gtkradiant/libs/memory/allocator.h
TTimo 12b372f89c ok
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant@1 8a3a26a2-13c4-0310-b231-cf6edde360e5
2006-02-10 22:01:20 +00:00

336 lines
6.9 KiB
C++

/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#if !defined(INCLUDED_MEMORY_ALLOCATOR_H)
#define INCLUDED_MEMORY_ALLOCATOR_H
#include <memory>
#if 0
#define DefaultAllocator std::allocator
#else
/// \brief An allocator that uses c++ new/delete.
/// Compliant with the std::allocator interface.
template<typename Type>
class DefaultAllocator
{
public:
typedef Type value_type;
typedef value_type* pointer;
typedef const Type* const_pointer;
typedef Type& reference;
typedef const Type& const_reference;
typedef size_t size_type;
typedef ptrdiff_t difference_type;
template<typename Other>
struct rebind
{
typedef DefaultAllocator<Other> other;
};
DefaultAllocator()
{
}
DefaultAllocator(const DefaultAllocator<Type>&)
{
}
template<typename Other> DefaultAllocator(const DefaultAllocator<Other>&)
{
}
~DefaultAllocator()
{
}
pointer address(reference instance) const
{
return &instance;
}
const_pointer address(const_reference instance) const
{
return &instance;
}
Type* allocate(size_type size, const void* = 0)
{
return static_cast<Type*>(::operator new(size * sizeof(Type)));
}
void deallocate(pointer p, size_type)
{
::operator delete(p);
}
size_type max_size() const
{
return std::size_t(-1) / sizeof (Type);
}
void construct(pointer p, const Type& value)
{
new(p) Type(value);
}
void destroy(pointer p)
{
p->~Type();
}
};
template<typename Type, typename Other>
inline bool operator==(const DefaultAllocator<Type>&, const DefaultAllocator<Other>&)
{
return true;
}
template<typename Type, typename OtherAllocator>
inline bool operator==(const DefaultAllocator<Type>&, const OtherAllocator&)
{
return false;
}
#endif
template<typename Type>
class NamedAllocator : public DefaultAllocator<Type>
{
typedef DefaultAllocator<Type> allocator_type;
const char* m_name;
public:
typedef Type value_type;
typedef value_type* pointer;
typedef const Type* const_pointer;
typedef Type& reference;
typedef const Type& const_reference;
typedef size_t size_type;
typedef ptrdiff_t difference_type;
template<typename Other>
struct rebind
{
typedef NamedAllocator<Other> other;
};
explicit NamedAllocator(const char* name) : m_name(name)
{
}
NamedAllocator(const NamedAllocator<Type>& other) : m_name(other.m_name)
{
}
template<typename Other> NamedAllocator(const NamedAllocator<Other>& other) : m_name(other.m_name)
{
}
~NamedAllocator()
{
}
pointer address(reference instance) const
{
return allocator_type::address(instance);
}
const_pointer address(const_reference instance) const
{
return allocator_type::address(instance);
}
Type* allocate(size_type size, const void* = 0)
{
return allocator_type::allocate(size);
}
void deallocate(pointer p, size_type size)
{
allocator_type::deallocate(p, size);
}
size_type max_size() const
{
return allocator_type::max_size();
}
void construct(pointer p, const Type& value)
{
allocator_type::construct(p, value);
}
void destroy(pointer p)
{
allocator_type::destroy(p);
}
template<typename Other>
bool operator==(const NamedAllocator<Other>& other)
{
return true;
}
// returns true if the allocators are not interchangeable
template<typename Other>
bool operator!=(const NamedAllocator<Other>& other)
{
return false;
}
};
#include <algorithm>
#include "generic/object.h"
template<typename Type>
class DefaultConstruct
{
public:
void operator()(Type& t)
{
constructor(t);
}
};
template<typename Type, typename T1>
class Construct
{
const T1& other;
public:
Construct(const T1& other_) : other(other_)
{
}
void operator()(Type& t)
{
constructor(t, other);
}
};
template<typename Type>
class Destroy
{
public:
void operator()(Type& t)
{
destructor(t);
}
};
template<typename Type, typename Allocator = DefaultAllocator<Type> >
class New : public Allocator
{
public:
New()
{
}
explicit New(const Allocator& allocator) : Allocator(allocator)
{
}
Type* scalar()
{
return new(Allocator::allocate(1)) Type();
}
template<typename T1>
Type* scalar(const T1& t1)
{
return new(Allocator::allocate(1)) Type(t1);
}
template<typename T1, typename T2>
Type* scalar(const T1& t1, const T2& t2)
{
return new(Allocator::allocate(1)) Type(t1, t2);
}
template<typename T1, typename T2, typename T3>
Type* scalar(const T1& t1, const T2& t2, const T3& t3)
{
return new(Allocator::allocate(1)) Type(t1, t2, t3);
}
template<typename T1, typename T2, typename T3, typename T4>
Type* scalar(const T1& t1, const T2& t2, const T3& t3, const T4& t4)
{
return new(Allocator::allocate(1)) Type(t1, t2, t3, t4);
}
template<typename T1, typename T2, typename T3, typename T4, typename T5>
Type* scalar(const T1& t1, const T2& t2, const T3& t3, const T4& t4, const T5& t5)
{
return new(Allocator::allocate(1)) Type(t1, t2, t3, t4, t5);
}
Type* vector(std::size_t size)
{
#if 1
Type* p = Allocator::allocate(size);
std::for_each(p, p + size, DefaultConstruct<Type>());
return p;
#else
// this does not work with msvc71 runtime
return new(Allocator::allocate(size)) Type[size];
#endif
}
template<typename T1>
Type* vector(std::size_t size, const T1& t1)
{
Type* p = Allocator::allocate(size);
std::for_each(p, p + size, Construct<Type, T1>(t1));
return p;
}
};
template<typename Type, typename Allocator = DefaultAllocator<Type> >
class Delete : public Allocator
{
public:
Delete()
{
}
explicit Delete(const Allocator& allocator) : Allocator(allocator)
{
}
void scalar(Type* p)
{
if(p != 0)
{
p->~Type();
Allocator::deallocate(p, 1);
}
}
void vector(Type* p, std::size_t size)
{
// '::operator delete' handles null
// 'std::allocator::deallocate' requires non-null
if(p != 0)
{
std::for_each(p, p + size, Destroy<Type>());
Allocator::deallocate(p, size);
}
}
};
template<typename Type>
class NamedNew
{
public:
typedef New<Type, NamedAllocator<Type> > type;
};
template<typename Type>
class NamedDelete
{
public:
typedef Delete<Type, NamedAllocator<Type> > type;
};
#endif