gtkradiant/config.py
rambetter 1f99ab9e81 Progressing on bringing Radiant 1.6.x to a workable state on Windows.
This commit:
1. Reverts to using GtkR-deps-1.6-3.zip (instead of GtkR-deps-1.6-4.zip).
Some font-related DLLs are therefore no longer used with this patch.
2. Because of the above #1, now using the really old OpenGL font rendering
code on Windows systems.  This is controlled via "#ifdef _WIN32" blocks.
Linux still uses the new and improved OpenGL font rendering.
Note that this old font rendering that Windows now uses (err, has used in the
past too) makes use of gdk_gl_font_use_pango_font(), which is really old
and crufty.

So, with this commit Radiant is fully working (modulo bugs) on Linux and
Windows, and OpenGL fonts work too.

I WOULD NOT SUGGEST MERGING THIS CHANGE INTO TRUNK.  THE CORRECT APPROACH
IS TO INSTEAD FIX THE DLL LIBRARY DEPENDENCIES IN TRUNK.  I AM ONLY COMMITTING
THIS SO THAT I CAN CONTINUE FIXING BUGS IN RADIANT IN THE MEANTIME.

There are still a zillion bugs on Windows.  For example, I can't even save
a .map file at this point.  That is my next task, to fix saving of .map files.


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/Rambetter-temp-fixes@350 8a3a26a2-13c4-0310-b231-cf6edde360e5
2010-12-15 09:52:26 +00:00

445 lines
16 KiB
Python

import sys, traceback, platform, re, commands, platform, subprocess
if __name__ != '__main__':
from SCons.Script import *
import utils
# config = debug release
# aliases are going to be very needed here
# we have dependency situations too
# target =
class Config:
# not used atm, but useful to keep a list in mind
# may use them eventually for the 'all' and other aliases expansions?
target_choices = utils.Enum( 'radiant', 'q3map2', 'setup' )
config_choices = utils.Enum( 'debug', 'release' )
# aliases
# 'all' -> for each choices
# 'gamecode' for the targets, 'game' 'cgame' 'ui'
def __init__( self ):
# initialize defaults
self.target_selected = [ 'radiant', 'q3map2' ]
self.config_selected = [ 'release' ]
# those are global to each config
self.platform = platform.system()
self.cc = 'gcc'
self.cxx = 'g++'
self.install_directory = 'install'
# platforms for which to assemble a setup
self.setup_platforms = [ 'local', 'x86', 'x64', 'win32' ]
# paks to assemble in the setup
self.setup_packs = [ 'Q3Pack', 'UrTPack', 'UFOAIPack', 'Q2WPack', 'JAPack' ]
def __repr__( self ):
return 'config: target=%s config=%s' % ( self.target_selected, self.config_selected )
def _processTarget( self, ops ):
self.target_selected = ops
def _processConfig( self, ops ):
self.config_selected = ops
def _processCC( self, ops ):
self.cc = ops
def _processCXX( self, ops ):
self.cxx = ops
def _processInstallDir( self, ops ):
self.install_directory = os.path.normpath( os.path.expanduser( ops[0] ) )
def _processSetupPlatforms( self, ops ):
self.setup_platforms = ops
def _processSetupPacks( self, ops ):
self.setup_packs = ops
def setupParser( self, operators ):
operators['target'] = self._processTarget
operators['config'] = self._processConfig
operators['cc'] = self._processCC
operators['cxx'] = self._processCXX
operators['install_directory'] = self._processInstallDir
operators['setup_platforms'] = self._processSetupPlatforms
operators['setup_packs'] = self._processSetupPacks
def emit_radiant( self ):
settings = self
for config_name in self.config_selected:
config = {}
config['name'] = config_name
config['shared'] = False
Export( 'utils', 'settings', 'config' )
build_dir = os.path.join( 'build', config_name, 'radiant' )
BuildDir( build_dir, '.', duplicate = 0 )
# left out jpeg6, splines (FIXME: I think jpeg6 is not used at all, can trash?)
lib_objects = []
for project in [ 'libs/synapse/synapse.vcproj', 'libs/cmdlib/cmdlib.vcproj', 'libs/mathlib/mathlib.vcproj', 'libs/l_net/l_net.vcproj', 'libs/ddslib/ddslib.vcproj', 'libs/picomodel/picomodel.vcproj', 'libs/md5lib/md5lib.vcproj' ]:
Export( 'project' )
lib_objects += SConscript( os.path.join( build_dir, 'SConscript.lib' ) )
Export( 'lib_objects' )
radiant = SConscript( os.path.join( build_dir, 'SConscript.radiant' ) )
Default( InstallAs( os.path.join( self.install_directory, 'radiant.bin' ), radiant ) )
# PIC versions of the libs for the modules
shlib_objects_extra = {}
for project in [ 'libs/synapse/synapse.vcproj', 'libs/mathlib/mathlib.vcproj', 'libs/picomodel/picomodel.vcproj', 'libs/cmdlib/cmdlib.vcproj' ]:
( libpath, libname ) = os.path.split( project )
libname = os.path.splitext( libname )[0]
config['shared'] = True
Export( 'project', 'config' )
build_dir = os.path.join( 'build', config_name, 'shobjs' )
BuildDir( build_dir, '.', duplicate = 0 )
shlib_objects_extra[libname] = SConscript( os.path.join( build_dir, 'SConscript.lib' ) )
for project in [ 'plugins/vfspk3/vfspk3.vcproj',
'plugins/vfspak/vfspak.vcproj',
'plugins/vfswad/vfswad.vcproj',
'plugins/eclassfgd/fgd.vcproj',
'plugins/entity/entity.vcproj',
'plugins/image/image.vcproj',
'plugins/model/model.vcproj',
'plugins/imagepng/imagepng.vcproj',
'plugins/imagewal/imagewal.vcproj',
'plugins/imagem8/imagem8.vcproj',
'plugins/spritemodel/spritemodel.vcproj',
'plugins/textool/TexTool.vcproj',
# 'plugins/sample/sample.vcproj',
'plugins/map/map.vcproj',
'plugins/mapxml/mapxml.vcproj',
'plugins/shaders/shaders.vcproj',
'plugins/surface/surface.vcproj',
'plugins/surface_ufoai/surface_ufoai.vcproj',
'plugins/surface_quake2/surface_quake2.vcproj',
'plugins/surface_heretic2/surface_heretic2.vcproj',
# FIXME Needs splines
# 'contrib/camera/camera.vcproj',
# FIXME What is this? Empty dir for me - remove me?
# 'contrib/patches/patches.vcproj',
# 'plugins/archivewad/archivewad.vcproj',
'contrib/prtview/PrtView.vcproj',
'contrib/hydratoolz/hydratoolz.vcproj',
'contrib/bobtoolz/bobToolz_gtk.vcproj',
'contrib/gtkgensurf/gtkgensurf.vcproj',
'contrib/ufoai/ufoai.vcproj',
'contrib/bkgrnd2d/bkgrnd2d.vcproj'
]:
( libpath, libname ) = os.path.split( project )
libname = os.path.splitext( libname )[0]
shlib_objects = shlib_objects_extra['synapse']
if ( libname == 'entity' ):
shlib_objects += shlib_objects_extra['mathlib']
elif ( libname == 'model' ):
shlib_objects += shlib_objects_extra['picomodel']
# elif ( libname == 'spritemodel' ):
# shlib_objects += shlib_objects_extra['mathlib']
# elif ( libname == 'TexTool' ):
# shlib_objects += shlib_objects_extra['mathlib']
elif ( libname == 'map' ):
shlib_objects += shlib_objects_extra['cmdlib']
Export( 'project', 'shlib_objects' )
module = SConscript( os.path.join( build_dir, 'SConscript.module' ) )
Default( InstallAs( os.path.join( self.install_directory, 'modules/%s.so' % libname ), module ) )
def emit_q3map2( self ):
settings = self
for config_name in self.config_selected:
config = {}
config['name'] = config_name
config['shared'] = False
Export( 'utils', 'settings', 'config' )
build_dir = os.path.join( 'build', config_name, 'q3map2' )
BuildDir( build_dir, '.', duplicate = 0 )
lib_objects = []
for project in [ 'libs/cmdlib/cmdlib.vcproj', 'libs/mathlib/mathlib.vcproj', 'libs/l_net/l_net.vcproj', 'libs/ddslib/ddslib.vcproj', 'libs/picomodel/picomodel.vcproj', 'libs/md5lib/md5lib_VC9.vcproj' ]:
Export( 'project' )
lib_objects += SConscript( os.path.join( build_dir, 'SConscript.lib' ) )
Export( 'lib_objects' )
q3map2 = SConscript( os.path.join( build_dir, 'SConscript.q3map2' ) )
Default( InstallAs( os.path.join( self.install_directory, 'q3map2' ), q3map2 ) )
def emit( self ):
try:
self.target_selected.index( 'radiant' )
except:
pass
else:
self.emit_radiant()
try:
self.target_selected.index( 'q3map2' )
except:
pass
else:
self.emit_q3map2()
try:
self.target_selected.index( 'setup' )
except:
pass
else:
self.Setup()
def SetupEnvironment( self, env, config, useGtk = False, useGtkGL = False, useJPEG = False, useZ = False, usePNG = False ):
env['CC'] = self.cc
env['CXX'] = self.cxx
( ret, xml2 ) = commands.getstatusoutput( 'xml2-config --cflags' )
if ( ret != 0 ):
print 'xml2-config failed'
assert( False )
xml2libs = commands.getoutput( 'xml2-config --libs' )
env.Append( LINKFLAGS = xml2libs.split( ' ' ) )
baseflags = [ '-pipe', '-Wall', '-fmessage-length=0', '-fvisibility=hidden', xml2.split( ' ' ) ]
# baseflags += [ '-m32' ]
if ( self.platform == 'Darwin' ):
env.Append( CPPPATH = [ '/Developer/SDKs/MacOSX10.4u.sdk/usr/X11R6/include' ] )
if ( useGtk ):
( ret, gtk2 ) = commands.getstatusoutput( 'pkg-config gtk+-2.0 --cflags' )
if ( ret != 0 ):
print 'pkg-config gtk+-2.0 failed'
assert( False )
baseflags += gtk2.split( ' ' )
gtk2libs = commands.getoutput( 'pkg-config gtk+-2.0 --libs' )
env.Append( LINKFLAGS = gtk2libs.split( ' ' ) )
else:
# always setup at least glib
( ret, glib ) = commands.getstatusoutput( 'pkg-config glib-2.0 --cflags' )
if ( ret != 0 ):
print 'pkg-config glib-2.0 failed'
assert( False )
baseflags += glib.split( ' ' )
gliblibs = commands.getoutput( 'pkg-config glib-2.0 --libs' )
env.Append( LINKFLAGS = gliblibs.split( ' ' ) )
if ( useGtkGL ):
( ret, gtkgl ) = commands.getstatusoutput( 'pkg-config gtkglext-1.0 --cflags' )
if ( ret != 0 ):
print 'pkg-config gtkglext-1.0 failed'
assert( False )
baseflags += gtkgl.split( ' ' )
gtkgllibs = commands.getoutput( 'pkg-config gtkglext-1.0 --libs' )
env.Append( LINKFLAGS = gtkgllibs.split( ' ' ) )
if ( useJPEG ):
env.Append( LIBS = 'jpeg' )
if ( usePNG ):
pnglibs = 'png z'
env.Append( LIBS = pnglibs.split( ' ' ) )
if ( useZ ):
env.Append( LIBS = 'z' )
env.Append( CCFLAGS = baseflags )
env.Append( CXXFLAGS = baseflags + [ '-fpermissive', '-fvisibility-inlines-hidden' ] )
env.Append( CPPPATH = [ 'include', 'libs' ] )
env.Append( CPPDEFINES = [ 'Q_NO_STLPORT' ] )
if ( config == 'debug' ):
env.Append( CFLAGS = [ '-g' ] )
env.Append( CXXFLAGS = [ '-g' ] )
env.Append( CPPDEFINES = [ '_DEBUG' ] )
else:
env.Append( CFLAGS = [ '-O3', '-Winline', '-ffast-math', '-fno-unsafe-math-optimizations', '-fno-strict-aliasing' ] )
env.Append( CXXFLAGS = [ '-O3', '-Winline', '-ffast-math', '-fno-unsafe-math-optimizations','-fno-strict-aliasing' ] )
def CheckoutOrUpdate( self, svnurl, path ):
if ( os.path.exists( path ) ):
cmd = [ 'svn', 'update', path ]
else:
cmd = [ 'svn', 'checkout', svnurl, path ]
print( repr( cmd ) )
subprocess.check_call( cmd )
def FetchGamePaks( self, path ):
for pak in self.setup_packs:
if ( pak == 'Q3Pack' or pak == 'UrTPack' or pak == 'UFOAIPack' or pak == 'Q2WPack' or pak == 'JAPack' ):
svnurl = 'https://zerowing.idsoftware.com/svn/radiant.gamepacks/%s/trunk' % pak
self.CheckoutOrUpdate( svnurl, os.path.join( path, 'installs', pak ) )
def Setup( self ):
try:
self.setup_platforms.index( 'local' )
except:
pass
else:
# special case, fetch external paks under the local install directory
self.FetchGamePaks( self.install_directory )
# NOTE: unrelated to self.setup_platforms - grab support files and binaries and install them
if ( self.platform == 'Windows' ):
depsfile = 'GtkR-deps-1.6-3.zip'
if ( not os.path.exists( depsfile ) ):
cmd = [ 'wget', '-N', 'http://zerowing.idsoftware.com/files/radiant/developer/1.6.1/%s' % depsfile ]
print( repr( cmd ) )
subprocess.check_call( cmd )
# extract one directoy above
f = os.path.abspath( depsfile )
backup_cwd = os.getcwd()
os.chdir( os.path.dirname( backup_cwd ) )
cmd = [ 'unzip', '-o', f ]
print( repr( cmd ) )
subprocess.check_call( cmd )
os.chdir( backup_cwd )
# copy all the dependent runtime data to the install directory
srcdir = os.path.dirname( backup_cwd )
for f in [
'libxml2/bin/libxml2.dll',
'gtk2/bin/libglib-2.0-0.dll',
'gtk2/bin/libgobject-2.0-0.dll',
'gtk2/bin/libgdk-win32-2.0-0.dll',
'gtk2/bin/libgtk-win32-2.0-0.dll',
'gtk2/bin/intl.dll',
'gtk2/bin/libatk-1.0-0.dll',
'gtk2/bin/libcairo-2.dll',
'gtk2/bin/libgdk_pixbuf-2.0-0.dll',
'gtk2/bin/libgmodule-2.0-0.dll',
'gtk2/bin/libpng13.dll',
'gtk2/bin/libpango-1.0-0.dll',
'gtk2/bin/libpangoft2-1.0-0.dll',
'gtk2/bin/libpangocairo-1.0-0.dll',
'gtk2/bin/libpangowin32-1.0-0.dll',
'gtk2/lib/libgtkglext-win32-1.0-0.dll',
'gtk2/lib/libgdkglext-win32-1.0-0.dll',
'gtk2/lib/iconv.dll',
'gtk2/zlib1.dll',
# 'freetype-dev_2.4.2-1_win32/bin/freetype6.dll',
# 'fontconfig-dev_2.8.0-2_win32/bin/libfontconfig-1.dll',
# 'expat_2.0.1-1_win32/bin/libexpat-1.dll',
]:
cmd = [ 'cp', '-v', os.path.join( srcdir, f ), 'install' ]
print( repr( cmd ) )
subprocess.check_call( cmd )
for d in [
'gtk2/etc',
'gtk2/share',
# 'fontconfig-dev_2.8.0-2_win32/etc',
# 'fontconfig-dev_2.8.0-2_win32/share',
# 'freetype-dev_2.4.2-1_win32/share',
]:
cmd = [ 'cp', '-r', '-v', os.path.join( srcdir, d ), 'install' ]
print( repr( cmd ) )
subprocess.check_call( cmd )
# parse the config statement line to produce/update an existing config list
# the configs expose a list of keywords and accepted values, which the engine parses out
class ConfigParser:
def __init__( self ):
self.operators = {}
def _processOp( self, ops ):
assert( len( ops ) == 1 )
op = ops.pop()
if ( op == 'clear' ):
self.configs = []
self.current_config = None
elif ( op == 'pop' ):
self.configs.pop()
self.current_config = None
elif ( op == 'push' ):
self.configs.append( self.current_config )
self.current_config = Config()
self._setupParser( self.current_config )
def _setupParser( self, c ):
self.operators = { 'op' : self._processOp }
c.setupParser( self.operators )
def _parseStatement( self, s ):
statement_re = re.compile( '(.*)=(.*)' )
value_list_re = re.compile( '([^,]*),?' )
if ( not statement_re.match( s ) ):
print 'syntax error (statement match): %s' % repr( s )
return
statement_split = statement_re.split( s )
if ( len( statement_split ) != 4 ):
print 'syntax error (statement split): %s' % repr( s )
return
( foo, name, value, bar ) = statement_split
value_split = value_list_re.split( value )
if ( len( value_split ) < 2 or len( value_split ) % 2 != 1 ):
print 'syntax error (value split): %s' % ( repr( value_split ) )
return
try:
value_array = []
value_split.reverse()
value_split.pop()
while ( len( value_split ) != 0 ):
value_array.append( value_split.pop() )
value_split.pop()
except:
print traceback.print_exception( sys.exc_type, sys.exc_value, sys.exc_traceback )
print 'syntax error (value to array): %s' % ( repr( value_split ) )
return
return ( name, value_array )
def parseStatements( self, _configs, statements ):
self.current_config = None
self.configs = _configs
if ( self.configs is None ):
self.configs = []
for s in statements:
if ( self.current_config is None ):
# use a provided config, or create a default one
if ( len( self.configs ) > 0 ):
self.current_config = self.configs.pop()
else:
self.current_config = Config()
# setup the operator table for this config
# NOTE: have that in self._processOp too
self._setupParser( self.current_config )
ret = self._parseStatement( s )
if ( ret is None ):
print 'stop statement parse at %s' % repr( s )
break
( name, value_array ) = ret
try:
processor = self.operators[name]
except:
print 'unknown operator %s - stop statement parse at %s' % ( repr( name ), repr( s ) )
break
processor( value_array )
if ( not self.current_config is None ):
self.configs.append( self.current_config )
# make sure there is at least one config
if ( len( self.configs ) == 0 ):
print 'pushing a default config'
self.configs.append( Config() )
return self.configs
import unittest
class TestConfigParse( unittest.TestCase ):
def setUp( self ):
self.parser = ConfigParser()
def testBasicParse( self ):
# test basic config parsing
# needs to cleanly stop at the first config statement that is not recognized
configs = self.parser.parseStatements( None, [ 'game=missionpack', 'config=qvm', 'foobar' ] )
print repr( configs )
def testMultiParse( self ):
# multiple configs seperated by commas
configs = self.parser.parseStatements( None, [ 'target=server,game,cgame' ] )
print repr( configs )
def testOp( self ):
# test the operator for multiple configs
configs = self.parser.parseStatements( None, [ 'target=core', 'config=release', 'op=push', 'target=game,cgame,ui', 'config=debug' ] )
print repr( configs )
if __name__ == '__main__':
unittest.main()