The open source, cross platform level editor for idtech games
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Pan7 5e4b1607f7 Allow 6 default texture scale digits 2017-08-13 14:04:57 +02:00
apple Fix Mac build's resolution of the gamepacks. 2016-08-13 09:56:43 -04:00
contrib Fix missing sentinel warning 2 2017-07-09 20:55:56 +02:00
docs/manual uncrustify! now the code is only ugly on the *inside* 2012-03-17 15:01:54 -05:00
include Merge branch 'InvalidMiscModelFix' of https://github.com/Mateos81/GtkRadiant into Mateos81-InvalidMiscModelFix 2017-05-07 16:11:11 -05:00
install Make hollow touch icon 2017-05-11 03:46:07 +02:00
libs Fix warning equality comparison with extraneous parentheses 2 2017-07-09 15:29:30 +02:00
plugins Fix Surface Inspector texture name 2017-08-10 21:42:09 +02:00
po Update de.po 2016-05-15 20:14:43 +02:00
radiant Allow 6 default texture scale digits 2017-08-13 14:04:57 +02:00
regression_tests/q3map2 [regression_tests] Convert line endings to Unix style uniformly 2016-08-03 15:47:20 +01:00
tools Fix g_ascii_strdown usage 2017-08-08 01:24:41 +02:00
.cproject Eclipse project file updates. 2015-02-10 10:08:15 -05:00
.gitignore Update gitignore to cleanup some build spam 2017-04-23 00:29:56 -05:00
.gitmodules remove the bspc submodule - it is meant to get pulled by scons target=setup 2017-03-02 21:39:49 -06:00
.project Updates for Quake2World -> Quetoo project renaming. 2015-03-08 09:55:36 -04:00
.pydevproject Updates for Quake2World -> Quetoo project renaming. 2015-03-08 09:55:36 -04:00
BSD * eol-style native 2008-06-25 22:07:02 +00:00
CONTRIBUTING.md Create CONTRIBUTING.md 2016-03-13 17:41:32 -05:00
CONTRIBUTORS trash a bunch of outdated and confusing things 2012-03-17 14:07:19 -05:00
GPL * eol-style native 2008-06-25 22:07:02 +00:00
LGPL * eol-style native 2008-06-25 22:07:02 +00:00
LICENSE * changed eol-style to native 2008-06-25 22:05:08 +00:00
SConscript.lib read source file lists from .vcxproj files for SCons build 2017-01-01 09:07:33 -06:00
SConscript.module read source file lists from .vcxproj files for SCons build 2017-01-01 09:07:33 -06:00
SConscript.q3data read source file lists from .vcxproj files for SCons build 2017-01-01 09:07:33 -06:00
SConscript.q3map2 read source file lists from .vcxproj files for SCons build 2017-01-01 09:07:33 -06:00
SConscript.q3map2.urt read source file lists from .vcxproj files for SCons build 2017-01-01 09:07:33 -06:00
SConscript.radiant read source file lists from .vcxproj files for SCons build 2017-01-01 09:07:33 -06:00
SConstruct misc 2012-05-27 19:06:21 -05:00
TRANSLATING * some notes for running the translated version of radiant 2008-06-26 11:01:07 +00:00
config.py copy bobtoolz content during setup 2017-04-22 13:48:20 -05:00
install.py eol 2007-11-04 04:09:22 +00:00
makeversion.py eol 2007-11-04 04:09:22 +00:00
prepare_archive.py switch to xp compatible compiler toolchain, add/fix an archive and upload script for the VM builder 2013-08-24 22:50:12 +00:00
radiant.pot Rename surface_ufoai to surface_idtech2. This plugin should be used for all Quake1 / Quake2 derived games. Updated game packs to be checked in shortly. 2013-07-08 22:20:13 -04:00
radiant.sln Remove stale project references from .sln file. 2013-07-09 00:09:02 -04:00
uncrustify.cfg uncrustify config - not applying until more sync with internal versions are done 2008-03-16 15:51:12 +00:00
utils.py read source file lists from .vcxproj files for SCons build 2017-01-01 09:07:33 -06:00