gtkradiant/contrib/prtview/portals.h
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@183 8a3a26a2-13c4-0310-b231-cf6edde360e5
2007-11-04 03:34:51 +00:00

125 lines
2.3 KiB
C++

/*
PrtView plugin for GtkRadiant
Copyright (C) 2001 Geoffrey Dewan, Loki software and qeradiant.com
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _PORTALS_H_
#define _PORTALS_H_
class CBspPoint {
public:
float p[3];
};
class CBspPortal {
public:
CBspPortal();
~CBspPortal();
protected:
public:
CBspPoint center;
unsigned point_count;
CBspPoint *point;
CBspPoint *inner_point;
float fp_color_random[4];
float min[3];
float max[3];
float dist;
qboolean hint;
qboolean Build(char *def);
};
class CPortals {
public:
CPortals();
~CPortals();
protected:
public:
void Load(); // use filename in fn
void Purge();
void FixColors();
char fn[_MAX_PATH];
int zbuffer;
int polygons;
int lines;
qboolean show_3d;
qboolean aa_3d;
qboolean fog;
COLORREF color_3d;
float width_3d; // in 8'ths
float fp_color_3d[4];
COLORREF color_fog;
float fp_color_fog[4];
float trans_3d;
float clip_range;
qboolean clip;
qboolean show_2d;
qboolean aa_2d;
COLORREF color_2d;
float width_2d; // in 8'ths
float fp_color_2d[4];
CBspPortal *portal;
int *portal_sort;
qboolean hint_flags;
// CBspNode *node;
unsigned int node_count;
unsigned int portal_count;
};
class CPortalsRender : public IGL2DWindow, public IGL3DWindow {
public:
CPortalsRender();
virtual ~CPortalsRender();
protected:
int refCount;
#ifdef _WIN32
CRITICAL_SECTION protect;
#endif
public:
// IGL2DWindow IGL3DWindow interface
void IncRef() { refCount++; }
void DecRef() { refCount--; if (refCount <= 0) delete this; }
void Draw2D( VIEWTYPE vt );
void Draw3D();
void Register();
};
// void Sys_Printf (char *text, ...);
extern CPortals portals;
extern CPortalsRender render;
#endif // _PORTALS_H_