB_ICONERROR );
|
|
}
|
|
|
|
/*!
|
|
now the secondary game dependant .pid file
|
|
*/
|
|
g_pidGameFile = g_PrefsDlg.m_rc_path->str;
|
|
g_pidGameFile += "radiant-game.pid";
|
|
|
|
pid = fopen (g_pidGameFile.GetBuffer(), "r");
|
|
if (pid != NULL)
|
|
{
|
|
fclose (pid);
|
|
CString msg;
|
|
if (remove (g_pidGameFile.GetBuffer ()) == -1)
|
|
{
|
|
msg = "WARNING: Could not delete "; msg += g_pidGameFile;
|
|
gtk_MessageBox (NULL, msg, "Radiant", MB_OK | MB_ICONERROR );
|
|
}
|
|
|
|
msg = "Found the file ";
|
|
msg += g_pidGameFile;
|
|
msg += ".\nThis indicates that Radiant failed to load the last time it was run.\n"
|
|
"Choose YES to clean Radiant's registry settings and shut down Radiant.\n"
|
|
"WARNING: preferences will be lost if you choose YES.";
|
|
|
|
// in debug, never prompt to clean registry, turn console logging auto after a failed start
|
|
#if !defined(_DEBUG)
|
|
//bleh
|
|
if (gtk_MessageBox (NULL, msg, "Radiant - Clean Registry?", MB_YESNO | MB_ICONQUESTION) == IDYES)
|
|
{
|
|
// remove the game prefs files
|
|
remove (g_PrefsDlg.m_inipath->str);
|
|
char buf[PATH_MAX];
|
|
sprintf(buf, "%sSavedInfo.bin", g_PrefsDlg.m_rc_path->str);
|
|
remove(buf);
|
|
// remove the global pref too
|
|
g_PrefsDlg.mGamesDialog.Reset();
|
|
gtk_MessageBox(NULL, "Cleaned registry settings, choose OK to close Radiant.\nThe next time Radiant runs it will use default settings.", "Radiant", MB_OK );
|
|
_exit(-1);
|
|
}
|
|
msg = "Logging console output to ";
|
|
msg += g_strTempPath;
|
|
msg += "radiant.log\nRefer to the log if Radiant fails to start again.";
|
|
|
|
gtk_MessageBox (NULL, msg, "Radiant - Console Log", MB_OK);
|
|
#endif
|
|
|
|
// force console logging on! (will go in prefs too)
|
|
g_PrefsDlg.mGamesDialog.m_bLogConsole = true;
|
|
g_PrefsDlg.mGamesDialog.SavePrefs();
|
|
Sys_LogFile();
|
|
|
|
g_PrefsDlg.LoadPrefs();
|
|
|
|
} else
|
|
{
|
|
// create one, will remove right after entering message loop
|
|
pid = fopen (g_pidGameFile.GetBuffer(), "w");
|
|
if (pid)
|
|
fclose (pid);
|
|
|
|
g_PrefsDlg.LoadPrefs();
|
|
|
|
#ifndef _DEBUG // I can't be arsed about that prompt in debug mode
|
|
// if console logging is on in the prefs, warn about performance hit
|
|
if (g_PrefsDlg.mGamesDialog.m_bLogConsole)
|
|
{
|
|
if (gtk_MessageBox (NULL, "Preferences indicate that console logging is on. This affects performance.\n"
|
|
"Turn it off?", "Radiant", MB_YESNO | MB_ICONQUESTION) == IDYES)
|
|
{
|
|
g_PrefsDlg.mGamesDialog.m_bLogConsole = false;
|
|
g_PrefsDlg.mGamesDialog.SavePrefs();
|
|
}
|
|
}
|
|
#endif
|
|
// toggle console logging if necessary
|
|
Sys_LogFile();
|
|
}
|
|
|
|
// we should search in g_strTempPath, then move over to look at g_strAppPath?
|
|
#ifdef _WIN32
|
|
// fine tune the look of the app using a gtk rc file
|
|
// we try to load an RC file placed in the application directory
|
|
// build the full path
|
|
Str sRCFile;
|
|
sRCFile = g_strAppPath;
|
|
sRCFile += "radiantgtkrc";
|
|
// we load that file with g_new in gtk_rc_parse_file (gtkrc.c), change the '/' into '\\'
|
|
pBuffer = (char *)sRCFile.GetBuffer();
|
|
for (i=0; i<sRCFile.GetLength(); i++)
|
|
{
|
|
if (pBuffer[i]=='/')
|
|
{
|
|
pBuffer[i] = '\\';
|
|
}
|
|
}
|
|
// check the file exists
|
|
if (access(sRCFile.GetBuffer(), R_OK) != 0)
|
|
Sys_Printf("RC file %s not found\n", sRCFile.GetBuffer());
|
|
else
|
|
{
|
|
Sys_Printf ("Attemping to load RC file %s\n", sRCFile.GetBuffer());
|
|
gtk_rc_parse (sRCFile.GetBuffer());
|
|
}
|
|
#endif
|
|
|
|
#ifndef SKIP_SPLASH
|
|
create_splash();
|
|
#endif
|
|
|
|
if (!QGL_Init(libgl, ""))
|
|
{
|
|
Sys_FPrintf (SYS_ERR, "Failed to load OpenGL libraries\n");
|
|
_exit (1);
|
|
return 1;
|
|
}
|
|
|
|
#if defined (__linux__) || defined (__APPLE__)
|
|
if ((qglXQueryExtension == NULL) || (qglXQueryExtension(GDK_DISPLAY(),NULL,NULL) != True))
|
|
{
|
|
Sys_FPrintf (SYS_ERR, "glXQueryExtension failed\n");
|
|
_exit (1);
|
|
return 1;
|
|
}
|
|
#endif
|
|
|
|
// redirect Gtk warnings to the console
|
|
g_log_set_handler( "Gdk", (GLogLevelFlags)(G_LOG_LEVEL_ERROR|G_LOG_LEVEL_CRITICAL|G_LOG_LEVEL_WARNING|
|
|
G_LOG_LEVEL_MESSAGE|G_LOG_LEVEL_INFO|G_LOG_LEVEL_DEBUG), error_redirect, NULL);
|
|
g_log_set_handler( "Gtk", (GLogLevelFlags)(G_LOG_LEVEL_ERROR|G_LOG_LEVEL_CRITICAL|G_LOG_LEVEL_WARNING|
|
|
G_LOG_LEVEL_MESSAGE|G_LOG_LEVEL_INFO|G_LOG_LEVEL_DEBUG), error_redirect, NULL);
|
|
|
|
// spog - creates new filters list for the first time
|
|
g_qeglobals.d_savedinfo.filters = NULL;
|
|
g_qeglobals.d_savedinfo.filters = FilterUpdate(g_qeglobals.d_savedinfo.filters);
|
|
|
|
g_pParentWnd = new MainFrame();
|
|
|
|
if ( g_PrefsDlg.m_bLoadLastMap && g_PrefsDlg.m_strLastMap.GetLength() > 0 ) {
|
|
Map_LoadFile(g_PrefsDlg.m_strLastMap.GetBuffer());
|
|
} else {
|
|
Map_New();
|
|
}
|
|
|
|
// load up shaders now that we have the map loaded
|
|
// eviltypeguy
|
|
Texture_ShowStartupShaders();
|
|
|
|
#ifndef SKIP_SPLASH
|
|
gdk_window_raise(splash_screen->window);
|
|
gtk_window_set_transient_for( GTK_WINDOW( splash_screen ), GTK_WINDOW( g_pParentWnd->m_pWidget ) );
|
|
gtk_timeout_add( 1000, try_destroy_splash, NULL );
|
|
#endif
|
|
|
|
g_pParentWnd->GetSynapseServer().DumpActiveClients();
|
|
|
|
//++timo: temporary debug
|
|
g_pParentWnd->DoWatchBSP();
|
|
|
|
gtk_main();
|
|
|
|
// close the log file if any
|
|
// NOTE: don't save prefs past this point!
|
|
g_PrefsDlg.mGamesDialog.m_bLogConsole = false;
|
|
// set the console window to NULL to avoid Sys_Printf crashing
|
|
g_qeglobals_gui.d_edit = NULL;
|
|
Sys_LogFile();
|
|
|
|
// NOTE TTimo not sure what this _exit(0) call is worth
|
|
// restricting it to linux build
|
|
#ifdef __linux__
|
|
_exit( 0 );
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
// ydnar: quick and dirty fix, just make the buffer bigger
|
|
#define BIG_PATH_MAX 4096
|
|
|
|
// TTimo: decompose the BSP command into several steps so we can monitor them eventually
|
|
void QE_ExpandBspString (char *bspaction, GPtrArray *out_array, char *mapname)
|
|
{
|
|
const char *in;
|
|
char *out;
|
|
char src[BIG_PATH_MAX];
|
|
char rsh[BIG_PATH_MAX];
|
|
char base[BIG_PATH_MAX];
|
|
|
|
strcpy(src, mapname);
|
|
strlwr(src);
|
|
in = strstr(src, "maps/");
|
|
if (!in)
|
|
{
|
|
in = strstr(src, "maps/");
|
|
}
|
|
if (in)
|
|
{
|
|
in += 5;
|
|
strcpy(base, in);
|
|
out = base;
|
|
while (*out)
|
|
{
|
|
if (*out == '\\')
|
|
{
|
|
*out = '/';
|
|
}
|
|
out++;
|
|
}
|
|
} else
|
|
{
|
|
ExtractFileName (mapname, base);
|
|
}
|
|
|
|
// this important step alters the map name to add fs_game
|
|
// NOTE: it used to add fs_basepath too
|
|
// the fs_basepath addition moved to being in the project file during the bug fixing rush
|
|
// but it may not have been the right thing to do
|
|
|
|
// HACK: halflife compiler tools don't support -fs_game
|
|
// HACK: neither does JKII/SoF2/ etc..
|
|
// do we use & have fs_game?
|
|
|
|
if (g_pGameDescription->mGameFile != "hl.game" &&
|
|
*ValueForKey(g_qeglobals.d_project_entity,"gamename") != '\0')
|
|
{
|
|
// set with fs_game
|
|
sprintf(src, "-fs_game %s \"%s\"", ValueForKey(g_qeglobals.d_project_entity,"gamename"), mapname);
|
|
}
|
|
else
|
|
{
|
|
sprintf(src, "\"%s\"", mapname);
|
|
}
|
|
|
|
rsh[0] = 0;
|
|
|
|
QE_ConvertDOSToUnixName(src, src);
|
|
|
|
// initialise the first step
|
|
out = new char[BIG_PATH_MAX]; //% PATH_MAX
|
|
g_ptr_array_add( out_array, out );
|
|
|
|
in = ValueForKey( g_qeglobals.d_project_entity, bspaction );
|
|
while (*in)
|
|
{
|
|
if (in[0] == '!')
|
|
{
|
|
strcpy (out, rsh);
|
|
out += strlen(rsh);
|
|
in++;
|
|
continue;
|
|
}
|
|
if (in[0] == '#')
|
|
{
|
|
char tmp[2048];
|
|
// we process these only if monitoring
|
|
if (g_PrefsDlg.m_bWatchBSP)
|
|
{
|
|
// -connect global option (the only global option so far anyway)
|
|
strcpy (tmp, " -connect 127.0.0.1:39000 ");
|
|
strcpy (out, tmp);
|
|
out += strlen(tmp);
|
|
}
|
|
in++;
|
|
continue;
|
|
}
|
|
if (in[0] == '$')
|
|
{
|
|
// $ expansion
|
|
strcpy (out, src);
|
|
out += strlen(src);
|
|
in++;
|
|
continue;
|
|
}
|
|
if (in[0] == '@')
|
|
{
|
|
*out++ = '"';
|
|
in++;
|
|
continue;
|
|
}
|
|
if (in[0] == '&')
|
|
if (in[1] == '&')
|
|
{
|
|
// start a new step
|
|
*out = 0;
|
|
in = in + 2;
|
|
out = new char[BIG_PATH_MAX]; //% PATH_MAX
|
|
g_ptr_array_add( out_array, out );
|
|
}
|
|
*out++ = *in++;
|
|
}
|
|
*out = 0;
|
|
}
|
|
|
|
void FindReplace(CString& strContents, const char* pTag, const char* pValue)
|
|
{
|
|
if (strcmp(pTag, pValue) == 0)
|
|
return;
|
|
for (int nPos = strContents.Find(pTag); nPos >= 0; nPos = strContents.Find(pTag))
|
|
{
|
|
int nRightLen = strContents.GetLength() - strlen(pTag) - nPos;
|
|
CString strLeft = strContents.Left(nPos);
|
|
CString strRight = strContents.Right(nRightLen);
|
|
strLeft += pValue;
|
|
strLeft += strRight;
|
|
strContents = strLeft;
|
|
}
|
|
}
|
|
|
|
// save the map, deals with regioning
|
|
void SaveWithRegion(char *name)
|
|
{
|
|
strcpy (name, currentmap);
|
|
if (region_active)
|
|
{
|
|
// temporary cut the region to save regular map
|
|
region_active = false;
|
|
Map_SaveFile (name, false);
|
|
region_active = true;
|
|
StripExtension (name);
|
|
strcat (name, ".reg");
|
|
}
|
|
|
|
Map_SaveFile (name, region_active);
|
|
}
|
|
|
|
void RunBsp (char *command)
|
|
{
|
|
GPtrArray *sys;
|
|
char batpath[BIG_PATH_MAX]; //% PATH_MAX
|
|
char temppath[BIG_PATH_MAX]; //% PATH_MAX
|
|
char name[BIG_PATH_MAX]; //% PATH_MAX
|
|
char cWork[BIG_PATH_MAX]; //% PATH_MAX
|
|
FILE *hFile;
|
|
unsigned int i;
|
|
|
|
SetInspectorMode(W_CONSOLE);
|
|
|
|
strcpy (temppath, g_strTempPath.GetBuffer ());
|
|
|
|
SaveWithRegion(name);
|
|
|
|
const char *rsh = ValueForKey(g_qeglobals.d_project_entity, "rshcmd");
|
|
if (rsh == NULL)
|
|
{
|
|
CString strPath, strFile;
|
|
|
|
ExtractPath_and_Filename(name, strPath, strFile);
|
|
AddSlash(strPath);
|
|
strncpy(cWork, strPath, 1024);
|
|
strcat(cWork, strFile);
|
|
} else
|
|
{
|
|
strcpy(cWork, name);
|
|
}
|
|
|
|
// get the array ready
|
|
//++timo TODO: free the array, free the strings ourselves with delete[]
|
|
sys = g_ptr_array_new();
|
|
|
|
QE_ExpandBspString (command, sys, cWork);
|
|
|
|
if (g_PrefsDlg.m_bWatchBSP)
|
|
{
|
|
// grab the file name for engine running
|
|
char *bspname = new char[1024];
|
|
ExtractFileName( currentmap, bspname );
|
|
StripExtension( bspname );
|
|
g_pParentWnd->GetWatchBSP()->DoMonitoringLoop( sys, bspname );
|
|
} else
|
|
{
|
|
// write all the steps in a single BAT / .sh file and run it, don't bother monitoring it
|
|
CString strSys;
|
|
for (i=0; i < sys->len; i++ )
|
|
{
|
|
strSys += (char *)g_ptr_array_index( sys, i);
|
|
#ifdef _WIN32 // write temp\junk.txt in win32... NOTE: stops output to shell prompt window
|
|
if (i==0)
|
|
strSys += " >";
|
|
else
|
|
strSys += " >>";
|
|
strSys += "\"";
|
|
strSys += temppath;
|
|
strSys += "junk.txt\"";
|
|
#endif
|
|
strSys += "\n";
|
|
};
|
|
|
|
#if defined (__linux__) || defined (__APPLE__)
|
|
|
|
// write qe3bsp.sh
|
|
sprintf (batpath, "%sqe3bsp.sh", temppath);
|
|
Sys_Printf("Writing the compile script to '%s'\n", batpath);
|
|
Sys_Printf("The build output will be saved in '%sjunk.txt'\n", temppath);
|
|
hFile = fopen(batpath, "w");
|
|
if (!hFile)
|
|
Error ("Can't write to %s", batpath);
|
|
fprintf (hFile, "#!/bin/sh \n\n");
|
|
fprintf (hFile, strSys.GetBuffer());
|
|
fclose (hFile);
|
|
chmod (batpath, 0744);
|
|
#endif
|
|
|
|
#ifdef _WIN32
|
|
sprintf (batpath, "%sqe3bsp.bat", temppath);
|
|
Sys_Printf("Writing the compile script to '%s'\n", batpath);
|
|
Sys_Printf("The build output will be saved in '%sjunk.txt'\n", temppath);
|
|
hFile = fopen(batpath, "w");
|
|
if (!hFile)
|
|
Error ("Can't write to %s", batpath);
|
|
fprintf (hFile, strSys.GetBuffer());
|
|
fclose (hFile);
|
|
#endif
|
|
|
|
Pointfile_Delete ();
|
|
|
|
#if defined (__linux__) || defined (__APPLE__)
|
|
|
|
pid_t pid;
|
|
|
|
pid = fork ();
|
|
switch (pid)
|
|
{
|
|
case -1:
|
|
Error ("CreateProcess failed");
|
|
break;
|
|
case 0:
|
|
execlp (batpath, batpath, NULL);
|
|
printf ("execlp error !");
|
|
_exit (0);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
#endif
|
|
|
|
#ifdef _WIN32
|
|
Sys_Printf ("Running bsp command...\n");
|
|
Sys_Printf ("\n%s\n", strSys.GetBuffer());
|
|
|
|
WinExec( batpath, SW_SHOWNORMAL );
|
|
#endif
|
|
}
|
|
#ifdef _DEBUG
|
|
// yeah, do it .. but not now right before 1.1-TA-beta release
|
|
Sys_Printf("TODO: erase GPtrArray\n");
|
|
#endif
|
|
}
|
|
|
|
#if 0
|
|
|
|
#ifdef _WIN32
|
|
|
|
int WINAPI QEW_SetupPixelFormat(HDC hDC, qboolean zbuffer )
|
|
{
|
|
static PIXELFORMATDESCRIPTOR pfd = {
|
|
sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
|
|
1, // version number
|
|
PFD_DRAW_TO_WINDOW | // support window
|
|
PFD_SUPPORT_OPENGL | // support OpenGL
|
|
PFD_DOUBLEBUFFER, // double buffered
|
|
PFD_TYPE_RGBA, // RGBA type
|
|
24, // 24-bit color depth
|
|
0, 0, 0, 0, 0, 0, // color bits ignored
|
|
0, // no alpha buffer
|
|
0, // shift bit ignored
|
|
0, // no accumulation buffer
|
|
0, 0, 0, 0, // accum bits ignored
|
|
32, // depth bits
|
|
0, // no stencil buffer
|
|
0, // no auxiliary buffer
|
|
PFD_MAIN_PLANE, // main layer
|
|
0, // reserved
|
|
0, 0, 0 // layer masks ignored
|
|
}; //
|
|
int pixelformat = 0;
|
|
|
|
zbuffer = true;
|
|
if ( !zbuffer )
|
|
pfd.cDepthBits = 0;
|
|
|
|
if ( (pixelformat = ChoosePixelFormat(hDC, &pfd)) == 0 )
|
|
{
|
|
LPVOID lpMsgBuf;
|
|
FormatMessage(
|
|
FORMAT_MESSAGE_ALLOCATE_BUFFER |
|
|
FORMAT_MESSAGE_FROM_SYSTEM |
|
|
FORMAT_MESSAGE_IGNORE_INSERTS,
|
|
NULL,
|
|
GetLastError(),
|
|
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
|
|
(LPTSTR) &lpMsgBuf,
|
|
0,
|
|
NULL
|
|
);
|
|
Sys_FPrintf (SYS_WRN, "GetLastError: %s", lpMsgBuf);
|
|
Error ("ChoosePixelFormat failed");
|
|
}
|
|
|
|
if (!SetPixelFormat(hDC, pixelformat, &pfd))
|
|
Error ("SetPixelFormat failed");
|
|
|
|
return pixelformat;
|
|
}
|
|
|
|
#endif
|
|
|
|
#endif
|