gtkradiant/contrib/bobtoolz/DMap.h

57 lines
1.8 KiB
C++

/*
BobToolz plugin for GtkRadiant
Copyright (C) 2001 Gordon Biggans
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
// DMap.h: interface for the DMap class.
//
//////////////////////////////////////////////////////////////////////
#if !defined( AFX_DMAP_H__ACAE597A_D26D_49AD_AA69_EDE743DB54FA__INCLUDED_ )
#define AFX_DMAP_H__ACAE597A_D26D_49AD_AA69_EDE743DB54FA__INCLUDED_
#include "DEntity.h"
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class DMap
{
public:
static void RebuildEntity( DEntity* ent );
void ResetTextures( const char* textureName, float fScale[2], float fShift[2], int rotation, const char* newTextureName, int bResetTextureName, int bResetScale[2], int bResetShift[2], int bResetRotation );
void LoadAll( bool bLoadPatches = FALSE );
void BuildInRadiant( bool bAllowDestruction );
int m_nNextEntity;
DEntity* GetWorldSpawn();
void ClearEntities();
DEntity* GetEntityForID( int ID );
DEntity* AddEntity( const char* classname = "worldspawn", int ID = -1 );
std::list<DEntity*> entityList;
DMap();
virtual ~DMap();
int FixBrushes( bool rebuild );
};
#endif // !defined(AFX_DMAP_H__ACAE597A_D26D_49AD_AA69_EDE743DB54FA__INCLUDED_)