gtkradiant/plugins/entity/entity.cpp
TTimo 33efc90892 more eol-style
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@185 8a3a26a2-13c4-0310-b231-cf6edde360e5
2007-11-04 03:51:54 +00:00

377 lines
8 KiB
C++

/*
Copyright (C) 1999-2007 id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "plugin.h"
#include "entity.h"
#include "entity_entitymodel.h"
#include "light.h"
int g_entityId = 1;
// internal
static void Entity_FreeEpairs(entity_t *e);
static void SetKeyValue (epair_t *&e, const char *key, const char *value);
static void DeleteKey (epair_t *&e, const char *key);
static const char *ValueForKey ( epair_t *&e, const char *key);
static void Entity_OnKeyValueChanged(entity_t *e, const char* key, const char* value);
// constructor
entity_t *Entity_Alloc()
{
entity_t *e;
e = (entity_t*)malloc (sizeof(*e));
e->entityId = g_entityId++;
VectorSet(e->origin, 0, 0, 0);
VectorSet(e->color, 1, 1, 1);
e->redoId = 0;
e->undoId = 0;
e->next = e->prev = NULL;
e->brushes.onext = e->brushes.oprev = &e->brushes;
e->epairs = NULL;
e->eclass = NULL;
e->model.pRender = NULL;
e->model.pSelect = NULL;
e->model.pEdit = NULL;
return e;
}
// destructor
void Entity_Free (entity_t *e)
{
while (e->brushes.onext != &e->brushes)
Brush_Free( e->brushes.onext, true );
if (e->next)
{
e->next->prev = e->prev;
e->prev->next = e->next;
}
Entity_FreeEpairs(e);
if (e->model.pRender)
{
e->model.pRender->DecRef();
e->model.pRender = NULL;
}
if (e->model.pSelect)
{
e->model.pSelect->DecRef();
e->model.pSelect = NULL;
}
if (e->model.pEdit)
{
e->model.pEdit->DecRef();
e->model.pEdit = NULL;
}
free (e);
}
// construct from entity
entity_t *Entity_Clone (entity_t *e)
{
entity_t *n;
epair_t *ep;
n = Entity_Alloc();
n->eclass = e->eclass;
for (ep = e->epairs ; ep ; ep=ep->next)
SetKeyValue(n, ep->key, ep->value);
// copy some misc stuff as well
VectorCopy( e->origin, n->origin );
// VectorCopy( e->vRotation, n->vRotation );
// VectorCopy( e->vScale, n->vScale );
// n->bDirty = true;
return n;
}
const char *ValueForKey ( epair_t *&e, const char *key)
{
epair_t *ep;
for (ep=e ; ep ; ep=ep->next)
{
if (!strcmp (ep->key, key) )
{
return ep->value;
}
}
return "";
}
const char *ValueForKey (entity_t *ent, const char *key)
{
return ValueForKey(ent->epairs, key);
}
void SetKeyValue (epair_t *&e, const char *key, const char *value)
{
epair_t *ep;
for (ep=e ; ep ; ep=ep->next)
{
if (!strcmp (ep->key, key) )
{
free (ep->value);
ep->value = (char*)malloc(strlen(value)+1);
strcpy (ep->value, value);
return;
}
}
ep = (epair_t*)malloc (sizeof(*ep));
ep->next = e;
e = ep;
ep->key = (char*)malloc(strlen(key)+1);
strcpy (ep->key, key);
ep->value = (char*)malloc(strlen(value)+1);
strcpy (ep->value, value);
}
void SetKeyValue (entity_t *ent, const char *key, const char *value)
{
if (ent == NULL)
{
Sys_FPrintf(SYS_ERR, "ERROR: SetKeyValue: NULL entity \n");
return;
}
if (!key || !key[0])
{
Sys_FPrintf(SYS_ERR, "ERROR: SetKeyValue: NULL or zero-length key\n");
return;
}
SetKeyValue(ent->epairs, key, value);
/*!
\todo TODO broadcast this through a clean messaging API ;-)
*/
Entity_OnKeyValueChanged(ent, key, value);
}
void DeleteKey (epair_t *&e, const char *key)
{
epair_t **ep, *next;
ep = &e;
while (*ep)
{
next = *ep;
if ( !strcmp (next->key, key) )
{
*ep = next->next;
free(next->key);
free(next->value);
free(next);
return;
}
ep = &next->next;
}
}
void DeleteKey (entity_t *ent, const char *key)
{
DeleteKey(ent->epairs, key);
Entity_OnKeyValueChanged(ent, key, "");
}
float FloatForKey (entity_t *ent, const char *key)
{
const char *k;
k = ValueForKey (ent, key);
return (float) atof(k);
}
int IntForKey (entity_t *ent, const char *key)
{
const char *k;
k = ValueForKey (ent, key);
return atoi(k);
}
void GetVectorForKey (entity_t *ent, const char *key, vec3_t vec)
{
const char *k;
k = ValueForKey (ent, key);
sscanf (k, "%f %f %f", &vec[0], &vec[1], &vec[2]);
}
/*
===============
Entity_FreeEpairs
Frees the entity epairs.
===============
*/
void Entity_FreeEpairs(entity_t *e)
{
epair_t *ep, *next;
for (ep = e->epairs; ep; ep = next)
{
next = ep->next;
free (ep->key);
free (ep->value);
free (ep);
}
e->epairs = NULL;
}
void Entity_AddToList(entity_t *e, entity_t *elist)
{
if (e->next || e->prev)
Error ("Entity_AddToList: already linked");
//e->next = elist->next;
//elist->next->prev = e;
//elist->next = e;
//e->prev = elist;
e->next = elist;
e->prev = elist->prev;
elist->prev->next = e;
elist->prev = e;
}
void Entity_RemoveFromList (entity_t *e)
{
if (!e->next || !e->prev)
Error ("Entity_RemoveFromList: not linked");
e->next->prev = e->prev;
e->prev->next = e->next;
e->next = e->prev = NULL;
}
void Entity_LinkBrush (entity_t *e, brush_t *b)
{
if (b->oprev || b->onext)
Error ("Entity_LinkBrush: Already linked");
b->owner = e;
// b->onext = e->brushes.onext;
// b->oprev = &e->brushes;
// e->brushes.onext->oprev = b;
// e->brushes.onext = b;
/*
SPoG - changed to add brushes to end of list instead of start - so this can be used by map loader.
This could concievably cause a problem if someone is traversing e->brushes while calling this function.
So don't.
*/
b->onext = &e->brushes;
b->oprev = e->brushes.oprev;
e->brushes.oprev->onext = b;
e->brushes.oprev = b;
}
void Entity_UnlinkBrush (brush_t *b)
{
if (!b->onext || !b->oprev)
Error ("Entity_UnlinkBrush: Not currently linked");
b->onext->oprev = b->oprev;
b->oprev->onext = b->onext;
b->onext = b->oprev = NULL;
b->owner = NULL;
}
// for undo
int Entity_MemorySize(entity_t *e)
{
epair_t *ep;
int size = 0;
for (ep = e->epairs; ep; ep = ep->next)
{
size += strlen(ep->key);
size += strlen(ep->value);
size += sizeof(epair_t);
}
size += sizeof(entity_t);
return size;
}
epair_t* Entity_AllocateEpair(const char *key, const char *value)
{
epair_t *ep = (epair_t*)malloc (sizeof(*ep));
ep->key = (char*)malloc(strlen(key)+1);
strcpy (ep->key, key);
ep->value = (char*)malloc(strlen(value)+1);
strcpy (ep->value, value);
ep->next = NULL;
return ep;
}
epair_t** Entity_GetKeyValList(entity_t *e)
{
return &e->epairs;
}
void Entity_SetKeyValList(entity_t *e, epair_t* ep)
{
if( e->epairs )
Sys_Printf( "Warning : pe->epairs != NULL in Entity_SetKeyValList, will not set\n" );
else {
e->epairs = ep;
for (epair_t *pe_ep = e->epairs; pe_ep; pe_ep = pe_ep->next)
Entity_OnKeyValueChanged(e, pe_ep->key, pe_ep->value);
}
}
/*!
\todo FIXME TTimo
this is meant to raise messages instead of calling the IEdit directly
*/
static void Entity_OnKeyValueChanged(entity_t *e, const char *key, const char* value)
{
if(strcmp(key,"classname") == 0)
{
e->eclass = Eclass_ForName(value, false);
Entity_UpdateClass(e, value);
if(strcmp(value,"light") == 0)
for(epair_t* ep = e->epairs; ep != NULL; ep=ep->next)
Light_OnKeyValueChanged(e, ep->key, ep->value);
if(e->model.pEdit)
for(epair_t* ep = e->epairs; ep != NULL; ep=ep->next)
e->model.pEdit->OnKeyValueChanged(e, ep->key, ep->value);
}
else if(Entity_IsLight(e))
Light_OnKeyValueChanged(e, key, value);
else if(e->model.pEdit)
e->model.pEdit->OnKeyValueChanged(e, key, value);
// update brush mins/maxs for legacy culling system
if(e->model.pRender && e->brushes.onext != &e->brushes)
Brush_Build( e->brushes.onext, true, true, false, true );
}