gtkradiant/plugins/map/write.cpp
TTimo 33efc90892 more eol-style
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@185 8a3a26a2-13c4-0310-b231-cf6edde360e5
2007-11-04 03:51:54 +00:00

227 lines
5.8 KiB
C++

/*
Copyright (C) 1999-2007 id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
//
// writes quake3 map format from internal objects
//
static int g_count_entities;
static int g_count_brushes;
#include "plugin.h"
extern int g_MapVersion;
void Float_Write(float data, IDataStream *out)
{
if (data == (int)data)
out->printf("%i ", (int)data);
else
out->printf("%f ", data);
}
void Patch_Write(patchMesh_t *pPatch, IDataStream *out)
{
int i, j;
const char *str;
// write shader name and matrix dimensions
str = pPatch->pShader->getName();
if (strchr(str, ' '))
{
Sys_FPrintf(SYS_WRN, "WARNING: Patch_Write: shader names with spaces are not allowed, ignoring '%s'\n", str);
str = SHADER_NOT_FOUND;
}
if(!strncmp(str, "textures/", 9)) str+=9;
out->printf("patchDef2\n{\n%s\n( %i %i 0 0 0 )\n",
str, pPatch->width, pPatch->height);
// write matrix
out->printf("(\n");
for(i=0; i<pPatch->width; i++)
{
out->printf("( ");
for(j=0; j<pPatch->height; j++)
{
out->printf("( ");
Float_Write(pPatch->ctrl[i][j].xyz[0], out);
Float_Write(pPatch->ctrl[i][j].xyz[1], out);
Float_Write(pPatch->ctrl[i][j].xyz[2], out);
Float_Write(pPatch->ctrl[i][j].st[0], out);
Float_Write(pPatch->ctrl[i][j].st[1], out);
out->printf(") ");
}
out->printf(")\n");
}
out->printf(")\n}\n");
}
void Face_Write (face_t *face, IDataStream *out, bool bAlternateTexdef = false)
{
int i, j;
const char *str;
// write planepts
for(i=0; i<3; i++)
{
out->printf("( ");
for(j=0; j<3; j++)
{
Float_Write(face->planepts[i][j], out);
}
out->printf(") ");
}
if(bAlternateTexdef)
{
// write alternate texdef
out->printf("( ( ");
for (i=0;i<3;i++)
Float_Write(face->brushprimit_texdef.coords[0][i], out);
out->printf(") ( ");
for (i=0;i<3;i++)
Float_Write(face->brushprimit_texdef.coords[1][i], out);
out->printf(") ) ");
}
// write shader name
str = face->texdef.GetName();
if (strchr(str, ' '))
{
Sys_FPrintf(SYS_WRN, "WARNING: Face_Write: shader names with spaces are not allowed, ignoring '%s'\n", str);
str = SHADER_NOT_FOUND;
}
if(!strncmp(str, "textures/", 9)) str+=9;
// Strip all remaining paths.
// FIXME: Hydra - this is actually a HalfLife specific bit, not Q2 map format specific.
if (g_MapVersion == MAPVERSION_HL)
{
char *pos;
while ( pos = (char*)strchr( str, '/' ) ) {
str = pos+1; // to speed optimize, change the "while" to an "if"
}
}
out->printf("%s ", str);
if(!bAlternateTexdef)
{
// write texdef
out->printf("%i %i %i %f %f ",
(int)face->texdef.shift[0],
(int)face->texdef.shift[1],
(int)face->texdef.rotate,
face->texdef.scale[0],
face->texdef.scale[1]);
}
if (g_MapVersion == MAPVERSION_Q3)
{
// write surface flags
out->printf("%i %i %i\n",
face->texdef.contents,
face->texdef.flags,
face->texdef.value);
}
if ( (g_MapVersion == MAPVERSION_HL) || (g_MapVersion == MAPVERSION_Q2) )
{
// write surface flags if non-zero values.
if (face->texdef.contents || face->texdef.flags || face->texdef.value)
{
out->printf("%i %i %i\n",
face->texdef.contents,
face->texdef.flags,
face->texdef.value);
}
else
{
out->printf("\n");
}
}
}
void Primitive_Write (brush_t *pBrush, IDataStream *out)
{
if ( (g_MapVersion == MAPVERSION_Q2) && (pBrush->patchBrush) )
{
Sys_FPrintf(SYS_WRN, "WARNING: Primitive_Write: Patches are not supported in Quake2, ignoring Brush %d\n", g_count_brushes++);
}
else
{
out->printf("// brush %i\n", g_count_brushes++);
out->printf("{\n");
if(pBrush->patchBrush)
Patch_Write(pBrush->pPatch, out);
else if(pBrush->bBrushDef)
{
out->printf("brushDef\n{\n");
for(face_t *face = pBrush->brush_faces; face != NULL; face = face->next)
Face_Write (face, out, true);
out->printf("}\n");
}
else
for(face_t *face = pBrush->brush_faces; face != NULL; face = face->next)
Face_Write (face, out);
out->printf("}\n");
}
}
void Entity_Write(entity_t *pEntity, IDataStream *out)
{
epair_t *pEpair;
CPtrArray *brushes = (CPtrArray*)pEntity->pData;
out->printf("// entity %i\n", g_count_entities++);
out->printf("{\n");
for(pEpair = pEntity->epairs; pEpair != NULL; pEpair = pEpair->next)
out->printf("\"%s\" \"%s\"\n", pEpair->key, pEpair->value);
g_count_brushes = 0;
for(int i=0; i<brushes->GetSize(); i++)
Primitive_Write((brush_t*)brushes->GetAt(i), out);
out->printf("}\n");
}
void Map_Write (CPtrArray *map, IDataStream *out)
{
g_count_entities = 0;
for(int i=0; i<map->GetSize(); i++)
Entity_Write((entity_t*)map->GetAt(i), out);
}
void Map_WriteQ3 (CPtrArray *map, IDataStream *out)
{
g_MapVersion = MAPVERSION_Q3;
Map_Write (map,out);
}
void Map_WriteHL (CPtrArray *map, IDataStream *out)
{
g_MapVersion = MAPVERSION_HL;
Map_Write (map,out);
}
void Map_WriteQ2 (CPtrArray *map, IDataStream *out)
{
g_MapVersion = MAPVERSION_Q2;
Map_Write (map,out);
}