gtkradiant/libs/libs.vcproj

877 lines
15 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Name="libs"
ProjectGUID="{1C785349-866D-447D-8C55-8A51E5CA0E87}"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=".;../include;&quot;../../STLport-4.6/stlport&quot;;&quot;../../libxml2-2.6/include&quot;;&quot;../../gtk2-2.10/include/&quot;;&quot;../../gtk2-2.10/lib/glib-2.0/include&quot;;&quot;../../gtk2-2.10/include/glib-2.0&quot;"
PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;WIN32;_DEBUG;_LIB"
StringPooling="true"
MinimalRebuild="true"
ExceptionHandling="0"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
BrowseInformation="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127;4996"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/libs.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories=".;../include;&quot;../../STLport-4.6/stlport&quot;;&quot;../../libxml2-2.6/include&quot;;&quot;../../gtk2-2.10/include/&quot;;&quot;../../gtk2-2.10/lib/glib-2.0/include&quot;;&quot;../../gtk2-2.10/include/glib-2.0&quot;"
PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;WIN32;NDEBUG;_LIB"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="2"
BufferSecurityCheck="false"
ForceConformanceInForLoopScope="true"
UsePrecompiledHeader="0"
WarningLevel="4"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4610;4510;4512;4505;4100;4127;4996"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/libs.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="math"
>
<File
RelativePath=".\math\aabb.cpp"
>
</File>
<File
RelativePath=".\math\aabb.h"
>
</File>
<File
RelativePath=".\math\curve.cpp"
>
</File>
<File
RelativePath=".\math\curve.h"
>
</File>
<File
RelativePath=".\math\expression.cpp"
>
</File>
<File
RelativePath=".\math\expression.h"
>
</File>
<File
RelativePath=".\math\frustum.cpp"
>
</File>
<File
RelativePath=".\math\frustum.h"
>
</File>
<File
RelativePath=".\math\line.cpp"
>
</File>
<File
RelativePath=".\math\line.h"
>
</File>
<File
RelativePath=".\math\matrix.cpp"
>
</File>
<File
RelativePath=".\math\matrix.h"
>
</File>
<File
RelativePath=".\math\pi.cpp"
>
</File>
<File
RelativePath=".\math\pi.h"
>
</File>
<File
RelativePath=".\math\plane.cpp"
>
</File>
<File
RelativePath=".\math\plane.h"
>
</File>
<File
RelativePath=".\math\quaternion.cpp"
>
</File>
<File
RelativePath=".\math\quaternion.h"
>
</File>
<File
RelativePath=".\math\vector.cpp"
>
</File>
<File
RelativePath=".\math\vector.h"
>
</File>
</Filter>
<Filter
Name="script"
>
<File
RelativePath=".\script\scripttokeniser.cpp"
>
</File>
<File
RelativePath=".\script\scripttokeniser.h"
>
</File>
<File
RelativePath=".\script\scripttokenwriter.cpp"
>
</File>
<File
RelativePath=".\script\scripttokenwriter.h"
>
</File>
</Filter>
<Filter
Name="string"
>
<File
RelativePath=".\string\pooledstring.cpp"
>
</File>
<File
RelativePath=".\string\pooledstring.h"
>
</File>
<File
RelativePath=".\string\string.cpp"
>
</File>
<File
RelativePath=".\string\string.h"
>
</File>
<File
RelativePath=".\string\stringfwd.cpp"
>
</File>
<File
RelativePath=".\string\stringfwd.h"
>
</File>
</Filter>
<Filter
Name="xml"
>
<File
RelativePath=".\xml\ixml.cpp"
>
</File>
<File
RelativePath=".\xml\ixml.h"
>
</File>
<File
RelativePath=".\xml\xmlelement.cpp"
>
</File>
<File
RelativePath=".\xml\xmlelement.h"
>
</File>
<File
RelativePath=".\xml\xmlparser.cpp"
>
</File>
<File
RelativePath=".\xml\xmlparser.h"
>
</File>
<File
RelativePath=".\xml\xmltextags.cpp"
>
</File>
<File
RelativePath=".\xml\xmltextags.h"
>
</File>
<File
RelativePath=".\xml\xmlwriter.cpp"
>
</File>
<File
RelativePath=".\xml\xmlwriter.h"
>
</File>
</Filter>
<Filter
Name="modulesystem"
>
<File
RelativePath=".\modulesystem\moduleregistry.cpp"
>
</File>
<File
RelativePath=".\modulesystem\moduleregistry.h"
>
</File>
<File
RelativePath=".\modulesystem\modulesmap.cpp"
>
</File>
<File
RelativePath=".\modulesystem\modulesmap.h"
>
</File>
<File
RelativePath=".\modulesystem\singletonmodule.cpp"
>
</File>
<File
RelativePath=".\modulesystem\singletonmodule.h"
>
</File>
</Filter>
<Filter
Name="os"
>
<File
RelativePath=".\os\dir.cpp"
>
</File>
<File
RelativePath=".\os\dir.h"
>
</File>
<File
RelativePath=".\os\file.cpp"
>
</File>
<File
RelativePath=".\os\file.h"
>
</File>
<File
RelativePath=".\os\path.cpp"
>
</File>
<File
RelativePath=".\os\path.h"
>
</File>
</Filter>
<Filter
Name="stream"
>
<File
RelativePath=".\stream\filestream.cpp"
>
</File>
<File
RelativePath=".\stream\filestream.h"
>
</File>
<File
RelativePath=".\stream\memstream.cpp"
>
</File>
<File
RelativePath=".\stream\memstream.h"
>
</File>
<File
RelativePath=".\stream\stringstream.cpp"
>
</File>
<File
RelativePath=".\stream\stringstream.h"
>
</File>
<File
RelativePath=".\stream\textfilestream.cpp"
>
</File>
<File
RelativePath=".\stream\textfilestream.h"
>
</File>
<File
RelativePath=".\stream\textstream.cpp"
>
</File>
<File
RelativePath=".\stream\textstream.h"
>
</File>
</Filter>
<Filter
Name="container"
>
<File
RelativePath=".\container\array.cpp"
>
</File>
<File
RelativePath=".\container\array.h"
>
</File>
<File
RelativePath=".\container\cache.cpp"
>
</File>
<File
RelativePath=".\container\cache.h"
>
</File>
<File
RelativePath=".\container\container.cpp"
>
</File>
<File
RelativePath=".\container\container.h"
>
</File>
<File
RelativePath=".\container\hashfunc.cpp"
>
</File>
<File
RelativePath=".\container\hashfunc.h"
>
</File>
<File
RelativePath=".\container\hashtable.cpp"
>
</File>
<File
RelativePath=".\container\hashtable.h"
>
</File>
<File
RelativePath=".\container\stack.cpp"
>
</File>
<File
RelativePath=".\container\stack.h"
>
</File>
</Filter>
<Filter
Name="generic"
>
<File
RelativePath=".\generic\arrayrange.cpp"
>
</File>
<File
RelativePath=".\generic\arrayrange.h"
>
</File>
<File
RelativePath=".\generic\bitfield.cpp"
>
</File>
<File
RelativePath=".\generic\bitfield.h"
>
</File>
<File
RelativePath=".\generic\callback.cpp"
>
</File>
<File
RelativePath=".\generic\callback.h"
>
</File>
<File
RelativePath=".\generic\callbackfwd.cpp"
>
</File>
<File
RelativePath=".\generic\callbackfwd.h"
>
</File>
<File
RelativePath=".\generic\constant.cpp"
>
</File>
<File
RelativePath=".\generic\constant.h"
>
</File>
<File
RelativePath=".\generic\enumeration.cpp"
>
</File>
<File
RelativePath=".\generic\enumeration.h"
>
</File>
<File
RelativePath=".\generic\functional.cpp"
>
</File>
<File
RelativePath=".\generic\functional.h"
>
</File>
<File
RelativePath=".\generic\object.cpp"
>
</File>
<File
RelativePath=".\generic\object.h"
>
</File>
<File
RelativePath=".\generic\reference.cpp"
>
</File>
<File
RelativePath=".\generic\reference.h"
>
</File>
<File
RelativePath=".\generic\referencecounted.cpp"
>
</File>
<File
RelativePath=".\generic\referencecounted.h"
>
</File>
<File
RelativePath=".\generic\static.cpp"
>
</File>
<File
RelativePath=".\generic\static.h"
>
</File>
<File
RelativePath=".\generic\vector.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\generic\vector.h"
>
</File>
</Filter>
<Filter
Name="memory"
>
<File
RelativePath=".\memory\allocator.cpp"
>
</File>
<File
RelativePath=".\memory\allocator.h"
>
</File>
</Filter>
<Filter
Name="debugging"
>
<File
RelativePath=".\debugging\debugging.cpp"
>
</File>
<File
RelativePath=".\debugging\debugging.h"
>
</File>
</Filter>
<Filter
Name="signal"
>
<File
RelativePath=".\signal\isignal.cpp"
>
</File>
<File
RelativePath=".\signal\isignal.h"
>
</File>
<File
RelativePath=".\signal\signal.cpp"
>
</File>
<File
RelativePath=".\signal\signal.h"
>
</File>
<File
RelativePath=".\signal\signalfwd.cpp"
>
</File>
<File
RelativePath=".\signal\signalfwd.h"
>
</File>
</Filter>
<File
RelativePath=".\archivelib.cpp"
>
</File>
<File
RelativePath=".\archivelib.h"
>
</File>
<File
RelativePath=".\bytestreamutils.cpp"
>
</File>
<File
RelativePath=".\bytestreamutils.h"
>
</File>
<File
RelativePath=".\character.cpp"
>
</File>
<File
RelativePath=".\character.h"
>
</File>
<File
RelativePath=".\convert.cpp"
>
</File>
<File
RelativePath=".\convert.h"
>
</File>
<File
RelativePath=".\dragplanes.cpp"
>
</File>
<File
RelativePath=".\dragplanes.h"
>
</File>
<File
RelativePath=".\eclasslib.cpp"
>
</File>
<File
RelativePath=".\eclasslib.h"
>
</File>
<File
RelativePath=".\entitylib.cpp"
>
</File>
<File
RelativePath=".\entitylib.h"
>
</File>
<File
RelativePath=".\entityxml.cpp"
>
</File>
<File
RelativePath=".\entityxml.h"
>
</File>
<File
RelativePath=".\fs_filesystem.cpp"
>
</File>
<File
RelativePath=".\fs_filesystem.h"
>
</File>
<File
RelativePath=".\fs_path.cpp"
>
</File>
<File
RelativePath=".\fs_path.h"
>
</File>
<File
RelativePath=".\imagelib.cpp"
>
</File>
<File
RelativePath=".\imagelib.h"
>
</File>
<File
RelativePath=".\instancelib.cpp"
>
</File>
<File
RelativePath=".\instancelib.h"
>
</File>
<File
RelativePath=".\maplib.cpp"
>
</File>
<File
RelativePath=".\maplib.h"
>
</File>
<File
RelativePath=".\moduleobservers.cpp"
>
</File>
<File
RelativePath=".\moduleobservers.h"
>
</File>
<File
RelativePath=".\pivot.cpp"
>
</File>
<File
RelativePath=".\pivot.h"
>
</File>
<File
RelativePath=".\render.cpp"
>
</File>
<File
RelativePath=".\render.h"
>
</File>
<File
RelativePath=".\scenelib.cpp"
>
</File>
<File
RelativePath=".\scenelib.h"
>
</File>
<File
RelativePath=".\selectionlib.cpp"
>
</File>
<File
RelativePath=".\selectionlib.h"
>
</File>
<File
RelativePath=".\shaderlib.cpp"
>
</File>
<File
RelativePath=".\shaderlib.h"
>
</File>
<File
RelativePath=".\stringio.cpp"
>
</File>
<File
RelativePath=".\stringio.h"
>
</File>
<File
RelativePath=".\texturelib.cpp"
>
</File>
<File
RelativePath=".\texturelib.h"
>
</File>
<File
RelativePath=".\transformlib.cpp"
>
</File>
<File
RelativePath=".\transformlib.h"
>
</File>
<File
RelativePath=".\traverselib.cpp"
>
</File>
<File
RelativePath=".\traverselib.h"
>
</File>
<File
RelativePath=".\typesystem.cpp"
>
</File>
<File
RelativePath=".\typesystem.h"
>
</File>
<File
RelativePath=".\undolib.cpp"
>
</File>
<File
RelativePath=".\undolib.h"
>
</File>
<File
RelativePath=".\uniquenames.cpp"
>
</File>
<File
RelativePath=".\uniquenames.h"
>
</File>
<File
RelativePath=".\versionlib.cpp"
>
</File>
<File
RelativePath=".\versionlib.h"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>