mirror of
https://github.com/TTimo/GtkRadiant.git
synced 2024-11-10 15:21:59 +00:00
1109 lines
22 KiB
C
1109 lines
22 KiB
C
/*
|
|
Copyright (C) 1999-2007 id Software, Inc. and contributors.
|
|
For a list of contributors, see the accompanying CONTRIBUTORS file.
|
|
|
|
This file is part of GtkRadiant.
|
|
|
|
GtkRadiant is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
GtkRadiant is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with GtkRadiant; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*/
|
|
|
|
#include "qbsp.h"
|
|
|
|
|
|
int c_active_portals;
|
|
int c_peak_portals;
|
|
int c_boundary;
|
|
int c_boundary_sides;
|
|
|
|
/*
|
|
===========
|
|
AllocPortal
|
|
===========
|
|
*/
|
|
portal_t *AllocPortal( void ){
|
|
portal_t *p;
|
|
|
|
if ( numthreads == 1 ) {
|
|
c_active_portals++;
|
|
}
|
|
if ( c_active_portals > c_peak_portals ) {
|
|
c_peak_portals = c_active_portals;
|
|
}
|
|
|
|
p = malloc( sizeof( portal_t ) );
|
|
memset( p, 0, sizeof( portal_t ) );
|
|
|
|
return p;
|
|
}
|
|
|
|
void FreePortal( portal_t *p ){
|
|
if ( p->winding ) {
|
|
FreeWinding( p->winding );
|
|
}
|
|
if ( numthreads == 1 ) {
|
|
c_active_portals--;
|
|
}
|
|
free( p );
|
|
}
|
|
|
|
//==============================================================
|
|
|
|
/*
|
|
==============
|
|
VisibleContents
|
|
|
|
Returns the single content bit of the
|
|
strongest visible content present
|
|
==============
|
|
*/
|
|
int VisibleContents( int contents ){
|
|
int i;
|
|
|
|
for ( i = 1 ; i <= LAST_VISIBLE_CONTENTS ; i <<= 1 )
|
|
if ( contents & i ) {
|
|
return i;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
ClusterContents
|
|
===============
|
|
*/
|
|
int ClusterContents( node_t *node ){
|
|
int c1, c2, c;
|
|
|
|
if ( node->planenum == PLANENUM_LEAF ) {
|
|
return node->contents;
|
|
}
|
|
|
|
c1 = ClusterContents( node->children[0] );
|
|
c2 = ClusterContents( node->children[1] );
|
|
c = c1 | c2;
|
|
|
|
// a cluster may include some solid detail areas, but
|
|
// still be seen into
|
|
if ( !( c1 & CONTENTS_SOLID ) || !( c2 & CONTENTS_SOLID ) ) {
|
|
c &= ~CONTENTS_SOLID;
|
|
}
|
|
return c;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
Portal_VisFlood
|
|
|
|
Returns true if the portal is empty or translucent, allowing
|
|
the PVS calculation to see through it.
|
|
The nodes on either side of the portal may actually be clusters,
|
|
not leafs, so all contents should be ored together
|
|
=============
|
|
*/
|
|
qboolean Portal_VisFlood( portal_t *p ){
|
|
int c1, c2;
|
|
|
|
if ( !p->onnode ) {
|
|
return false; // to global outsideleaf
|
|
|
|
}
|
|
c1 = ClusterContents( p->nodes[0] );
|
|
c2 = ClusterContents( p->nodes[1] );
|
|
|
|
if ( !VisibleContents( c1 ^ c2 ) ) {
|
|
return true;
|
|
}
|
|
|
|
if ( c1 & ( CONTENTS_TRANSLUCENT | CONTENTS_DETAIL ) ) {
|
|
c1 = 0;
|
|
}
|
|
if ( c2 & ( CONTENTS_TRANSLUCENT | CONTENTS_DETAIL ) ) {
|
|
c2 = 0;
|
|
}
|
|
|
|
if ( ( c1 | c2 ) & CONTENTS_SOLID ) {
|
|
return false; // can't see through solid
|
|
|
|
}
|
|
if ( !( c1 ^ c2 ) ) {
|
|
return true; // identical on both sides
|
|
|
|
}
|
|
if ( !VisibleContents( c1 ^ c2 ) ) {
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
Portal_EntityFlood
|
|
|
|
The entity flood determines which areas are
|
|
"outside" on the map, which are then filled in.
|
|
Flowing from side s to side !s
|
|
===============
|
|
*/
|
|
qboolean Portal_EntityFlood( portal_t *p, int s ){
|
|
if ( p->nodes[0]->planenum != PLANENUM_LEAF
|
|
|| p->nodes[1]->planenum != PLANENUM_LEAF ) {
|
|
Error( "Portal_EntityFlood: not a leaf" );
|
|
}
|
|
|
|
// can never cross to a solid
|
|
if ( ( p->nodes[0]->contents & CONTENTS_SOLID )
|
|
|| ( p->nodes[1]->contents & CONTENTS_SOLID ) ) {
|
|
return false;
|
|
}
|
|
|
|
// can flood through everything else
|
|
return true;
|
|
}
|
|
|
|
|
|
//=============================================================================
|
|
|
|
int c_tinyportals;
|
|
|
|
/*
|
|
=============
|
|
AddPortalToNodes
|
|
=============
|
|
*/
|
|
void AddPortalToNodes( portal_t *p, node_t *front, node_t *back ){
|
|
if ( p->nodes[0] || p->nodes[1] ) {
|
|
Error( "AddPortalToNode: allready included" );
|
|
}
|
|
|
|
p->nodes[0] = front;
|
|
p->next[0] = front->portals;
|
|
front->portals = p;
|
|
|
|
p->nodes[1] = back;
|
|
p->next[1] = back->portals;
|
|
back->portals = p;
|
|
}
|
|
|
|
|
|
/*
|
|
=============
|
|
RemovePortalFromNode
|
|
=============
|
|
*/
|
|
void RemovePortalFromNode( portal_t *portal, node_t *l ){
|
|
portal_t **pp, *t;
|
|
|
|
// remove reference to the current portal
|
|
pp = &l->portals;
|
|
while ( 1 )
|
|
{
|
|
t = *pp;
|
|
if ( !t ) {
|
|
Error( "RemovePortalFromNode: portal not in leaf" );
|
|
}
|
|
|
|
if ( t == portal ) {
|
|
break;
|
|
}
|
|
|
|
if ( t->nodes[0] == l ) {
|
|
pp = &t->next[0];
|
|
}
|
|
else if ( t->nodes[1] == l ) {
|
|
pp = &t->next[1];
|
|
}
|
|
else{
|
|
Error( "RemovePortalFromNode: portal not bounding leaf" );
|
|
}
|
|
}
|
|
|
|
if ( portal->nodes[0] == l ) {
|
|
*pp = portal->next[0];
|
|
portal->nodes[0] = NULL;
|
|
}
|
|
else if ( portal->nodes[1] == l ) {
|
|
*pp = portal->next[1];
|
|
portal->nodes[1] = NULL;
|
|
}
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
void PrintPortal( portal_t *p ){
|
|
int i;
|
|
winding_t *w;
|
|
|
|
w = p->winding;
|
|
for ( i = 0 ; i < w->numpoints ; i++ )
|
|
Sys_Printf( "(%5.0f,%5.0f,%5.0f)\n",w->p[i][0]
|
|
, w->p[i][1], w->p[i][2] );
|
|
}
|
|
|
|
/*
|
|
================
|
|
MakeHeadnodePortals
|
|
|
|
The created portals will face the global outside_node
|
|
================
|
|
*/
|
|
#define SIDESPACE 8
|
|
void MakeHeadnodePortals( tree_t *tree ){
|
|
vec3_t bounds[2];
|
|
int i, j, n;
|
|
portal_t *p, *portals[6];
|
|
plane_t bplanes[6], *pl;
|
|
node_t *node;
|
|
|
|
node = tree->headnode;
|
|
|
|
// pad with some space so there will never be null volume leafs
|
|
for ( i = 0 ; i < 3 ; i++ )
|
|
{
|
|
bounds[0][i] = tree->mins[i] - SIDESPACE;
|
|
bounds[1][i] = tree->maxs[i] + SIDESPACE;
|
|
}
|
|
|
|
tree->outside_node.planenum = PLANENUM_LEAF;
|
|
tree->outside_node.brushlist = NULL;
|
|
tree->outside_node.portals = NULL;
|
|
tree->outside_node.contents = 0;
|
|
|
|
for ( i = 0 ; i < 3 ; i++ )
|
|
for ( j = 0 ; j < 2 ; j++ )
|
|
{
|
|
n = j * 3 + i;
|
|
|
|
p = AllocPortal();
|
|
portals[n] = p;
|
|
|
|
pl = &bplanes[n];
|
|
memset( pl, 0, sizeof( *pl ) );
|
|
if ( j ) {
|
|
pl->normal[i] = -1;
|
|
pl->dist = -bounds[j][i];
|
|
}
|
|
else
|
|
{
|
|
pl->normal[i] = 1;
|
|
pl->dist = bounds[j][i];
|
|
}
|
|
p->plane = *pl;
|
|
p->winding = BaseWindingForPlane( pl->normal, pl->dist );
|
|
AddPortalToNodes( p, node, &tree->outside_node );
|
|
}
|
|
|
|
// clip the basewindings by all the other planes
|
|
for ( i = 0 ; i < 6 ; i++ )
|
|
{
|
|
for ( j = 0 ; j < 6 ; j++ )
|
|
{
|
|
if ( j == i ) {
|
|
continue;
|
|
}
|
|
ChopWindingInPlace( &portals[i]->winding, bplanes[j].normal, bplanes[j].dist, ON_EPSILON );
|
|
}
|
|
}
|
|
}
|
|
|
|
//===================================================
|
|
|
|
|
|
/*
|
|
================
|
|
BaseWindingForNode
|
|
================
|
|
*/
|
|
#define BASE_WINDING_EPSILON 0.001
|
|
#define SPLIT_WINDING_EPSILON 0.001
|
|
|
|
winding_t *BaseWindingForNode( node_t *node ){
|
|
winding_t *w;
|
|
node_t *n;
|
|
plane_t *plane;
|
|
vec3_t normal;
|
|
vec_t dist;
|
|
|
|
w = BaseWindingForPlane( mapplanes[node->planenum].normal
|
|
, mapplanes[node->planenum].dist );
|
|
|
|
// clip by all the parents
|
|
for ( n = node->parent ; n && w ; )
|
|
{
|
|
plane = &mapplanes[n->planenum];
|
|
|
|
if ( n->children[0] == node ) { // take front
|
|
ChopWindingInPlace( &w, plane->normal, plane->dist, BASE_WINDING_EPSILON );
|
|
}
|
|
else
|
|
{ // take back
|
|
VectorSubtract( vec3_origin, plane->normal, normal );
|
|
dist = -plane->dist;
|
|
ChopWindingInPlace( &w, normal, dist, BASE_WINDING_EPSILON );
|
|
}
|
|
node = n;
|
|
n = n->parent;
|
|
}
|
|
|
|
return w;
|
|
}
|
|
|
|
//============================================================
|
|
|
|
qboolean WindingIsTiny( winding_t *w );
|
|
|
|
/*
|
|
==================
|
|
MakeNodePortal
|
|
|
|
create the new portal by taking the full plane winding for the cutting plane
|
|
and clipping it by all of parents of this node
|
|
==================
|
|
*/
|
|
void MakeNodePortal( node_t *node ){
|
|
portal_t *new_portal, *p;
|
|
winding_t *w;
|
|
vec3_t normal;
|
|
float dist;
|
|
int side;
|
|
|
|
w = BaseWindingForNode( node );
|
|
|
|
// clip the portal by all the other portals in the node
|
|
for ( p = node->portals ; p && w; p = p->next[side] )
|
|
{
|
|
if ( p->nodes[0] == node ) {
|
|
side = 0;
|
|
VectorCopy( p->plane.normal, normal );
|
|
dist = p->plane.dist;
|
|
}
|
|
else if ( p->nodes[1] == node ) {
|
|
side = 1;
|
|
VectorSubtract( vec3_origin, p->plane.normal, normal );
|
|
dist = -p->plane.dist;
|
|
}
|
|
else{
|
|
Error( "CutNodePortals_r: mislinked portal" );
|
|
}
|
|
|
|
ChopWindingInPlace( &w, normal, dist, 0.1 );
|
|
}
|
|
|
|
if ( !w ) {
|
|
return;
|
|
}
|
|
|
|
if ( WindingIsTiny( w ) ) {
|
|
c_tinyportals++;
|
|
FreeWinding( w );
|
|
return;
|
|
}
|
|
|
|
|
|
new_portal = AllocPortal();
|
|
new_portal->plane = mapplanes[node->planenum];
|
|
new_portal->onnode = node;
|
|
new_portal->winding = w;
|
|
AddPortalToNodes( new_portal, node->children[0], node->children[1] );
|
|
}
|
|
|
|
|
|
/*
|
|
==============
|
|
SplitNodePortals
|
|
|
|
Move or split the portals that bound node so that the node's
|
|
children have portals instead of node.
|
|
==============
|
|
*/
|
|
void SplitNodePortals( node_t *node ){
|
|
portal_t *p, *next_portal, *new_portal;
|
|
node_t *f, *b, *other_node;
|
|
int side;
|
|
plane_t *plane;
|
|
winding_t *frontwinding, *backwinding;
|
|
|
|
plane = &mapplanes[node->planenum];
|
|
f = node->children[0];
|
|
b = node->children[1];
|
|
|
|
for ( p = node->portals ; p ; p = next_portal )
|
|
{
|
|
if ( p->nodes[0] == node ) {
|
|
side = 0;
|
|
}
|
|
else if ( p->nodes[1] == node ) {
|
|
side = 1;
|
|
}
|
|
else{
|
|
Error( "CutNodePortals_r: mislinked portal" );
|
|
}
|
|
next_portal = p->next[side];
|
|
|
|
other_node = p->nodes[!side];
|
|
RemovePortalFromNode( p, p->nodes[0] );
|
|
RemovePortalFromNode( p, p->nodes[1] );
|
|
|
|
//
|
|
// cut the portal into two portals, one on each side of the cut plane
|
|
//
|
|
ClipWindingEpsilon( p->winding, plane->normal, plane->dist,
|
|
SPLIT_WINDING_EPSILON, &frontwinding, &backwinding );
|
|
|
|
if ( frontwinding && WindingIsTiny( frontwinding ) ) {
|
|
FreeWinding( frontwinding );
|
|
frontwinding = NULL;
|
|
c_tinyportals++;
|
|
}
|
|
|
|
if ( backwinding && WindingIsTiny( backwinding ) ) {
|
|
FreeWinding( backwinding );
|
|
backwinding = NULL;
|
|
c_tinyportals++;
|
|
}
|
|
|
|
if ( !frontwinding && !backwinding ) { // tiny windings on both sides
|
|
continue;
|
|
}
|
|
|
|
if ( !frontwinding ) {
|
|
FreeWinding( backwinding );
|
|
if ( side == 0 ) {
|
|
AddPortalToNodes( p, b, other_node );
|
|
}
|
|
else{
|
|
AddPortalToNodes( p, other_node, b );
|
|
}
|
|
continue;
|
|
}
|
|
if ( !backwinding ) {
|
|
FreeWinding( frontwinding );
|
|
if ( side == 0 ) {
|
|
AddPortalToNodes( p, f, other_node );
|
|
}
|
|
else{
|
|
AddPortalToNodes( p, other_node, f );
|
|
}
|
|
continue;
|
|
}
|
|
|
|
// the winding is split
|
|
new_portal = AllocPortal();
|
|
*new_portal = *p;
|
|
new_portal->winding = backwinding;
|
|
FreeWinding( p->winding );
|
|
p->winding = frontwinding;
|
|
|
|
if ( side == 0 ) {
|
|
AddPortalToNodes( p, f, other_node );
|
|
AddPortalToNodes( new_portal, b, other_node );
|
|
}
|
|
else
|
|
{
|
|
AddPortalToNodes( p, other_node, f );
|
|
AddPortalToNodes( new_portal, other_node, b );
|
|
}
|
|
}
|
|
|
|
node->portals = NULL;
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
CalcNodeBounds
|
|
================
|
|
*/
|
|
void CalcNodeBounds( node_t *node ){
|
|
portal_t *p;
|
|
int s;
|
|
int i;
|
|
|
|
// calc mins/maxs for both leafs and nodes
|
|
ClearBounds( node->mins, node->maxs );
|
|
for ( p = node->portals ; p ; p = p->next[s] )
|
|
{
|
|
s = ( p->nodes[1] == node );
|
|
for ( i = 0 ; i < p->winding->numpoints ; i++ )
|
|
AddPointToBounds( p->winding->p[i], node->mins, node->maxs );
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
MakeTreePortals_r
|
|
==================
|
|
*/
|
|
void MakeTreePortals_r( node_t *node ){
|
|
int i;
|
|
|
|
CalcNodeBounds( node );
|
|
if ( node->mins[0] >= node->maxs[0] ) {
|
|
Sys_Printf( "WARNING: node without a volume\n" );
|
|
}
|
|
|
|
for ( i = 0 ; i < 3 ; i++ )
|
|
{
|
|
if ( node->mins[i] < -8000 || node->maxs[i] > 8000 ) {
|
|
Sys_Printf( "WARNING: node with unbounded volume\n" );
|
|
break;
|
|
}
|
|
}
|
|
if ( node->planenum == PLANENUM_LEAF ) {
|
|
return;
|
|
}
|
|
|
|
MakeNodePortal( node );
|
|
SplitNodePortals( node );
|
|
|
|
MakeTreePortals_r( node->children[0] );
|
|
MakeTreePortals_r( node->children[1] );
|
|
}
|
|
|
|
/*
|
|
==================
|
|
MakeTreePortals
|
|
==================
|
|
*/
|
|
void MakeTreePortals( tree_t *tree ){
|
|
MakeHeadnodePortals( tree );
|
|
MakeTreePortals_r( tree->headnode );
|
|
}
|
|
|
|
/*
|
|
=========================================================
|
|
|
|
FLOOD ENTITIES
|
|
|
|
=========================================================
|
|
*/
|
|
|
|
/*
|
|
=============
|
|
FloodPortals_r
|
|
=============
|
|
*/
|
|
void FloodPortals_r( node_t *node, int dist ){
|
|
portal_t *p;
|
|
int s;
|
|
|
|
node->occupied = dist;
|
|
|
|
for ( p = node->portals ; p ; p = p->next[s] )
|
|
{
|
|
s = ( p->nodes[1] == node );
|
|
|
|
if ( p->nodes[!s]->occupied ) {
|
|
continue;
|
|
}
|
|
|
|
if ( !Portal_EntityFlood( p, s ) ) {
|
|
continue;
|
|
}
|
|
|
|
FloodPortals_r( p->nodes[!s], dist + 1 );
|
|
}
|
|
}
|
|
|
|
/*
|
|
=============
|
|
PlaceOccupant
|
|
=============
|
|
*/
|
|
qboolean PlaceOccupant( node_t *headnode, vec3_t origin, entity_t *occupant ){
|
|
node_t *node;
|
|
vec_t d;
|
|
plane_t *plane;
|
|
|
|
// find the leaf to start in
|
|
node = headnode;
|
|
while ( node->planenum != PLANENUM_LEAF )
|
|
{
|
|
plane = &mapplanes[node->planenum];
|
|
d = DotProduct( origin, plane->normal ) - plane->dist;
|
|
if ( d >= 0 ) {
|
|
node = node->children[0];
|
|
}
|
|
else{
|
|
node = node->children[1];
|
|
}
|
|
}
|
|
|
|
if ( node->contents == CONTENTS_SOLID ) {
|
|
return false;
|
|
}
|
|
node->occupant = occupant;
|
|
|
|
FloodPortals_r( node, 1 );
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
FloodEntities
|
|
|
|
Marks all nodes that can be reached by entites
|
|
=============
|
|
*/
|
|
qboolean FloodEntities( tree_t *tree ){
|
|
int i;
|
|
vec3_t origin;
|
|
char *cl;
|
|
qboolean inside;
|
|
node_t *headnode;
|
|
|
|
headnode = tree->headnode;
|
|
Sys_FPrintf( SYS_VRB, "--- FloodEntities ---\n" );
|
|
inside = false;
|
|
tree->outside_node.occupied = 0;
|
|
|
|
for ( i = 1 ; i < num_entities ; i++ )
|
|
{
|
|
GetVectorForKey( &entities[i], "origin", origin );
|
|
if ( VectorCompare( origin, vec3_origin ) ) {
|
|
continue;
|
|
}
|
|
|
|
cl = ValueForKey( &entities[i], "classname" );
|
|
origin[2] += 1; // so objects on floor are ok
|
|
|
|
// nudge playerstart around if needed so clipping hulls allways
|
|
// have a vlaid point
|
|
if ( !strcmp( cl, "info_player_start" ) ) {
|
|
int x, y;
|
|
|
|
for ( x = -16 ; x <= 16 ; x += 16 )
|
|
{
|
|
for ( y = -16 ; y <= 16 ; y += 16 )
|
|
{
|
|
origin[0] += x;
|
|
origin[1] += y;
|
|
if ( PlaceOccupant( headnode, origin, &entities[i] ) ) {
|
|
inside = true;
|
|
goto gotit;
|
|
}
|
|
origin[0] -= x;
|
|
origin[1] -= y;
|
|
}
|
|
}
|
|
gotit: ;
|
|
}
|
|
else
|
|
{
|
|
if ( PlaceOccupant( headnode, origin, &entities[i] ) ) {
|
|
inside = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if ( !inside ) {
|
|
Sys_FPrintf( SYS_VRB, "no entities in open -- no filling\n" );
|
|
}
|
|
else if ( tree->outside_node.occupied ) {
|
|
Sys_FPrintf( SYS_VRB, "entity reached from outside -- no filling\n" );
|
|
}
|
|
|
|
return (qboolean)( inside && !tree->outside_node.occupied );
|
|
}
|
|
|
|
/*
|
|
=========================================================
|
|
|
|
FLOOD AREAS
|
|
|
|
=========================================================
|
|
*/
|
|
|
|
int c_areas;
|
|
|
|
/*
|
|
=============
|
|
FloodAreas_r
|
|
=============
|
|
*/
|
|
void FloodAreas_r( node_t *node ){
|
|
portal_t *p;
|
|
int s;
|
|
bspbrush_t *b;
|
|
entity_t *e;
|
|
|
|
if ( node->contents == CONTENTS_AREAPORTAL ) {
|
|
// this node is part of an area portal
|
|
b = node->brushlist;
|
|
e = &entities[b->original->entitynum];
|
|
|
|
// if the current area has allready touched this
|
|
// portal, we are done
|
|
if ( e->portalareas[0] == c_areas || e->portalareas[1] == c_areas ) {
|
|
return;
|
|
}
|
|
|
|
// note the current area as bounding the portal
|
|
if ( e->portalareas[1] ) {
|
|
Sys_Printf( "WARNING: areaportal entity %i touches > 2 areas\n", b->original->entitynum );
|
|
return;
|
|
}
|
|
if ( e->portalareas[0] ) {
|
|
e->portalareas[1] = c_areas;
|
|
}
|
|
else{
|
|
e->portalareas[0] = c_areas;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if ( node->area ) {
|
|
return; // allready got it
|
|
}
|
|
node->area = c_areas;
|
|
|
|
for ( p = node->portals ; p ; p = p->next[s] )
|
|
{
|
|
s = ( p->nodes[1] == node );
|
|
#if 0
|
|
if ( p->nodes[!s]->occupied ) {
|
|
continue;
|
|
}
|
|
#endif
|
|
if ( !Portal_EntityFlood( p, s ) ) {
|
|
continue;
|
|
}
|
|
|
|
FloodAreas_r( p->nodes[!s] );
|
|
}
|
|
}
|
|
|
|
/*
|
|
=============
|
|
FindAreas_r
|
|
|
|
Just decend the tree, and for each node that hasn't had an
|
|
area set, flood fill out from there
|
|
=============
|
|
*/
|
|
void FindAreas_r( node_t *node ){
|
|
if ( node->planenum != PLANENUM_LEAF ) {
|
|
FindAreas_r( node->children[0] );
|
|
FindAreas_r( node->children[1] );
|
|
return;
|
|
}
|
|
|
|
if ( node->area ) {
|
|
return; // allready got it
|
|
|
|
}
|
|
if ( node->contents & CONTENTS_SOLID ) {
|
|
return;
|
|
}
|
|
|
|
if ( !node->occupied ) {
|
|
return; // not reachable by entities
|
|
|
|
}
|
|
// area portals are allways only flooded into, never
|
|
// out of
|
|
if ( node->contents == CONTENTS_AREAPORTAL ) {
|
|
return;
|
|
}
|
|
|
|
c_areas++;
|
|
FloodAreas_r( node );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
SetAreaPortalAreas_r
|
|
|
|
Just decend the tree, and for each node that hasn't had an
|
|
area set, flood fill out from there
|
|
=============
|
|
*/
|
|
void SetAreaPortalAreas_r( node_t *node ){
|
|
bspbrush_t *b;
|
|
entity_t *e;
|
|
|
|
if ( node->planenum != PLANENUM_LEAF ) {
|
|
SetAreaPortalAreas_r( node->children[0] );
|
|
SetAreaPortalAreas_r( node->children[1] );
|
|
return;
|
|
}
|
|
|
|
if ( node->contents == CONTENTS_AREAPORTAL ) {
|
|
if ( node->area ) {
|
|
return; // allready set
|
|
|
|
}
|
|
b = node->brushlist;
|
|
e = &entities[b->original->entitynum];
|
|
node->area = e->portalareas[0];
|
|
if ( !e->portalareas[1] ) {
|
|
Sys_Printf( "WARNING: areaportal entity %i doesn't touch two areas\n", b->original->entitynum );
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
=============
|
|
EmitAreaPortals
|
|
|
|
=============
|
|
*/
|
|
void EmitAreaPortals( node_t *headnode ){
|
|
int i, j;
|
|
entity_t *e;
|
|
dareaportal_t *dp;
|
|
|
|
if ( c_areas > MAX_MAP_AREAS ) {
|
|
Error( "MAX_MAP_AREAS" );
|
|
}
|
|
numareas = c_areas + 1;
|
|
numareaportals = 1; // leave 0 as an error
|
|
|
|
for ( i = 1 ; i <= c_areas ; i++ )
|
|
{
|
|
dareas[i].firstareaportal = numareaportals;
|
|
for ( j = 0 ; j < num_entities ; j++ )
|
|
{
|
|
e = &entities[j];
|
|
if ( !e->areaportalnum ) {
|
|
continue;
|
|
}
|
|
dp = &dareaportals[numareaportals];
|
|
if ( e->portalareas[0] == i ) {
|
|
dp->portalnum = e->areaportalnum;
|
|
dp->otherarea = e->portalareas[1];
|
|
numareaportals++;
|
|
}
|
|
else if ( e->portalareas[1] == i ) {
|
|
dp->portalnum = e->areaportalnum;
|
|
dp->otherarea = e->portalareas[0];
|
|
numareaportals++;
|
|
}
|
|
}
|
|
dareas[i].numareaportals = numareaportals - dareas[i].firstareaportal;
|
|
}
|
|
|
|
Sys_FPrintf( SYS_VRB, "%5i numareas\n", numareas );
|
|
Sys_FPrintf( SYS_VRB, "%5i numareaportals\n", numareaportals );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
FloodAreas
|
|
|
|
Mark each leaf with an area, bounded by CONTENTS_AREAPORTAL
|
|
=============
|
|
*/
|
|
void FloodAreas( tree_t *tree ){
|
|
Sys_FPrintf( SYS_VRB, "--- FloodAreas ---\n" );
|
|
FindAreas_r( tree->headnode );
|
|
SetAreaPortalAreas_r( tree->headnode );
|
|
Sys_FPrintf( SYS_VRB, "%5i areas\n", c_areas );
|
|
}
|
|
|
|
//======================================================
|
|
|
|
int c_outside;
|
|
int c_inside;
|
|
int c_solid;
|
|
|
|
void FillOutside_r( node_t *node ){
|
|
if ( node->planenum != PLANENUM_LEAF ) {
|
|
FillOutside_r( node->children[0] );
|
|
FillOutside_r( node->children[1] );
|
|
return;
|
|
}
|
|
|
|
// anything not reachable by an entity
|
|
// can be filled away
|
|
if ( !node->occupied ) {
|
|
if ( node->contents != CONTENTS_SOLID ) {
|
|
c_outside++;
|
|
node->contents = CONTENTS_SOLID;
|
|
}
|
|
else{
|
|
c_solid++;
|
|
}
|
|
}
|
|
else{
|
|
c_inside++;
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
=============
|
|
FillOutside
|
|
|
|
Fill all nodes that can't be reached by entities
|
|
=============
|
|
*/
|
|
void FillOutside( node_t *headnode ){
|
|
c_outside = 0;
|
|
c_inside = 0;
|
|
c_solid = 0;
|
|
Sys_FPrintf( SYS_VRB, "--- FillOutside ---\n" );
|
|
FillOutside_r( headnode );
|
|
Sys_FPrintf( SYS_VRB, "%5i solid leafs\n", c_solid );
|
|
Sys_FPrintf( SYS_VRB, "%5i leafs filled\n", c_outside );
|
|
Sys_FPrintf( SYS_VRB, "%5i inside leafs\n", c_inside );
|
|
}
|
|
|
|
|
|
//==============================================================
|
|
|
|
/*
|
|
============
|
|
FindPortalSide
|
|
|
|
Finds a brush side to use for texturing the given portal
|
|
============
|
|
*/
|
|
void FindPortalSide( portal_t *p ){
|
|
int viscontents;
|
|
bspbrush_t *bb;
|
|
mapbrush_t *brush;
|
|
node_t *n;
|
|
int i,j;
|
|
int planenum;
|
|
side_t *side, *bestside;
|
|
float dot, bestdot;
|
|
plane_t *p1, *p2;
|
|
|
|
// decide which content change is strongest
|
|
// solid > lava > water, etc
|
|
viscontents = VisibleContents( p->nodes[0]->contents ^ p->nodes[1]->contents );
|
|
if ( !viscontents ) {
|
|
return;
|
|
}
|
|
|
|
planenum = p->onnode->planenum;
|
|
bestside = NULL;
|
|
bestdot = 0;
|
|
|
|
for ( j = 0 ; j < 2 ; j++ )
|
|
{
|
|
n = p->nodes[j];
|
|
p1 = &mapplanes[p->onnode->planenum];
|
|
for ( bb = n->brushlist ; bb ; bb = bb->next )
|
|
{
|
|
brush = bb->original;
|
|
if ( !( brush->contents & viscontents ) ) {
|
|
continue;
|
|
}
|
|
for ( i = 0 ; i < brush->numsides ; i++ )
|
|
{
|
|
side = &brush->original_sides[i];
|
|
if ( side->bevel ) {
|
|
continue;
|
|
}
|
|
if ( side->texinfo == TEXINFO_NODE ) {
|
|
continue; // non-visible
|
|
}
|
|
if ( ( side->planenum & ~1 ) == planenum ) { // exact match
|
|
bestside = &brush->original_sides[i];
|
|
goto gotit;
|
|
}
|
|
// see how close the match is
|
|
p2 = &mapplanes[side->planenum & ~1];
|
|
dot = DotProduct( p1->normal, p2->normal );
|
|
if ( dot > bestdot ) {
|
|
bestdot = dot;
|
|
bestside = side;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
gotit:
|
|
if ( !bestside ) {
|
|
Sys_FPrintf( SYS_VRB, "WARNING: side not found for portal\n" );
|
|
}
|
|
|
|
p->sidefound = true;
|
|
p->side = bestside;
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
MarkVisibleSides_r
|
|
|
|
===============
|
|
*/
|
|
void MarkVisibleSides_r( node_t *node ){
|
|
portal_t *p;
|
|
int s;
|
|
|
|
if ( node->planenum != PLANENUM_LEAF ) {
|
|
MarkVisibleSides_r( node->children[0] );
|
|
MarkVisibleSides_r( node->children[1] );
|
|
return;
|
|
}
|
|
|
|
// empty leafs are never boundary leafs
|
|
if ( !node->contents ) {
|
|
return;
|
|
}
|
|
|
|
// see if there is a visible face
|
|
for ( p = node->portals ; p ; p = p->next[!s] )
|
|
{
|
|
s = ( p->nodes[0] == node );
|
|
if ( !p->onnode ) {
|
|
continue; // edge of world
|
|
}
|
|
if ( !p->sidefound ) {
|
|
FindPortalSide( p );
|
|
}
|
|
if ( p->side ) {
|
|
p->side->visible = true;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
=============
|
|
MarkVisibleSides
|
|
|
|
=============
|
|
*/
|
|
void MarkVisibleSides( tree_t *tree, int startbrush, int endbrush ){
|
|
int i, j;
|
|
mapbrush_t *mb;
|
|
int numsides;
|
|
|
|
Sys_FPrintf( SYS_VRB, "--- MarkVisibleSides ---\n" );
|
|
|
|
// clear all the visible flags
|
|
for ( i = startbrush ; i < endbrush ; i++ )
|
|
{
|
|
mb = &mapbrushes[i];
|
|
|
|
numsides = mb->numsides;
|
|
for ( j = 0 ; j < numsides ; j++ )
|
|
mb->original_sides[j].visible = false;
|
|
}
|
|
|
|
// set visible flags on the sides that are used by portals
|
|
MarkVisibleSides_r( tree->headnode );
|
|
}
|