mirror of
https://github.com/TTimo/GtkRadiant.git
synced 2024-11-10 07:11:54 +00:00
0c07d03e26
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@172 8a3a26a2-13c4-0310-b231-cf6edde360e5
373 lines
8.6 KiB
C++
373 lines
8.6 KiB
C++
#include "export.h"
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#include "debugging/debugging.h"
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#include "ibrush.h"
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#include "iscenegraph.h"
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#include "iselection.h"
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#include "stream/stringstream.h"
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#include "stream/textfilestream.h"
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#include <map>
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// this is very evil, but right now there is no better way
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#include "../../radiant/brush.h"
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/*
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Abstract baseclass for modelexporters
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the class collects all the data which then gets
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exported through the WriteToFile method.
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*/
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class ExportData
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{
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public:
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ExportData(const std::set<std::string>& ignorelist, collapsemode mode, bool limNames, bool objs);
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virtual ~ExportData(void);
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virtual void BeginBrush(Brush& b);
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virtual void AddBrushFace(Face& f);
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virtual void EndBrush(void);
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virtual bool WriteToFile(const std::string& path, collapsemode mode) const = 0;
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protected:
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// a group of faces
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class group
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{
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public:
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std::string name;
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std::list<const Face*> faces;
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};
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std::list<group> groups;
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private:
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// "textures/common/caulk" -> "caulk"
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void GetShaderNameFromShaderPath(const char* path, std::string& name);
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group* current;
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collapsemode mode;
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const std::set<std::string>& ignorelist;
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};
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ExportData::ExportData(const std::set<std::string>& _ignorelist, collapsemode _mode, bool _limNames, bool _objs)
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: mode(_mode),
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ignorelist(_ignorelist)
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{
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current = 0;
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// in this mode, we need just one group
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if(mode == COLLAPSE_ALL)
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{
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groups.push_back(group());
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current = &groups.back();
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current->name = "all";
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}
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}
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ExportData::~ExportData(void)
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{
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}
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void ExportData::BeginBrush(Brush& b)
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{
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// create a new group for each brush
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if(mode == COLLAPSE_NONE)
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{
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groups.push_back(group());
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current = &groups.back();
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StringOutputStream str(256);
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str << "Brush" << (const unsigned int)groups.size();
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current->name = str.c_str();
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}
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}
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void ExportData::EndBrush(void)
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{
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// all faces of this brush were on the ignorelist, discard the emptygroup
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if(mode == COLLAPSE_NONE)
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{
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ASSERT_NOTNULL(current);
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if(current->faces.empty())
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{
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groups.pop_back();
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current = 0;
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}
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}
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}
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void ExportData::AddBrushFace(Face& f)
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{
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std::string shadername;
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GetShaderNameFromShaderPath(f.GetShader(), shadername);
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// ignore faces from ignore list
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if(ignorelist.find(shadername) != ignorelist.end())
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return;
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if(mode == COLLAPSE_BY_MATERIAL)
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{
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// find a group for this material
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current = 0;
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const std::list<group>::iterator end(groups.end());
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for(std::list<group>::iterator it(groups.begin()); it != end; ++it)
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{
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if(it->name == shadername)
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current = &(*it);
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}
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// no group found, create one
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if(!current)
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{
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groups.push_back(group());
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current = &groups.back();
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current->name = shadername;
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}
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}
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ASSERT_NOTNULL(current);
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// add face to current group
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current->faces.push_back(&f);
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#ifdef _DEBUG
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globalOutputStream() << "Added Face to group " << current->name.c_str() << "\n";
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#endif
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}
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void ExportData::GetShaderNameFromShaderPath(const char* path, std::string& name)
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{
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std::string tmp(path);
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size_t last_slash = tmp.find_last_of("/");
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if(last_slash != std::string::npos && last_slash == (tmp.length() - 1))
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name = path;
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else
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name = tmp.substr(last_slash + 1, tmp.length() - last_slash);
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#ifdef _DEBUG
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globalOutputStream() << "Last: " << last_slash << " " << "length: " << (const unsigned int)tmp.length() << "Name: " << name.c_str() << "\n";
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#endif
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}
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/*
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Exporter writing facedata as wavefront object
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*/
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class ExportDataAsWavefront : public ExportData
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{
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private:
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bool expmat;
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bool limNames;
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bool objs;
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public:
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ExportDataAsWavefront(const std::set<std::string>& _ignorelist, collapsemode _mode, bool _expmat, bool _limNames, bool _objs)
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: ExportData(_ignorelist, _mode, _limNames, _objs)
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{
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expmat = _expmat;
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limNames = _limNames;
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objs = _objs;
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}
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bool WriteToFile(const std::string& path, collapsemode mode) const;
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};
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bool ExportDataAsWavefront::WriteToFile(const std::string& path, collapsemode mode) const
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{
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std::string objFile = path.substr(0, path.length() -4) + ".obj";
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std::string mtlFile = path.substr(0, path.length() -4) + ".mtl";
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std::set<std::string> materials;
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TextFileOutputStream out(objFile.c_str());
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if(out.failed())
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{
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globalErrorStream() << "Unable to open file\n";
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return false;
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}
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out << "# Wavefront Objectfile exported with radiants brushexport plugin 3.0 by Thomas 'namespace' Nitschke, spam@codecreator.net\n\n";
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if(expmat)
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{
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size_t last = mtlFile.find_last_of("//");
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std::string mtllib = mtlFile.substr(last + 1, mtlFile.size() - last).c_str();
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out << "mtllib " << mtllib.c_str() << "\n";
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}
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unsigned int vertex_count = 0;
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const std::list<ExportData::group>::const_iterator gend(groups.end());
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for(std::list<ExportData::group>::const_iterator git(groups.begin()); git != gend; ++git)
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{
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typedef std::multimap<std::string, std::string> bm;
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bm brushMaterials;
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typedef std::pair<std::string, std::string> String_Pair;
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const std::list<const Face*>::const_iterator end(git->faces.end());
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// submesh starts here
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if(objs)
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{
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out << "\no ";
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} else {
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out << "\ng ";
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}
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out << git->name.c_str() << "\n";
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// material
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if(expmat && mode == COLLAPSE_ALL)
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{
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out << "usemtl material" << "\n\n";
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materials.insert("material");
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}
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for(std::list<const Face*>::const_iterator it(git->faces.begin()); it != end; ++it)
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{
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const Winding& w((*it)->getWinding());
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// vertices
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for(size_t i = 0; i < w.numpoints; ++i)
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out << "v " << FloatFormat(w[i].vertex.x(), 1, 6) << " " << FloatFormat(w[i].vertex.z(), 1, 6) << " " << FloatFormat(w[i].vertex.y(), 1, 6) << "\n";
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}
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out << "\n";
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for(std::list<const Face*>::const_iterator it(git->faces.begin()); it != end; ++it)
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{
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const Winding& w((*it)->getWinding());
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// texcoords
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for(size_t i = 0; i < w.numpoints; ++i)
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out << "vt " << FloatFormat(w[i].texcoord.x(), 1, 6) << " " << FloatFormat(w[i].texcoord.y(), 1, 6) << "\n";
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}
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for(std::list<const Face*>::const_iterator it(git->faces.begin()); it != end; ++it)
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{
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const Winding& w((*it)->getWinding());
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// faces
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StringOutputStream faceLine(256);
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faceLine << "\nf";
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for(size_t i = 0; i < w.numpoints; ++i, ++vertex_count)
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{
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faceLine << " " << vertex_count+1 << "/" << vertex_count+1;
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}
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if(mode != COLLAPSE_ALL)
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{
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materials.insert((*it)->getShader().getShader());
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brushMaterials.insert(String_Pair((*it)->getShader().getShader(), faceLine.c_str()));
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} else {
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out << faceLine.c_str();
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}
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}
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if(mode != COLLAPSE_ALL)
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{
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std::string lastMat;
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std::string mat;
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std::string faces;
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for(bm::iterator iter = brushMaterials.begin(); iter != brushMaterials.end(); iter++)
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{
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mat = (*iter).first.c_str();
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faces = (*iter).second.c_str();
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if(mat != lastMat)
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{
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if(limNames && mat.size() > 20)
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{
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out << "\nusemtl " << mat.substr(mat.size() - 20, mat.size()).c_str();
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} else {
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out << "\nusemtl " << mat.c_str();
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}
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}
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out << faces.c_str();
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lastMat = mat;
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}
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}
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out << "\n";
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}
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if(expmat)
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{
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TextFileOutputStream outMtl(mtlFile.c_str());
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if(outMtl.failed())
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{
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globalErrorStream() << "Unable to open material file\n";
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return false;
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}
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outMtl << "# Wavefront material file exported with GtkRadiants brushexport plugin.\n";
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outMtl << "# Material Count: " << (const Unsigned)materials.size() << "\n\n";
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for(std::set<std::string>::const_iterator it(materials.begin()); it != materials.end(); ++it)
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{
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if(limNames && it->size() > 20)
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{
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outMtl << "newmtl " << it->substr(it->size() - 20, it->size()).c_str() << "\n";
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} else {
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outMtl << "newmtl " << it->c_str() << "\n";
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}
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}
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}
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return true;
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}
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class ForEachFace : public BrushVisitor
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{
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public:
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ForEachFace(ExportData& _exporter)
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: exporter(_exporter)
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{}
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void visit(Face& face) const
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{
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exporter.AddBrushFace(face);
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}
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private:
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ExportData& exporter;
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};
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class ForEachSelected : public SelectionSystem::Visitor
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{
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public:
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ForEachSelected(ExportData& _exporter)
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: exporter(_exporter)
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{}
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void visit(scene::Instance& instance) const
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{
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BrushInstance* bptr = InstanceTypeCast<BrushInstance>::cast(instance);
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if(bptr)
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{
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Brush& brush(bptr->getBrush());
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exporter.BeginBrush(brush);
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ForEachFace face_vis(exporter);
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brush.forEachFace(face_vis);
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exporter.EndBrush();
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}
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}
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private:
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ExportData& exporter;
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};
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bool ExportSelection(const std::set<std::string>& ignorelist, collapsemode m, bool exmat, const std::string& path, bool limNames, bool objs)
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{
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ExportDataAsWavefront exporter(ignorelist, m, exmat, limNames, objs);
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ForEachSelected vis(exporter);
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GlobalSelectionSystem().foreachSelected(vis);
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return exporter.WriteToFile(path, m);
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}
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