gtkradiant/tools/quake3/q3map2/q3map2.vcproj
spog 7a43e1720c updated libxml2 win32 package to 2.6.24
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@88 8a3a26a2-13c4-0310-b231-cf6edde360e5
2006-07-09 14:09:19 +00:00

398 lines
10 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="q3map2"
ProjectGUID="{8ED67991-58A6-44AA-9B3A-3217085EF187}"
RootNamespace="q3map2">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;..\..\..\..\mhash-0.9\lib&quot;;..\..\..\include;..\common;..\..\..\libs;&quot;..\..\..\..\libxml2-2.6\include&quot;;&quot;..\..\..\..\iconv-1.9\include&quot;;&quot;..\..\..\..\libpng-1.2&quot;;&quot;..\..\..\..\zlib1-1.2\include&quot;;&quot;..\..\..\..\gtk2-2.4\include\glib-2.0&quot;;&quot;..\..\..\..\gtk2-2.4\lib\glib-2.0\include&quot;"
PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE"
ExceptionHandling="FALSE"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
BufferSecurityCheck="FALSE"
PrecompiledHeaderFile=".\Debug/q3map2.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
BrowseInformation="0"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="glib-2.0.lib wsock32.lib libxml2.lib libpng13.lib libmhash.lib"
OutputFile=".\Debug/q3map2.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="&quot;..\..\..\..\mhash-0.9\win32\libmhash\Debug&quot;;&quot;..\..\..\..\libxml2-2.6\lib&quot;;&quot;..\..\..\..\zlib1-1.2\lib&quot;;&quot;..\..\..\..\libpng-1.2\lib&quot;;&quot;..\..\..\..\gtk2-2.4\lib&quot;"
IgnoreDefaultLibraryNames="libcd"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Debug/q3map2.pdb"
GenerateMapFile="TRUE"
MapFileName=".\Debug/q3map2.map"
SubSystem="1"
StackReserveSize="4194304"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/q3map2.tlb"/>
<Tool
Name="VCPostBuildEventTool"
Description="Copy to dir..."
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install&quot;"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="3"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
FavorSizeOrSpeed="1"
OptimizeForProcessor="2"
OptimizeForWindowsApplication="TRUE"
AdditionalIncludeDirectories="&quot;..\..\..\..\mhash-0.9\lib&quot;;..\..\..\include;..\common;..\..\..\libs;&quot;..\..\..\..\libxml2-2.6\include&quot;;&quot;..\..\..\..\iconv-1.9\include&quot;;&quot;..\..\..\..\libpng-1.2&quot;;&quot;..\..\..\..\zlib1-1.2\include&quot;;&quot;..\..\..\..\gtk2-2.4\include\glib-2.0&quot;;&quot;..\..\..\..\gtk2-2.4\lib\glib-2.0\include&quot;"
PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE"
StringPooling="TRUE"
ExceptionHandling="FALSE"
BasicRuntimeChecks="0"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
EnableFunctionLevelLinking="TRUE"
PrecompiledHeaderFile=".\Release/q3map2.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
BrowseInformation="0"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="glib-2.0.lib wsock32.lib libxml2.lib libpng13.lib libmhash.lib"
OutputFile=".\Release/q3map2.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories="&quot;..\..\..\..\mhash-0.9\win32\libmhash\Release&quot;;&quot;..\..\..\..\libxml2-2.6\lib&quot;;&quot;..\..\..\..\zlib1-1.2\lib&quot;;&quot;..\..\..\..\libpng-1.2\lib&quot;;&quot;..\..\..\..\gtk2-2.4\lib&quot;"
ProgramDatabaseFile=".\Release/q3map2.pdb"
GenerateMapFile="TRUE"
MapFileName=".\Release/q3map2.map"
SubSystem="1"
StackReserveSize="4194304"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/q3map2.tlb"/>
<Tool
Name="VCPostBuildEventTool"
Description="Copy to dir..."
CommandLine="copy &quot;$(TargetPath)&quot; &quot;$(SolutionDir)install&quot;"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="src"
Filter="c;cpp;cxx;cc;C">
<File
RelativePath=".\bspfile_abstract.c">
</File>
<File
RelativePath=".\bspfile_ibsp.c">
</File>
<File
RelativePath=".\bspfile_rbsp.c">
</File>
<File
RelativePath=".\image.c">
</File>
<File
RelativePath=".\main.c">
</File>
<File
RelativePath=".\mesh.c">
</File>
<File
RelativePath=".\model.c">
</File>
<File
RelativePath=".\path_init.c">
</File>
<File
RelativePath=".\shaders.c">
</File>
<File
RelativePath=".\surface_extra.c">
</File>
<Filter
Name="common"
Filter=".c">
<File
RelativePath="..\common\cmdlib.c">
</File>
<File
RelativePath="..\common\imagelib.c">
</File>
<File
RelativePath="..\common\inout.c">
</File>
<File
RelativePath="..\common\mutex.c">
</File>
<File
RelativePath="..\common\polylib.c">
</File>
<File
RelativePath="..\common\scriplib.c">
</File>
<File
RelativePath="..\common\threads.c">
</File>
<File
RelativePath="..\common\unzip.c">
</File>
<File
RelativePath="..\common\vfs.c">
</File>
</Filter>
<Filter
Name="bsp"
Filter=".c">
<File
RelativePath=".\brush.c">
</File>
<File
RelativePath=".\brush_primit.c">
</File>
<File
RelativePath=".\bsp.c">
</File>
<File
RelativePath=".\decals.c">
</File>
<File
RelativePath=".\facebsp.c">
</File>
<File
RelativePath=".\fog.c">
</File>
<File
RelativePath=".\leakfile.c">
</File>
<File
RelativePath=".\map.c">
</File>
<File
RelativePath=".\patch.c">
</File>
<File
RelativePath=".\portals.c">
</File>
<File
RelativePath=".\prtfile.c">
</File>
<File
RelativePath=".\surface.c">
</File>
<File
RelativePath=".\surface_foliage.c">
</File>
<File
RelativePath=".\surface_fur.c">
</File>
<File
RelativePath=".\surface_meta.c">
</File>
<File
RelativePath=".\tjunction.c">
</File>
<File
RelativePath=".\tree.c">
</File>
<File
RelativePath=".\writebsp.c">
</File>
</Filter>
<Filter
Name="light"
Filter=".c">
<File
RelativePath=".\light.c">
</File>
<File
RelativePath=".\light_bounce.c">
</File>
<File
RelativePath=".\light_trace.c">
</File>
<File
RelativePath=".\light_ydnar.c">
</File>
<File
RelativePath=".\lightmaps_ydnar.c">
</File>
</Filter>
<Filter
Name="vis"
Filter=".c">
<File
RelativePath=".\vis.c">
</File>
<File
RelativePath=".\visflow.c">
</File>
</Filter>
<Filter
Name="convert"
Filter=".c">
<File
RelativePath=".\convert_ase.c">
</File>
<File
RelativePath=".\convert_map.c">
</File>
</Filter>
</Filter>
<Filter
Name="include"
Filter="h">
<File
RelativePath=".\game_ef.h">
</File>
<File
RelativePath=".\game_etut.h">
</File>
<File
RelativePath=".\game_ja.h">
</File>
<File
RelativePath=".\game_jk2.h">
</File>
<File
RelativePath=".\game_quake3.h">
</File>
<File
RelativePath=".\game_sof2.h">
</File>
<File
RelativePath=".\game_tenebrae.h">
</File>
<File
RelativePath=".\game_wolf.h">
</File>
<File
RelativePath=".\game_wolfet.h">
</File>
<File
RelativePath=".\q3map2.h">
</File>
</Filter>
<Filter
Name="doc"
Filter="*.txt">
<File
RelativePath=".\changelog.q3map2.txt">
</File>
</Filter>
<Filter
Name="rc"
Filter=".rc;.ico">
<File
RelativePath=".\q3map2.ico">
</File>
<File
RelativePath=".\q3map2.rc">
</File>
</Filter>
<File
RelativePath="..\..\..\touch.py">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
AdditionalDependencies="&quot;$(SolutionDir)install\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCustomBuildTool"
CommandLine="python &quot;$(SolutionDir)touch.py&quot; &quot;$(TargetPath)&quot;
"
AdditionalDependencies="&quot;$(SolutionDir)install\$(TargetFileName)&quot;"
Outputs="&quot;$(TargetPath)&quot;"/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>