mirror of
https://github.com/TTimo/GtkRadiant.git
synced 2024-11-10 07:11:54 +00:00
324 lines
7.3 KiB
C++
324 lines
7.3 KiB
C++
/*
|
|
Copyright (C) 1999-2007 id Software, Inc. and contributors.
|
|
For a list of contributors, see the accompanying CONTRIBUTORS file.
|
|
|
|
This file is part of GtkRadiant.
|
|
|
|
GtkRadiant is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
GtkRadiant is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with GtkRadiant; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*/
|
|
|
|
#include "cpicomodel.h"
|
|
#include "qertypes.h"
|
|
|
|
#include <map>
|
|
#include <vector>
|
|
|
|
#define RADIANT_ASSERT( condition, message ) if ( !( condition ) ) { Sys_Printf( "ASSERTION FAILURE: " message "\n" ); } else
|
|
|
|
template<class key_type, class value_type>
|
|
class cache_element
|
|
{
|
|
public:
|
|
inline cache_element() : m_count( 0 ), m_value( NULL ) {}
|
|
inline ~cache_element(){
|
|
RADIANT_ASSERT( m_count == 0, "destroyed a reference before it was released\n" );
|
|
if ( m_count > 0 ) {
|
|
destroy();
|
|
}
|
|
}
|
|
inline value_type* capture( const key_type& key ){
|
|
if ( ++m_count == 1 ) {
|
|
construct( key );
|
|
}
|
|
return m_value;
|
|
}
|
|
inline void release(){
|
|
RADIANT_ASSERT( !empty(), "failed to release reference - not found in cache\n" );
|
|
if ( --m_count == 0 ) {
|
|
destroy();
|
|
}
|
|
}
|
|
inline bool empty(){
|
|
return m_count == 0;
|
|
}
|
|
inline void refresh( const key_type& key ){
|
|
m_value->refresh( key );
|
|
}
|
|
private:
|
|
inline void construct( const key_type& key ){
|
|
m_value = new value_type( key );
|
|
}
|
|
inline void destroy(){
|
|
delete m_value;
|
|
}
|
|
|
|
unsigned int m_count;
|
|
value_type* m_value;
|
|
};
|
|
|
|
class ModelCache
|
|
{
|
|
typedef CPicoModel value_type;
|
|
|
|
public:
|
|
typedef PicoModelKey key_type;
|
|
typedef cache_element<key_type, value_type> elem_type;
|
|
typedef map<key_type, elem_type> cache_type;
|
|
|
|
value_type* capture( const key_type& key ){
|
|
return m_cache[key].capture( key );
|
|
}
|
|
void release( const key_type& key ){
|
|
m_cache[key].release();
|
|
}
|
|
|
|
private:
|
|
cache_type m_cache;
|
|
};
|
|
|
|
ModelCache g_model_cache;
|
|
|
|
|
|
|
|
typedef struct remap_s {
|
|
char m_remapbuff[64 + 1024];
|
|
char *original;
|
|
char *remap;
|
|
} remap_t;
|
|
|
|
class RemapWrapper : public IRender, public ISelect
|
|
{
|
|
unsigned int m_refcount;
|
|
public:
|
|
RemapWrapper( entity_interfaces_t* model, const char* name )
|
|
: m_refcount( 1 ){
|
|
parse_namestr( name );
|
|
|
|
m_model = g_model_cache.capture( ModelCache::key_type( m_name.GetBuffer(), m_frame ) );
|
|
|
|
model->pRender = this;
|
|
model->pRender->IncRef();
|
|
model->pEdit = NULL;
|
|
model->pSelect = this;
|
|
model->pSelect->IncRef();
|
|
|
|
construct_shaders();
|
|
}
|
|
virtual ~RemapWrapper(){
|
|
g_model_cache.release( ModelCache::key_type( m_name.GetBuffer(), m_frame ) );
|
|
|
|
for ( shaders_t::iterator i = m_shaders.begin(); i != m_shaders.end(); ++i ) {
|
|
( *i )->DecRef();
|
|
}
|
|
|
|
for ( remaps_t::iterator j = m_remaps.begin(); j != m_remaps.end(); ++j )
|
|
{
|
|
remap_t *pRemap = ( *j );
|
|
delete pRemap;
|
|
}
|
|
m_remaps.clear();
|
|
}
|
|
virtual void IncRef(){
|
|
++m_refcount;
|
|
}
|
|
virtual void DecRef(){
|
|
if ( --m_refcount == 0 ) {
|
|
delete this;
|
|
}
|
|
}
|
|
virtual void Draw( int state, int rflags ) const {
|
|
m_model->Draw( state, m_shaders, rflags );
|
|
}
|
|
virtual const aabb_t *GetAABB() const {
|
|
return m_model->GetAABB();
|
|
}
|
|
virtual bool TestRay( const ray_t *ray, vec_t *dist ) const {
|
|
return m_model->TestRay( ray, dist );
|
|
}
|
|
private:
|
|
void add_remap( const char *remap ){
|
|
const char *ch;
|
|
remap_t *pRemap;
|
|
|
|
ch = remap;
|
|
|
|
while ( *ch && *ch != ';' )
|
|
ch++;
|
|
|
|
if ( *ch == '\0' ) {
|
|
// bad remap
|
|
Sys_FPrintf( SYS_WRN, "WARNING: Shader _remap key found in a model entity without a ; character\n" );
|
|
}
|
|
else {
|
|
pRemap = new remap_t;
|
|
|
|
strncpy( pRemap->m_remapbuff, remap, sizeof( pRemap->m_remapbuff ) );
|
|
|
|
pRemap->m_remapbuff[ch - remap] = '\0';
|
|
|
|
pRemap->original = pRemap->m_remapbuff;
|
|
pRemap->remap = pRemap->m_remapbuff + ( ch - remap ) + 1;
|
|
|
|
m_remaps.push_back( pRemap );
|
|
}
|
|
}
|
|
|
|
void parse_namestr( const char *name ){
|
|
const char *ptr, *s;
|
|
char buf[1024];
|
|
bool hasName, hasFrame;
|
|
|
|
hasName = hasFrame = false;
|
|
|
|
for ( s = ptr = name; *ptr; ptr++ ) {
|
|
if ( !hasName && *ptr == ':' ) {
|
|
// model name
|
|
hasName = true;
|
|
strncpy( buf, s, ptr - s );
|
|
buf[ptr - s] = '\0';
|
|
m_name = buf;
|
|
s = ptr + 1;
|
|
}
|
|
else if ( *ptr == '?' ) {
|
|
// model frame
|
|
hasFrame = true;
|
|
strncpy( buf, s, ptr - s );
|
|
buf[ptr - s] = '\0';
|
|
m_frame = atoi( buf );
|
|
s = ptr + 1;
|
|
}
|
|
else if ( *ptr == '&' ) {
|
|
// a remap
|
|
strncpy( buf, s, ptr - s );
|
|
buf[ptr - s] = '\0';
|
|
add_remap( buf );
|
|
s = ptr + 1;
|
|
}
|
|
}
|
|
|
|
if ( !hasFrame ) {
|
|
// model frame
|
|
strncpy( buf, s, ptr - s );
|
|
buf[ptr - s] = '\0';
|
|
m_frame = atoi( buf );
|
|
}
|
|
else {
|
|
// a remap
|
|
strncpy( buf, s, ptr - s );
|
|
buf[ptr - s] = '\0';
|
|
add_remap( buf );
|
|
}
|
|
}
|
|
|
|
void construct_shaders(){
|
|
IShader* global_shader = shader_for_remap( "*" );
|
|
|
|
unsigned int numSurfaces = m_model->GetNumSurfaces();
|
|
m_shaders.reserve( numSurfaces );
|
|
// now go through our surface and find our shaders, remap if needed
|
|
for ( unsigned int j = 0; j < numSurfaces; j++ )
|
|
{
|
|
const char* surfShaderName = m_model->GetShaderNameForSurface( j );
|
|
IShader* shader = shader_for_remap( surfShaderName );
|
|
// Determine which shader it is going to be
|
|
if ( !shader ) {
|
|
if ( global_shader ) {
|
|
shader = global_shader;
|
|
}
|
|
else {
|
|
shader = QERApp_Shader_ForName( surfShaderName );
|
|
}
|
|
}
|
|
// Add reference
|
|
shader->IncRef();
|
|
// Done, continue
|
|
m_shaders.push_back( shader );
|
|
}
|
|
}
|
|
|
|
inline IShader* shader_for_remap( const char* remap ){
|
|
remap_t *pRemap;
|
|
remaps_t::iterator i;
|
|
for ( i = m_remaps.begin(); i != m_remaps.end(); ++i )
|
|
{
|
|
pRemap = ( *i );
|
|
if ( stricmp( remap, pRemap->original ) == 0 ) {
|
|
break;
|
|
}
|
|
}
|
|
return ( i != m_remaps.end() ) ? QERApp_Shader_ForName( pRemap->remap ) : NULL;
|
|
}
|
|
|
|
Str m_name;
|
|
int m_frame;
|
|
CPicoModel* m_model;
|
|
|
|
typedef vector<remap_t *> remaps_t;
|
|
remaps_t m_remaps;
|
|
typedef vector<IShader*> shaders_t;
|
|
shaders_t m_shaders;
|
|
};
|
|
|
|
class ModelWrapper : public IRender, public ISelect
|
|
{
|
|
unsigned int m_refcount;
|
|
public:
|
|
ModelWrapper( entity_interfaces_t* model, const char* name )
|
|
: m_refcount( 1 ), m_name( name ){
|
|
m_model = g_model_cache.capture( ModelCache::key_type( m_name.GetBuffer(), 0 ) );
|
|
|
|
model->pRender = this;
|
|
model->pRender->IncRef();
|
|
model->pEdit = NULL;
|
|
model->pSelect = this;
|
|
model->pSelect->IncRef();
|
|
}
|
|
virtual ~ModelWrapper(){
|
|
g_model_cache.release( ModelCache::key_type( m_name.GetBuffer(), 0 ) );
|
|
}
|
|
|
|
virtual void IncRef(){
|
|
++m_refcount;
|
|
}
|
|
virtual void DecRef(){
|
|
if ( --m_refcount == 0 ) {
|
|
delete this;
|
|
}
|
|
}
|
|
virtual void Draw( int state, int rflags ) const {
|
|
m_model->Draw( state, rflags );
|
|
}
|
|
virtual const aabb_t *GetAABB() const {
|
|
return m_model->GetAABB();
|
|
}
|
|
virtual bool TestRay( const ray_t *ray, vec_t *dist ) const {
|
|
return m_model->TestRay( ray, dist );
|
|
}
|
|
|
|
Str m_name;
|
|
CPicoModel* m_model;
|
|
};
|
|
|
|
void LoadModel( entity_interfaces_t* model, const char* name ){
|
|
if ( strchr( name, ':' ) != NULL || strchr( name, '?' ) != NULL || strchr( name, '&' ) != NULL ) {
|
|
RemapWrapper* wrapper = new RemapWrapper( model, name );
|
|
wrapper->DecRef();
|
|
}
|
|
else
|
|
{
|
|
ModelWrapper* wrapper = new ModelWrapper( model, name );
|
|
wrapper->DecRef();
|
|
}
|
|
}
|