gtkradiant/contrib/prtview/portals.cpp
2017-04-27 17:56:57 +02:00

834 lines
21 KiB
C++

/*
PrtView plugin for GtkRadiant
Copyright (C) 2001 Geoffrey Dewan, Loki software and qeradiant.com
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "stdafx.h"
#include <string.h>
#include <stdlib.h>
#ifndef __APPLE__
#include <search.h>
#endif
#include <stdio.h>
#define LINE_BUF 1000
CPortals portals;
CPortalsRender render;
int compare( const void *arg1, const void *arg2 ){
if ( portals.portal[*( (int *)arg1 )].dist > portals.portal[*( (int *)arg2 )].dist ) {
return -1;
}
else if ( portals.portal[*( (int *)arg1 )].dist < portals.portal[*( (int *)arg2 )].dist ) {
return 1;
}
return 0;
}
CBspPortal::CBspPortal(){
memset( this, 0, sizeof( CBspPortal ) );
}
CBspPortal::~CBspPortal(){
delete[] point;
delete[] inner_point;
}
qboolean CBspPortal::Build( char *def ){
char *c = def;
unsigned int n;
int dummy1, dummy2;
int i;
if ( portals.hint_flags ) {
int res_cnt = sscanf( def, "%u %d %d %d", &point_count, &dummy1, &dummy2, (int *)&hint );
if ( res_cnt < 4 ) {
return FALSE;
}
}
else
{
sscanf( def, "%u", &point_count );
hint = FALSE;
}
if ( point_count < 3 ) {
return FALSE;
}
point = new CBspPoint[point_count];
inner_point = new CBspPoint[point_count];
for ( n = 0; n < point_count; n++ )
{
for (; *c != 0 && *c != '('; c++ ) ;
if ( *c == 0 ) {
return FALSE;
}
c++;
sscanf( c, "%f %f %f", point[n].p, point[n].p + 1, point[n].p + 2 );
center.p[0] += point[n].p[0];
center.p[1] += point[n].p[1];
center.p[2] += point[n].p[2];
if ( n == 0 ) {
for ( i = 0; i < 3; i++ )
{
min[i] = point[n].p[i];
max[i] = point[n].p[i];
}
}
else
{
for ( i = 0; i < 3; i++ )
{
if ( min[i] > point[n].p[i] ) {
min[i] = point[n].p[i];
}
if ( max[i] < point[n].p[i] ) {
max[i] = point[n].p[i];
}
}
}
}
center.p[0] /= (float)point_count;
center.p[1] /= (float)point_count;
center.p[2] /= (float)point_count;
for ( n = 0; n < point_count; n++ )
{
inner_point[n].p[0] = ( 0.01f * center.p[0] ) + ( 0.99f * point[n].p[0] );
inner_point[n].p[1] = ( 0.01f * center.p[1] ) + ( 0.99f * point[n].p[1] );
inner_point[n].p[2] = ( 0.01f * center.p[2] ) + ( 0.99f * point[n].p[2] );
}
fp_color_random[0] = (float)( rand() & 0xff ) / 255.0f;
fp_color_random[1] = (float)( rand() & 0xff ) / 255.0f;
fp_color_random[2] = (float)( rand() & 0xff ) / 255.0f;
fp_color_random[3] = 1.0f;
return TRUE;
}
CPortals::CPortals(){
memset( this, 0, sizeof( CPortals ) );
}
CPortals::~CPortals(){
Purge();
}
void CPortals::Purge(){
delete[] portal;
delete[] portal_sort;
portal = NULL;
portal_sort = NULL;
portal_count = 0;
/*
delete[] node;
node = NULL;
node_count = 0;
*/
}
void CPortals::Load(){
char buf[LINE_BUF + 1];
memset( buf, 0, LINE_BUF + 1 );
Purge();
Sys_Printf( MSG_PREFIX "Loading portal file %s.\n", fn );
FILE *in;
in = fopen( fn, "rt" );
if ( in == NULL ) {
Sys_FPrintf( SYS_ERR, "ERROR - could not open file.\n" );
return;
}
if ( !fgets( buf, LINE_BUF, in ) ) {
fclose( in );
Sys_FPrintf( SYS_ERR, "ERROR - File ended prematurely.\n" );
return;
}
if ( strncmp( "PRT1", buf, 4 ) != 0 ) {
fclose( in );
Sys_FPrintf( SYS_ERR, "ERROR - File header indicates wrong file type (should be \"PRT1\").\n" );
return;
}
if ( !fgets( buf, LINE_BUF, in ) ) {
fclose( in );
Sys_FPrintf( SYS_ERR, "ERROR - File ended prematurely.\n" );
return;
}
sscanf( buf, "%u", &node_count );
/*
if(node_count > 0xFFFF)
{
fclose(in);
node_count = 0;
Sys_FPrintf( SYS_ERR, "ERROR - Extreme number of nodes, aborting.\n");
return;
}
*/
if ( !fgets( buf, LINE_BUF, in ) ) {
fclose( in );
node_count = 0;
Sys_FPrintf( SYS_ERR, "ERROR - File ended prematurely.\n" );
return;
}
sscanf( buf, "%u", &portal_count );
if ( portal_count > 0xFFFF ) {
fclose( in );
portal_count = 0;
node_count = 0;
Sys_FPrintf( SYS_ERR, "ERROR - Extreme number of portals, aborting.\n" );
return;
}
if ( portal_count <= 0 ) {
fclose( in );
portal_count = 0;
node_count = 0;
Sys_FPrintf( SYS_ERR, "ERROR - number of portals equals 0, aborting.\n" );
return;
}
// node = new CBspNode[node_count];
portal = new CBspPortal[portal_count];
portal_sort = new int[portal_count];
unsigned int n;
qboolean first = TRUE;
unsigned test_vals_1, test_vals_2;
hint_flags = FALSE;
for ( n = 0; n < portal_count; )
{
if ( !fgets( buf, LINE_BUF, in ) ) {
fclose( in );
Purge();
Sys_FPrintf( SYS_ERR, "ERROR - Could not find information for portal number %d of %d.\n", n + 1, portal_count );
return;
}
if ( !portal[n].Build( buf ) ) {
if ( first && sscanf( buf, "%d %d", &test_vals_1, &test_vals_2 ) == 1 ) { // skip additional counts of later data, not needed
// We can count on hint flags being in the file
hint_flags = TRUE;
continue;
}
first = FALSE;
fclose( in );
Purge();
Sys_FPrintf( SYS_ERR, "ERROR - Information for portal number %d of %d is not formatted correctly.\n", n + 1, portal_count );
return;
}
n++;
}
fclose( in );
Sys_Printf( " %u portals read in.\n", node_count, portal_count );
}
void CPortals::FixColors(){
fp_color_2d[0] = (float)GetRValue( color_2d ) / 255.0f;
fp_color_2d[1] = (float)GetGValue( color_2d ) / 255.0f;
fp_color_2d[2] = (float)GetBValue( color_2d ) / 255.0f;
fp_color_2d[3] = 1.0f;
fp_color_3d[0] = (float)GetRValue( color_3d ) / 255.0f;
fp_color_3d[1] = (float)GetGValue( color_3d ) / 255.0f;
fp_color_3d[2] = (float)GetBValue( color_3d ) / 255.0f;
fp_color_3d[3] = 1.0f;
fp_color_fog[0] = 0.0f; //(float)GetRValue(color_fog) / 255.0f;
fp_color_fog[1] = 0.0f; //(float)GetGValue(color_fog) / 255.0f;
fp_color_fog[2] = 0.0f; //(float)GetBValue(color_fog) / 255.0f;
fp_color_fog[3] = 1.0f;
}
CPortalsRender::CPortalsRender(){
refCount = 1;
}
CPortalsRender::~CPortalsRender(){
}
void CPortalsRender::Register(){
g_QglTable.m_pfnHookGL2DWindow( this );
g_QglTable.m_pfnHookGL3DWindow( this );
}
void CPortalsRender::Draw2D( VIEWTYPE vt ){
if ( !portals.show_2d || portals.portal_count < 1 ) {
return;
}
g_QglTable.m_pfn_qglPushAttrib( GL_ALL_ATTRIB_BITS );
if ( portals.aa_2d ) {
g_QglTable.m_pfn_qglEnable( GL_BLEND );
g_QglTable.m_pfn_qglEnable( GL_LINE_SMOOTH );
}
else
{
g_QglTable.m_pfn_qglDisable( GL_BLEND );
g_QglTable.m_pfn_qglEnable( GL_LINE_SMOOTH );
}
switch ( vt )
{
case XY:
break;
case XZ:
g_QglTable.m_pfn_qglRotatef( 270.0f, 1.0f, 0.0f, 0.0f );
break;
case YZ:
g_QglTable.m_pfn_qglRotatef( 270.0f, 1.0f, 0.0f, 0.0f );
g_QglTable.m_pfn_qglRotatef( 270.0f, 0.0f, 0.0f, 1.0f );
break;
}
g_QglTable.m_pfn_qglLineWidth( portals.width_2d * 0.5f );
g_QglTable.m_pfn_qglColor4fv( portals.fp_color_2d );
unsigned int n, p;
for ( n = 0; n < portals.portal_count; n++ )
{
g_QglTable.m_pfn_qglBegin( GL_LINE_LOOP );
for ( p = 0; p < portals.portal[n].point_count; p++ )
g_QglTable.m_pfn_qglVertex3fv( portals.portal[n].point[p].p );
g_QglTable.m_pfn_qglEnd();
}
g_QglTable.m_pfn_qglPopAttrib();
}
/*
* Transform a point (column vector) by a 4x4 matrix. I.e. out = m * in
* Input: m - the 4x4 matrix
* in - the 4x1 vector
* Output: out - the resulting 4x1 vector.
*/
static void transform_point( GLdouble out[4], const GLdouble m[16],
const GLdouble in[4] ){
#define M( row,col ) m[col * 4 + row]
out[0] = M( 0,0 ) * in[0] + M( 0,1 ) * in[1] + M( 0,2 ) * in[2] + M( 0,3 ) * in[3];
out[1] = M( 1,0 ) * in[0] + M( 1,1 ) * in[1] + M( 1,2 ) * in[2] + M( 1,3 ) * in[3];
out[2] = M( 2,0 ) * in[0] + M( 2,1 ) * in[1] + M( 2,2 ) * in[2] + M( 2,3 ) * in[3];
out[3] = M( 3,0 ) * in[0] + M( 3,1 ) * in[1] + M( 3,2 ) * in[2] + M( 3,3 ) * in[3];
#undef M
}
#include <math.h>
/*
* Perform a 4x4 matrix multiplication (product = a x b).
* Input: a, b - matrices to multiply
* Output: product - product of a and b
*/
static void matmul( GLdouble *product, const GLdouble *a, const GLdouble *b ){
/* This matmul was contributed by Thomas Malik */
GLdouble temp[16];
GLint i;
#define A( row,col ) a[( col << 2 ) + row]
#define B( row,col ) b[( col << 2 ) + row]
#define T( row,col ) temp[( col << 2 ) + row]
/* i-te Zeile */
for ( i = 0; i < 4; i++ )
{
T( i, 0 ) = A( i, 0 ) * B( 0, 0 ) + A( i, 1 ) * B( 1, 0 ) + A( i, 2 ) * B( 2, 0 ) + A( i, 3 ) * B( 3, 0 );
T( i, 1 ) = A( i, 0 ) * B( 0, 1 ) + A( i, 1 ) * B( 1, 1 ) + A( i, 2 ) * B( 2, 1 ) + A( i, 3 ) * B( 3, 1 );
T( i, 2 ) = A( i, 0 ) * B( 0, 2 ) + A( i, 1 ) * B( 1, 2 ) + A( i, 2 ) * B( 2, 2 ) + A( i, 3 ) * B( 3, 2 );
T( i, 3 ) = A( i, 0 ) * B( 0, 3 ) + A( i, 1 ) * B( 1, 3 ) + A( i, 2 ) * B( 2, 3 ) + A( i, 3 ) * B( 3, 3 );
}
#undef A
#undef B
#undef T
memcpy( product, temp, 16 * sizeof( GLdouble ) );
}
/*
* Compute inverse of 4x4 transformation matrix.
* Code contributed by Jacques Leroy jle@star.be
* Return GL_TRUE for success, GL_FALSE for failure (singular matrix)
*/
static GLboolean invert_matrix( const GLdouble *m, GLdouble *out ){
/* NB. OpenGL Matrices are COLUMN major. */
#define SWAP_ROWS( a, b ) { GLdouble *_tmp = a; ( a ) = ( b ); ( b ) = _tmp; }
#define MAT( m,r,c ) ( m )[( c ) * 4 + ( r )]
GLdouble wtmp[4][8];
GLdouble m0, m1, m2, m3, s;
GLdouble *r0, *r1, *r2, *r3;
r0 = wtmp[0], r1 = wtmp[1], r2 = wtmp[2], r3 = wtmp[3];
r0[0] = MAT( m,0,0 ), r0[1] = MAT( m,0,1 ),
r0[2] = MAT( m,0,2 ), r0[3] = MAT( m,0,3 ),
r0[4] = 1.0, r0[5] = r0[6] = r0[7] = 0.0,
r1[0] = MAT( m,1,0 ), r1[1] = MAT( m,1,1 ),
r1[2] = MAT( m,1,2 ), r1[3] = MAT( m,1,3 ),
r1[5] = 1.0, r1[4] = r1[6] = r1[7] = 0.0,
r2[0] = MAT( m,2,0 ), r2[1] = MAT( m,2,1 ),
r2[2] = MAT( m,2,2 ), r2[3] = MAT( m,2,3 ),
r2[6] = 1.0, r2[4] = r2[5] = r2[7] = 0.0,
r3[0] = MAT( m,3,0 ), r3[1] = MAT( m,3,1 ),
r3[2] = MAT( m,3,2 ), r3[3] = MAT( m,3,3 ),
r3[7] = 1.0, r3[4] = r3[5] = r3[6] = 0.0;
/* choose pivot - or die */
if ( fabs( r3[0] ) > fabs( r2[0] ) ) {
SWAP_ROWS( r3, r2 );
}
if ( fabs( r2[0] ) > fabs( r1[0] ) ) {
SWAP_ROWS( r2, r1 );
}
if ( fabs( r1[0] ) > fabs( r0[0] ) ) {
SWAP_ROWS( r1, r0 );
}
if ( 0.0 == r0[0] ) {
return GL_FALSE;
}
/* eliminate first variable */
m1 = r1[0] / r0[0]; m2 = r2[0] / r0[0]; m3 = r3[0] / r0[0];
s = r0[1]; r1[1] -= m1 * s; r2[1] -= m2 * s; r3[1] -= m3 * s;
s = r0[2]; r1[2] -= m1 * s; r2[2] -= m2 * s; r3[2] -= m3 * s;
s = r0[3]; r1[3] -= m1 * s; r2[3] -= m2 * s; r3[3] -= m3 * s;
s = r0[4];
if ( s != 0.0 ) {
r1[4] -= m1 * s; r2[4] -= m2 * s; r3[4] -= m3 * s;
}
s = r0[5];
if ( s != 0.0 ) {
r1[5] -= m1 * s; r2[5] -= m2 * s; r3[5] -= m3 * s;
}
s = r0[6];
if ( s != 0.0 ) {
r1[6] -= m1 * s; r2[6] -= m2 * s; r3[6] -= m3 * s;
}
s = r0[7];
if ( s != 0.0 ) {
r1[7] -= m1 * s; r2[7] -= m2 * s; r3[7] -= m3 * s;
}
/* choose pivot - or die */
if ( fabs( r3[1] ) > fabs( r2[1] ) ) {
SWAP_ROWS( r3, r2 );
}
if ( fabs( r2[1] ) > fabs( r1[1] ) ) {
SWAP_ROWS( r2, r1 );
}
if ( 0.0 == r1[1] ) {
return GL_FALSE;
}
/* eliminate second variable */
m2 = r2[1] / r1[1]; m3 = r3[1] / r1[1];
r2[2] -= m2 * r1[2]; r3[2] -= m3 * r1[2];
r2[3] -= m2 * r1[3]; r3[3] -= m3 * r1[3];
s = r1[4]; if ( 0.0 != s ) {
r2[4] -= m2 * s; r3[4] -= m3 * s;
}
s = r1[5]; if ( 0.0 != s ) {
r2[5] -= m2 * s; r3[5] -= m3 * s;
}
s = r1[6]; if ( 0.0 != s ) {
r2[6] -= m2 * s; r3[6] -= m3 * s;
}
s = r1[7]; if ( 0.0 != s ) {
r2[7] -= m2 * s; r3[7] -= m3 * s;
}
/* choose pivot - or die */
if ( fabs( r3[2] ) > fabs( r2[2] ) ) {
SWAP_ROWS( r3, r2 );
}
if ( 0.0 == r2[2] ) {
return GL_FALSE;
}
/* eliminate third variable */
m3 = r3[2] / r2[2];
r3[3] -= m3 * r2[3], r3[4] -= m3 * r2[4],
r3[5] -= m3 * r2[5], r3[6] -= m3 * r2[6],
r3[7] -= m3 * r2[7];
/* last check */
if ( 0.0 == r3[3] ) {
return GL_FALSE;
}
s = 1.0 / r3[3]; /* now back substitute row 3 */
r3[4] *= s; r3[5] *= s; r3[6] *= s; r3[7] *= s;
m2 = r2[3]; /* now back substitute row 2 */
s = 1.0 / r2[2];
r2[4] = s * ( r2[4] - r3[4] * m2 ), r2[5] = s * ( r2[5] - r3[5] * m2 ),
r2[6] = s * ( r2[6] - r3[6] * m2 ), r2[7] = s * ( r2[7] - r3[7] * m2 );
m1 = r1[3];
r1[4] -= r3[4] * m1, r1[5] -= r3[5] * m1,
r1[6] -= r3[6] * m1, r1[7] -= r3[7] * m1;
m0 = r0[3];
r0[4] -= r3[4] * m0, r0[5] -= r3[5] * m0,
r0[6] -= r3[6] * m0, r0[7] -= r3[7] * m0;
m1 = r1[2]; /* now back substitute row 1 */
s = 1.0 / r1[1];
r1[4] = s * ( r1[4] - r2[4] * m1 ), r1[5] = s * ( r1[5] - r2[5] * m1 ),
r1[6] = s * ( r1[6] - r2[6] * m1 ), r1[7] = s * ( r1[7] - r2[7] * m1 );
m0 = r0[2];
r0[4] -= r2[4] * m0, r0[5] -= r2[5] * m0,
r0[6] -= r2[6] * m0, r0[7] -= r2[7] * m0;
m0 = r0[1]; /* now back substitute row 0 */
s = 1.0 / r0[0];
r0[4] = s * ( r0[4] - r1[4] * m0 ), r0[5] = s * ( r0[5] - r1[5] * m0 ),
r0[6] = s * ( r0[6] - r1[6] * m0 ), r0[7] = s * ( r0[7] - r1[7] * m0 );
MAT( out,0,0 ) = r0[4]; MAT( out,0,1 ) = r0[5],
MAT( out,0,2 ) = r0[6]; MAT( out,0,3 ) = r0[7],
MAT( out,1,0 ) = r1[4]; MAT( out,1,1 ) = r1[5],
MAT( out,1,2 ) = r1[6]; MAT( out,1,3 ) = r1[7],
MAT( out,2,0 ) = r2[4]; MAT( out,2,1 ) = r2[5],
MAT( out,2,2 ) = r2[6]; MAT( out,2,3 ) = r2[7],
MAT( out,3,0 ) = r3[4]; MAT( out,3,1 ) = r3[5],
MAT( out,3,2 ) = r3[6]; MAT( out,3,3 ) = r3[7];
return GL_TRUE;
#undef MAT
#undef SWAP_ROWS
}
GLint UnProject( GLdouble winx,GLdouble winy,GLdouble winz,
const GLdouble model[16],const GLdouble proj[16],
const GLint viewport[4],
GLdouble *objx,GLdouble *objy,GLdouble *objz ){
/* matrice de transformation */
GLdouble m[16], A[16];
GLdouble in[4],out[4];
/* transformation coordonnees normalisees entre -1 et 1 */
in[0] = ( winx - viewport[0] ) * 2 / viewport[2] - 1.0;
in[1] = ( winy - viewport[1] ) * 2 / viewport[3] - 1.0;
in[2] = 2 * winz - 1.0;
in[3] = 1.0;
/* calcul transformation inverse */
matmul( A,proj,model );
invert_matrix( A,m );
/* d'ou les coordonnees objets */
transform_point( out,m,in );
if ( out[3] == 0.0 ) {
return GL_FALSE;
}
*objx = out[0] / out[3];
*objy = out[1] / out[3];
*objz = out[2] / out[3];
return GL_TRUE;
}
void CPortalsRender::Draw3D(){
if ( !portals.show_3d || portals.portal_count < 1 ) {
return;
}
g_QglTable.m_pfn_qglPushAttrib( GL_ALL_ATTRIB_BITS );
double cam[3];
double proj_m[16];
double model_m[16];
float min_check[3];
float max_check[3];
float trans = ( 100.0f - portals.trans_3d ) / 100.0f;
int view[4];
g_QglTable.m_pfn_qglGetDoublev( GL_PROJECTION_MATRIX, proj_m );
g_QglTable.m_pfn_qglGetDoublev( GL_MODELVIEW_MATRIX, model_m );
g_QglTable.m_pfn_qglGetIntegerv( GL_VIEWPORT, view );
UnProject( 0.5 * (double)view[2], 0.5 * (double)view[3], 0.0, model_m, proj_m, view, cam, cam + 1, cam + 2 );
min_check[0] = (float)cam[0] + ( portals.clip_range * 64.0f );
min_check[1] = (float)cam[1] + ( portals.clip_range * 64.0f );
min_check[2] = (float)cam[2] + ( portals.clip_range * 64.0f );
max_check[0] = (float)cam[0] - ( portals.clip_range * 64.0f );
max_check[1] = (float)cam[1] - ( portals.clip_range * 64.0f );
max_check[2] = (float)cam[2] - ( portals.clip_range * 64.0f );
g_QglTable.m_pfn_qglHint( GL_FOG_HINT, GL_NICEST );
g_QglTable.m_pfn_qglDisable( GL_CULL_FACE );
g_QglTable.m_pfn_qglDisable( GL_LINE_SMOOTH );
g_QglTable.m_pfn_qglDisable( GL_POLYGON_SMOOTH );
g_QglTable.m_pfn_qglPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
g_QglTable.m_pfn_qglShadeModel( GL_SMOOTH );
g_QglTable.m_pfn_qglEnable( GL_BLEND );
g_QglTable.m_pfn_qglBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
g_QglTable.m_pfn_qglEnable( GL_POLYGON_SMOOTH );
if ( portals.aa_3d ) {
g_QglTable.m_pfn_qglEnable( GL_LINE_SMOOTH );
}
else{
g_QglTable.m_pfn_qglDisable( GL_LINE_SMOOTH );
}
if ( portals.fog ) {
g_QglTable.m_pfn_qglEnable( GL_FOG );
g_QglTable.m_pfn_qglFogi( GL_FOG_MODE, GL_EXP );
g_QglTable.m_pfn_qglFogf( GL_FOG_DENSITY, 0.001f );
g_QglTable.m_pfn_qglFogf( GL_FOG_START, 10.0f );
g_QglTable.m_pfn_qglFogf( GL_FOG_END, 10000.0f );
g_QglTable.m_pfn_qglFogi( GL_FOG_INDEX, 0 );
g_QglTable.m_pfn_qglFogfv( GL_FOG_COLOR, portals.fp_color_fog );
}
else
{
g_QglTable.m_pfn_qglDisable( GL_FOG );
}
switch ( portals.zbuffer )
{
case 1:
g_QglTable.m_pfn_qglEnable( GL_DEPTH_TEST );
g_QglTable.m_pfn_qglDepthMask( GL_FALSE );
break;
case 2:
g_QglTable.m_pfn_qglDisable( GL_DEPTH_TEST );
break;
default:
g_QglTable.m_pfn_qglEnable( GL_DEPTH_TEST );
g_QglTable.m_pfn_qglDepthMask( GL_TRUE );
}
g_QglTable.m_pfn_qglLineWidth( portals.width_3d * 0.5f );
unsigned int n, p;
if ( portals.polygons ) {
if ( portals.zbuffer != 0 ) {
float d;
for ( n = 0; n < portals.portal_count; n++ )
{
d = (float)cam[0] - portals.portal[n].center.p[0];
portals.portal[n].dist = d * d;
d = (float)cam[1] - portals.portal[n].center.p[1];
portals.portal[n].dist += d * d;
d = (float)cam[2] - portals.portal[n].center.p[2];
portals.portal[n].dist += d * d;
portals.portal_sort[n] = n;
}
qsort( portals.portal_sort, portals.portal_count, 4, compare );
for ( n = 0; n < portals.portal_count; n++ )
{
if ( portals.polygons == 2 && !portals.portal[portals.portal_sort[n]].hint ) {
continue;
}
if ( portals.clip ) {
if ( min_check[0] < portals.portal[portals.portal_sort[n]].min[0] ) {
continue;
}
else if ( min_check[1] < portals.portal[portals.portal_sort[n]].min[1] ) {
continue;
}
else if ( min_check[2] < portals.portal[portals.portal_sort[n]].min[2] ) {
continue;
}
else if ( max_check[0] > portals.portal[portals.portal_sort[n]].max[0] ) {
continue;
}
else if ( max_check[1] > portals.portal[portals.portal_sort[n]].max[1] ) {
continue;
}
else if ( max_check[2] > portals.portal[portals.portal_sort[n]].max[2] ) {
continue;
}
}
g_QglTable.m_pfn_qglColor4f( portals.portal[portals.portal_sort[n]].fp_color_random[0], portals.portal[portals.portal_sort[n]].fp_color_random[1],
portals.portal[portals.portal_sort[n]].fp_color_random[2], trans );
g_QglTable.m_pfn_qglBegin( GL_POLYGON );
for ( p = 0; p < portals.portal[portals.portal_sort[n]].point_count; p++ )
g_QglTable.m_pfn_qglVertex3fv( portals.portal[portals.portal_sort[n]].point[p].p );
g_QglTable.m_pfn_qglEnd();
}
}
else
{
for ( n = 0; n < portals.portal_count; n++ )
{
if ( portals.polygons == 2 && !portals.portal[n].hint ) {
continue;
}
if ( portals.clip ) {
if ( min_check[0] < portals.portal[n].min[0] ) {
continue;
}
else if ( min_check[1] < portals.portal[n].min[1] ) {
continue;
}
else if ( min_check[2] < portals.portal[n].min[2] ) {
continue;
}
else if ( max_check[0] > portals.portal[n].max[0] ) {
continue;
}
else if ( max_check[1] > portals.portal[n].max[1] ) {
continue;
}
else if ( max_check[2] > portals.portal[n].max[2] ) {
continue;
}
}
g_QglTable.m_pfn_qglColor4f( portals.portal[n].fp_color_random[0], portals.portal[n].fp_color_random[1],
portals.portal[n].fp_color_random[2], trans );
g_QglTable.m_pfn_qglBegin( GL_POLYGON );
for ( p = 0; p < portals.portal[n].point_count; p++ )
g_QglTable.m_pfn_qglVertex3fv( portals.portal[n].point[p].p );
g_QglTable.m_pfn_qglEnd();
}
}
}
if ( portals.lines ) {
g_QglTable.m_pfn_qglColor4fv( portals.fp_color_3d );
for ( n = 0; n < portals.portal_count; n++ )
{
if ( portals.lines == 2 && !portals.portal[n].hint ) {
continue;
}
if ( portals.clip ) {
if ( min_check[0] < portals.portal[n].min[0] ) {
continue;
}
else if ( min_check[1] < portals.portal[n].min[1] ) {
continue;
}
else if ( min_check[2] < portals.portal[n].min[2] ) {
continue;
}
else if ( max_check[0] > portals.portal[n].max[0] ) {
continue;
}
else if ( max_check[1] > portals.portal[n].max[1] ) {
continue;
}
else if ( max_check[2] > portals.portal[n].max[2] ) {
continue;
}
}
g_QglTable.m_pfn_qglBegin( GL_LINE_LOOP );
for ( p = 0; p < portals.portal[n].point_count; p++ )
g_QglTable.m_pfn_qglVertex3fv( portals.portal[n].inner_point[p].p );
g_QglTable.m_pfn_qglEnd();
}
}
g_QglTable.m_pfn_qglPopAttrib();
}