gtkradiant/contrib/bobtoolz/DTrainDrawer.cpp

359 lines
8.8 KiB
C++

/*
BobToolz plugin for GtkRadiant
Copyright (C) 2001 Gordon Biggans
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "StdAfx.h"
#include "DPoint.h"
#include "DTrainDrawer.h"
#include "DEPair.h"
#include "misc.h"
#include "funchandlers.h"
#include "dialogs/dialogs-gtk.h"
DTrainDrawer::DTrainDrawer() {
refCount = 1;
m_bHooked = FALSE;
m_bDisplay = FALSE;
BuildPaths();
}
DTrainDrawer::~DTrainDrawer( void ) {
if ( m_bHooked ) {
UnRegister();
}
ClearPoints();
ClearSplines();
}
void DTrainDrawer::ClearSplines() {
for ( std::list<splinePoint_t *>::const_iterator deadSpline = m_splineList.begin(); deadSpline != m_splineList.end(); deadSpline++ ) {
( *deadSpline )->m_pointList.clear();
( *deadSpline )->m_vertexList.clear();
delete ( *deadSpline );
}
m_splineList.clear();
}
void DTrainDrawer::ClearPoints() {
for ( std::list<controlPoint_t *>::const_iterator deadPoint = m_pointList.begin(); deadPoint != m_pointList.end(); deadPoint++ ) {
delete *deadPoint;
}
m_pointList.clear();
}
void DTrainDrawer::Register() {
g_QglTable.m_pfnHookGL2DWindow( this );
g_QglTable.m_pfnHookGL3DWindow( this );
m_bHooked = TRUE;
}
void DTrainDrawer::UnRegister() {
g_QglTable.m_pfnUnHookGL2DWindow( this );
g_QglTable.m_pfnUnHookGL3DWindow( this );
m_bHooked = FALSE;
}
void CalculateSpline_r( vec3_t* v, int count, vec3_t out, float tension ) {
vec3_t dist;
if ( count < 2 ) {
return;
}
if ( count == 2 ) {
VectorSubtract( v[1], v[0], dist );
VectorMA( v[0], tension, dist, out );
return;
}
vec3_t* v2 = new vec3_t[count - 1];
for ( int i = 0; i < count - 1; i++ ) {
VectorSubtract( v[i + 1], v[i], dist );
VectorMA( v[i], tension, dist, v2[i] );
}
CalculateSpline_r( v2, count - 1, out, tension );
delete[] v2;
}
void DTrainDrawer::Draw3D() {
if ( !m_bDisplay ) {
return;
}
g_QglTable.m_pfn_qglPushAttrib( GL_ALL_ATTRIB_BITS );
g_QglTable.m_pfn_qglDisable( GL_BLEND );
g_QglTable.m_pfn_qglDisable( GL_LINE_SMOOTH );
g_QglTable.m_pfn_qglPushMatrix();
g_QglTable.m_pfn_qglLineWidth( 2.0f );
g_QglTable.m_pfn_qglColor4f( 1.0f, 1.0f, 1.0f, 1.0f );
g_QglTable.m_pfn_qglEnable( GL_BLEND );
g_QglTable.m_pfn_qglBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
g_QglTable.m_pfn_qglDisable( GL_POLYGON_SMOOTH );
g_QglTable.m_pfn_qglDepthFunc( GL_ALWAYS );
for ( std::list<splinePoint_t* >::const_iterator sp = m_splineList.begin(); sp != m_splineList.end(); sp++ ) {
splinePoint_t* pSP = ( *sp );
g_QglTable.m_pfn_qglBegin( GL_LINE_STRIP );
for ( std::list<DPoint >::const_iterator v = pSP->m_vertexList.begin(); v != pSP->m_vertexList.end(); v++ ) {
g_QglTable.m_pfn_qglVertex3fv( ( *v )._pnt );
}
g_QglTable.m_pfn_qglEnd();
}
g_QglTable.m_pfn_qglPopMatrix();
g_QglTable.m_pfn_qglPopAttrib();
}
void DTrainDrawer::Draw2D( VIEWTYPE vt ) {
if ( !m_bDisplay ) {
return;
}
g_QglTable.m_pfn_qglPushAttrib( GL_ALL_ATTRIB_BITS );
g_QglTable.m_pfn_qglDisable( GL_BLEND );
g_QglTable.m_pfn_qglDisable( GL_LINE_SMOOTH );
g_QglTable.m_pfn_qglPushMatrix();
switch ( vt )
{
case XY:
break;
case XZ:
g_QglTable.m_pfn_qglRotatef( 270.0f, 1.0f, 0.0f, 0.0f );
break;
case YZ:
g_QglTable.m_pfn_qglRotatef( 270.0f, 1.0f, 0.0f, 0.0f );
g_QglTable.m_pfn_qglRotatef( 270.0f, 0.0f, 0.0f, 1.0f );
break;
}
g_QglTable.m_pfn_qglLineWidth( 1.0f );
g_QglTable.m_pfn_qglColor4f( 1.0f, 0.0f, 0.0f, 0.5f );
g_QglTable.m_pfn_qglEnable( GL_BLEND );
g_QglTable.m_pfn_qglBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
g_QglTable.m_pfn_qglDisable( GL_POLYGON_SMOOTH );
g_QglTable.m_pfn_qglDepthFunc( GL_ALWAYS );
g_QglTable.m_pfn_qglColor4f( 1.f, 0.f, 0.f, 1.f );
for ( std::list<splinePoint_t* >::const_iterator sp = m_splineList.begin(); sp != m_splineList.end(); sp++ ) {
splinePoint_t* pSP = ( *sp );
g_QglTable.m_pfn_qglBegin( GL_LINE_STRIP );
for ( std::list<DPoint >::const_iterator v = pSP->m_vertexList.begin(); v != pSP->m_vertexList.end(); v++ ) {
g_QglTable.m_pfn_qglVertex3fv( ( *v )._pnt );
}
g_QglTable.m_pfn_qglEnd();
}
g_QglTable.m_pfn_qglPopMatrix();
g_QglTable.m_pfn_qglPopAttrib();
}
void AddSplineControl( const char* control, splinePoint_t* pSP ) {
controlPoint_t cp;
strncpy( cp.strName, control, 64 );
pSP->m_pointList.push_front( cp );
}
void DTrainDrawer::BuildPaths() {
int count = g_FuncTable.m_pfnGetEntityCount();
DEntity e;
for ( int i = 0; i < count; i++ ) {
entity_s* ent = (entity_s*)g_FuncTable.m_pfnGetEntityHandle( i );
e.ClearEPairs();
e.LoadEPairList( *g_EntityTable.m_pfnGetEntityKeyValList( ent ) );
const char* classname = e.m_Classname.GetBuffer();
const char* target;
const char* control;
const char* targetname;
vec3_t vOrigin;
e.SpawnString( "targetname", NULL, &targetname );
e.SpawnVector( "origin", "0 0 0", vOrigin );
if ( !strcmp( classname, "info_train_spline_main" ) ) {
if ( !targetname ) {
Sys_Printf( "info_train_spline_main with no targetname" );
return;
}
e.SpawnString( "target", NULL, &target );
if ( !target ) {
AddControlPoint( targetname, vOrigin );
}
else {
splinePoint_t* pSP = AddSplinePoint( targetname, target, vOrigin );
e.SpawnString( "control", NULL, &control );
if ( control ) {
AddSplineControl( control, pSP );
for ( int j = 2;; j++ ) {
char buffer[16];
sprintf( buffer, "control%i", j );
e.SpawnString( buffer, NULL, &control );
if ( !control ) {
break;
}
AddSplineControl( control, pSP );
}
}
}
}
else if ( !strcmp( classname, "info_train_spline_control" ) ) {
if ( !targetname ) {
Sys_Printf( "info_train_spline_control with no targetname" );
return;
}
AddControlPoint( targetname, vOrigin );
}
}
std::list<splinePoint_t* >::const_iterator sp;
for ( sp = m_splineList.begin(); sp != m_splineList.end(); sp++ ) {
splinePoint_t* pSP = ( *sp );
controlPoint_t* pTarget = FindControlPoint( pSP->strTarget );
if ( !pTarget ) {
Sys_Printf( "couldn't find target %s", pSP->strTarget );
return;
// continue;
}
pSP->pTarget = pTarget;
for ( std::list<controlPoint_t >::iterator cp = pSP->m_pointList.begin(); cp != pSP->m_pointList.end(); cp++ ) {
controlPoint_t* pControl = FindControlPoint( ( *cp ).strName );
if ( !pControl ) {
Sys_Printf( "couldn't find control %s", ( *cp ).strName );
return;
}
VectorCopy( pControl->vOrigin, ( *cp ).vOrigin );
}
}
m_bDisplay = TRUE;
Register();
for ( sp = m_splineList.begin(); sp != m_splineList.end(); sp++ ) {
splinePoint_t* pSP = ( *sp );
DPoint out;
if ( !pSP->pTarget ) {
continue;
}
int count = pSP->m_pointList.size() + 2;
vec3_t* v = new vec3_t[count];
VectorCopy( pSP->point.vOrigin, v[0] );
int i = 1;
for ( std::list<controlPoint_t>::reverse_iterator cp = pSP->m_pointList.rbegin(); cp != pSP->m_pointList.rend(); cp++ ) {
VectorCopy( ( *cp ).vOrigin, v[i] );
i++;
}
VectorCopy( pSP->pTarget->vOrigin, v[i] );
for ( float tension = 0.0f; tension <= 1.f; tension += 0.01f ) {
CalculateSpline_r( v, count, out._pnt, tension );
pSP->m_vertexList.push_front( out );
}
delete[] v;
VectorCopy( pSP->pTarget->vOrigin, out._pnt );
pSP->m_vertexList.push_front( out );
}
}
void DTrainDrawer::AddControlPoint( const char* name, vec_t* origin ){
controlPoint_t* pCP = new controlPoint_t;
strncpy( pCP->strName, name, 64 );
VectorCopy( origin, pCP->vOrigin );
m_pointList.push_back( pCP );
}
splinePoint_t* DTrainDrawer::AddSplinePoint( const char* name, const char* target, vec_t* origin ){
splinePoint_t* pSP = new splinePoint_t;
strncpy( pSP->point.strName, name, 64 );
strncpy( pSP->strTarget, target, 64 );
VectorCopy( origin, pSP->point.vOrigin );
m_splineList.push_back( pSP );
return pSP;
}
controlPoint_t* DTrainDrawer::FindControlPoint( const char* name ){
for ( std::list<controlPoint_t*>::const_iterator cp = m_pointList.begin(); cp != m_pointList.end(); cp++ ) {
if ( !strcmp( name, ( *cp )->strName ) ) {
return ( *cp );
}
}
for ( std::list<splinePoint_t*>::const_iterator sp = m_splineList.begin(); sp != m_splineList.end(); sp++ ) {
if ( !strcmp( name, ( *sp )->point.strName ) ) {
return &( ( *sp )->point );
}
}
return NULL;
}