gtkradiant/radiant/referencecache.cpp

847 lines
19 KiB
C++

/*
Copyright (C) 2001-2006, William Joseph.
All Rights Reserved.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "referencecache.h"
#include "debugging/debugging.h"
#include "iscenegraph.h"
#include "iselection.h"
#include "iundo.h"
#include "imap.h"
MapModules& ReferenceAPI_getMapModules();
#include "imodel.h"
ModelModules& ReferenceAPI_getModelModules();
#include "ifilesystem.h"
#include "iarchive.h"
#include "ifiletypes.h"
#include "ireference.h"
#include "ientity.h"
#include "qerplugin.h"
#include <list>
#include "container/cache.h"
#include "container/hashfunc.h"
#include "os/path.h"
#include "stream/textfilestream.h"
#include "nullmodel.h"
#include "maplib.h"
#include "stream/stringstream.h"
#include "os/file.h"
#include "moduleobserver.h"
#include "moduleobservers.h"
#include "mainframe.h"
#include "map.h"
#include "filetypes.h"
bool References_Saved();
void MapChanged()
{
Map_SetModified(g_map, !References_Saved());
}
EntityCreator* g_entityCreator = 0;
bool MapResource_loadFile(const MapFormat& format, scene::Node& root, const char* filename)
{
globalOutputStream() << "Open file " << filename << " for read...";
TextFileInputStream file(filename);
if(!file.failed())
{
globalOutputStream() << "success\n";
ScopeDisableScreenUpdates disableScreenUpdates(path_get_filename_start(filename), "Loading Map");
ASSERT_NOTNULL(g_entityCreator);
format.readGraph(root, file, *g_entityCreator);
return true;
}
else
{
globalErrorStream() << "failure\n";
return false;
}
}
NodeSmartReference MapResource_load(const MapFormat& format, const char* path, const char* name)
{
NodeSmartReference root(NewMapRoot(name));
StringOutputStream fullpath(256);
fullpath << path << name;
if(path_is_absolute(fullpath.c_str()))
{
MapResource_loadFile(format, root, fullpath.c_str());
}
else
{
globalErrorStream() << "map path is not fully qualified: " << makeQuoted(fullpath.c_str()) << "\n";
}
return root;
}
bool MapResource_saveFile(const MapFormat& format, scene::Node& root, GraphTraversalFunc traverse, const char* filename)
{
//ASSERT_MESSAGE(path_is_absolute(filename), "MapResource_saveFile: path is not absolute: " << makeQuoted(filename));
globalOutputStream() << "Open file " << filename << " for write...";
TextFileOutputStream file(filename);
if(!file.failed())
{
globalOutputStream() << "success\n";
ScopeDisableScreenUpdates disableScreenUpdates(path_get_filename_start(filename), "Saving Map");
format.writeGraph(root, traverse, file);
return true;
}
globalErrorStream() << "failure\n";
return false;
}
bool file_saveBackup(const char* path)
{
if(file_writeable(path))
{
StringOutputStream backup(256);
backup << StringRange(path, path_get_extension(path)) << "bak";
return (!file_exists(backup.c_str()) || file_remove(backup.c_str())) // remove backup
&& file_move(path, backup.c_str()); // rename current to backup
}
globalErrorStream() << "map path is not writeable: " << makeQuoted(path) << "\n";
return false;
}
bool MapResource_save(const MapFormat& format, scene::Node& root, const char* path, const char* name)
{
StringOutputStream fullpath(256);
fullpath << path << name;
if(path_is_absolute(fullpath.c_str()))
{
if(!file_exists(fullpath.c_str()) || file_saveBackup(fullpath.c_str()))
{
return MapResource_saveFile(format, root, Map_Traverse, fullpath.c_str());
}
globalErrorStream() << "failed to save a backup map file: " << makeQuoted(fullpath.c_str()) << "\n";
return false;
}
globalErrorStream() << "map path is not fully qualified: " << makeQuoted(fullpath.c_str()) << "\n";
return false;
}
namespace
{
NodeSmartReference g_nullNode(NewNullNode());
NodeSmartReference g_nullModel(g_nullNode);
}
class NullModelLoader : public ModelLoader
{
public:
scene::Node& loadModel(ArchiveFile& file)
{
return g_nullModel;
}
};
namespace
{
NullModelLoader g_NullModelLoader;
}
/// \brief Returns the model loader for the model \p type or 0 if the model \p type has no loader module
ModelLoader* ModelLoader_forType(const char* type)
{
const char* moduleName = findModuleName(&GlobalFiletypes(), ModelLoader::Name(), type);
if(string_not_empty(moduleName))
{
ModelLoader* table = ReferenceAPI_getModelModules().findModule(moduleName);
if(table != 0)
{
return table;
}
else
{
globalErrorStream() << "ERROR: Model type incorrectly registered: \"" << moduleName << "\"\n";
return &g_NullModelLoader;
}
}
return 0;
}
NodeSmartReference ModelResource_load(ModelLoader* loader, const char* name)
{
ScopeDisableScreenUpdates disableScreenUpdates(path_get_filename_start(name), "Loading Model");
NodeSmartReference model(g_nullModel);
{
ArchiveFile* file = GlobalFileSystem().openFile(name);
if(file != 0)
{
globalOutputStream() << "Loaded Model: \"" << name << "\"\n";
model = loader->loadModel(*file);
file->release();
}
else
{
globalErrorStream() << "Model load failed: \"" << name << "\"\n";
}
}
model.get().m_isRoot = true;
return model;
}
inline hash_t path_hash(const char* path, hash_t previous = 0)
{
#if defined(WIN32)
return string_hash_nocase(path, previous);
#else // UNIX
return string_hash(path, previous);
#endif
}
struct PathEqual
{
bool operator()(const CopiedString& path, const CopiedString& other) const
{
return path_equal(path.c_str(), other.c_str());
}
};
struct PathHash
{
typedef hash_t hash_type;
hash_type operator()(const CopiedString& path) const
{
return path_hash(path.c_str());
}
};
typedef std::pair<CopiedString, CopiedString> ModelKey;
struct ModelKeyEqual
{
bool operator()(const ModelKey& key, const ModelKey& other) const
{
return path_equal(key.first.c_str(), other.first.c_str()) && path_equal(key.second.c_str(), other.second.c_str());
}
};
struct ModelKeyHash
{
typedef hash_t hash_type;
hash_type operator()(const ModelKey& key) const
{
return hash_combine(path_hash(key.first.c_str()), path_hash(key.second.c_str()));
}
};
typedef HashTable<ModelKey, NodeSmartReference, ModelKeyHash, ModelKeyEqual> ModelCache;
ModelCache g_modelCache;
bool g_modelCache_enabled = true;
ModelCache::iterator ModelCache_find(const char* path, const char* name)
{
if(g_modelCache_enabled)
{
return g_modelCache.find(ModelKey(path, name));
}
return g_modelCache.end();
}
ModelCache::iterator ModelCache_insert(const char* path, const char* name, scene::Node& node)
{
if(g_modelCache_enabled)
{
return g_modelCache.insert(ModelKey(path, name), NodeSmartReference(node));
}
return g_modelCache.insert(ModelKey("", ""), g_nullModel);
}
void ModelCache_flush(const char* path, const char* name)
{
ModelCache::iterator i = g_modelCache.find(ModelKey(path, name));
if(i != g_modelCache.end())
{
//ASSERT_MESSAGE((*i).value.getCount() == 0, "resource flushed while still in use: " << (*i).key.first.c_str() << (*i).key.second.c_str());
g_modelCache.erase(i);
}
}
void ModelCache_clear()
{
g_modelCache_enabled = false;
g_modelCache.clear();
g_modelCache_enabled = true;
}
NodeSmartReference Model_load(ModelLoader* loader, const char* path, const char* name, const char* type)
{
if(loader != 0)
{
return ModelResource_load(loader, name);
}
else
{
const char* moduleName = findModuleName(&GlobalFiletypes(), MapFormat::Name(), type);
if(string_not_empty(moduleName))
{
const MapFormat* format = ReferenceAPI_getMapModules().findModule(moduleName);
if(format != 0)
{
return MapResource_load(*format, path, name);
}
else
{
globalErrorStream() << "ERROR: Map type incorrectly registered: \"" << moduleName << "\"\n";
return g_nullModel;
}
}
else
{
if(string_not_empty(type))
{
globalErrorStream() << "Model type not supported: \"" << name << "\"\n";
}
return g_nullModel;
}
}
}
namespace
{
bool g_realised = false;
// name may be absolute or relative
const char* rootPath(const char* name)
{
return GlobalFileSystem().findRoot(
path_is_absolute(name)
? name
: GlobalFileSystem().findFile(name)
);
}
}
struct ModelResource : public Resource
{
NodeSmartReference m_model;
const CopiedString m_originalName;
CopiedString m_path;
CopiedString m_name;
CopiedString m_type;
ModelLoader* m_loader;
ModuleObservers m_observers;
std::time_t m_modified;
std::size_t m_unrealised;
ModelResource(const CopiedString& name) :
m_model(g_nullModel),
m_originalName(name),
m_type(path_get_extension(name.c_str())),
m_loader(0),
m_modified(0),
m_unrealised(1)
{
m_loader = ModelLoader_forType(m_type.c_str());
if(g_realised)
{
realise();
}
}
~ModelResource()
{
if(realised())
{
unrealise();
}
ASSERT_MESSAGE(!realised(), "ModelResource::~ModelResource: resource reference still realised: " << makeQuoted(m_name.c_str()));
}
// NOT COPYABLE
ModelResource(const ModelResource&);
// NOT ASSIGNABLE
ModelResource& operator=(const ModelResource&);
void setModel(const NodeSmartReference& model)
{
m_model = model;
}
void clearModel()
{
m_model = g_nullModel;
}
void loadCached()
{
if(g_modelCache_enabled)
{
// cache lookup
ModelCache::iterator i = ModelCache_find(m_path.c_str(), m_name.c_str());
if(i == g_modelCache.end())
{
i = ModelCache_insert(
m_path.c_str(),
m_name.c_str(),
Model_load(m_loader, m_path.c_str(), m_name.c_str(), m_type.c_str())
);
}
setModel((*i).value);
}
else
{
setModel(Model_load(m_loader, m_path.c_str(), m_name.c_str(), m_type.c_str()));
}
}
void loadModel()
{
loadCached();
connectMap();
mapSave();
}
bool load()
{
ASSERT_MESSAGE(realised(), "resource not realised");
if(m_model == g_nullModel)
{
loadModel();
}
return m_model != g_nullModel;
}
bool save()
{
if(!mapSaved())
{
const char* moduleName = findModuleName(GetFileTypeRegistry(), MapFormat::Name(), m_type.c_str());
if(string_not_empty(moduleName))
{
const MapFormat* format = ReferenceAPI_getMapModules().findModule(moduleName);
if(format != 0 && MapResource_save(*format, m_model.get(), m_path.c_str(), m_name.c_str()))
{
mapSave();
return true;
}
}
}
return false;
}
void flush()
{
if(realised())
{
ModelCache_flush(m_path.c_str(), m_name.c_str());
}
}
scene::Node* getNode()
{
//if(m_model != g_nullModel)
{
return m_model.get_pointer();
}
//return 0;
}
void setNode(scene::Node* node)
{
ModelCache::iterator i = ModelCache_find(m_path.c_str(), m_name.c_str());
if(i != g_modelCache.end())
{
(*i).value = NodeSmartReference(*node);
}
setModel(NodeSmartReference(*node));
connectMap();
}
void attach(ModuleObserver& observer)
{
if(realised())
{
observer.realise();
}
m_observers.attach(observer);
}
void detach(ModuleObserver& observer)
{
if(realised())
{
observer.unrealise();
}
m_observers.detach(observer);
}
bool realised()
{
return m_unrealised == 0;
}
void realise()
{
ASSERT_MESSAGE(m_unrealised != 0, "ModelResource::realise: already realised");
if(--m_unrealised == 0)
{
m_path = rootPath(m_originalName.c_str());
m_name = path_make_relative(m_originalName.c_str(), m_path.c_str());
//globalOutputStream() << "ModelResource::realise: " << m_path.c_str() << m_name.c_str() << "\n";
m_observers.realise();
}
}
void unrealise()
{
if(++m_unrealised == 1)
{
m_observers.unrealise();
//globalOutputStream() << "ModelResource::unrealise: " << m_path.c_str() << m_name.c_str() << "\n";
clearModel();
}
}
bool isMap() const
{
return Node_getMapFile(m_model) != 0;
}
void connectMap()
{
MapFile* map = Node_getMapFile(m_model);
if(map != 0)
{
map->setChangedCallback(FreeCaller<MapChanged>());
}
}
std::time_t modified() const
{
StringOutputStream fullpath(256);
fullpath << m_path.c_str() << m_name.c_str();
return file_modified(fullpath.c_str());
}
void mapSave()
{
m_modified = modified();
MapFile* map = Node_getMapFile(m_model);
if(map != 0)
{
map->save();
}
}
bool mapSaved() const
{
MapFile* map = Node_getMapFile(m_model);
if(map != 0)
{
return m_modified == modified() && map->saved();
}
return true;
}
bool isModified() const
{
return ((!string_empty(m_path.c_str()) // had or has an absolute path
&& m_modified != modified()) // AND disk timestamp changed
|| !path_equal(rootPath(m_originalName.c_str()), m_path.c_str())); // OR absolute vfs-root changed
}
void refresh()
{
if(isModified())
{
flush();
unrealise();
realise();
}
}
};
class HashtableReferenceCache : public ReferenceCache, public ModuleObserver
{
typedef HashedCache<CopiedString, ModelResource, PathHash, PathEqual> ModelReferences;
ModelReferences m_references;
std::size_t m_unrealised;
class ModelReferencesSnapshot
{
ModelReferences& m_references;
typedef std::list<ModelReferences::iterator> Iterators;
Iterators m_iterators;
public:
typedef Iterators::iterator iterator;
ModelReferencesSnapshot(ModelReferences& references) : m_references(references)
{
for(ModelReferences::iterator i = m_references.begin(); i != m_references.end(); ++i)
{
m_references.capture(i);
m_iterators.push_back(i);
}
}
~ModelReferencesSnapshot()
{
for(Iterators::iterator i = m_iterators.begin(); i != m_iterators.end(); ++i)
{
m_references.release(*i);
}
}
iterator begin()
{
return m_iterators.begin();
}
iterator end()
{
return m_iterators.end();
}
};
public:
typedef ModelReferences::iterator iterator;
HashtableReferenceCache() : m_unrealised(1)
{
}
iterator begin()
{
return m_references.begin();
}
iterator end()
{
return m_references.end();
}
void clear()
{
m_references.clear();
}
Resource* capture(const char* path)
{
//globalOutputStream() << "capture: \"" << path << "\"\n";
return m_references.capture(CopiedString(path)).get();
}
void release(const char* path)
{
m_references.release(CopiedString(path));
//globalOutputStream() << "release: \"" << path << "\"\n";
}
void setEntityCreator(EntityCreator& entityCreator)
{
g_entityCreator = &entityCreator;
}
bool realised() const
{
return m_unrealised == 0;
}
void realise()
{
ASSERT_MESSAGE(m_unrealised != 0, "HashtableReferenceCache::realise: already realised");
if(--m_unrealised == 0)
{
g_realised = true;
{
ModelReferencesSnapshot snapshot(m_references);
for(ModelReferencesSnapshot::iterator i = snapshot.begin(); i != snapshot.end(); ++i)
{
ModelReferences::value_type& value = *(*i);
if(value.value.count() != 1)
{
value.value.get()->realise();
}
}
}
}
}
void unrealise()
{
if(++m_unrealised == 1)
{
g_realised = false;
{
ModelReferencesSnapshot snapshot(m_references);
for(ModelReferencesSnapshot::iterator i = snapshot.begin(); i != snapshot.end(); ++i)
{
ModelReferences::value_type& value = *(*i);
if(value.value.count() != 1)
{
value.value.get()->unrealise();
}
}
}
ModelCache_clear();
}
}
void refresh()
{
ModelReferencesSnapshot snapshot(m_references);
for(ModelReferencesSnapshot::iterator i = snapshot.begin(); i != snapshot.end(); ++i)
{
ModelResource* resource = (*(*i)).value.get();
if(!resource->isMap())
{
resource->refresh();
}
}
}
};
namespace
{
HashtableReferenceCache g_referenceCache;
}
#if 0
class ResourceVisitor
{
public:
virtual void visit(const char* name, const char* path, const
};
#endif
void SaveReferences()
{
ScopeDisableScreenUpdates disableScreenUpdates("Processing...", "Saving Map");
for(HashtableReferenceCache::iterator i = g_referenceCache.begin(); i != g_referenceCache.end(); ++i)
{
(*i).value->save();
}
MapChanged();
}
bool References_Saved()
{
for(HashtableReferenceCache::iterator i = g_referenceCache.begin(); i != g_referenceCache.end(); ++i)
{
scene::Node* node = (*i).value->getNode();
if(node != 0)
{
MapFile* map = Node_getMapFile(*node);
if(map != 0 && !map->saved())
{
return false;
}
}
}
return true;
}
void RefreshReferences()
{
ScopeDisableScreenUpdates disableScreenUpdates("Processing...", "Refreshing Models");
g_referenceCache.refresh();
}
void FlushReferences()
{
ModelCache_clear();
g_referenceCache.clear();
}
ReferenceCache& GetReferenceCache()
{
return g_referenceCache;
}
#include "modulesystem/modulesmap.h"
#include "modulesystem/singletonmodule.h"
#include "modulesystem/moduleregistry.h"
class ReferenceDependencies :
public GlobalRadiantModuleRef,
public GlobalFileSystemModuleRef,
public GlobalFiletypesModuleRef
{
ModelModulesRef m_model_modules;
MapModulesRef m_map_modules;
public:
ReferenceDependencies() :
m_model_modules(GlobalRadiant().getRequiredGameDescriptionKeyValue("modeltypes")),
m_map_modules(GlobalRadiant().getRequiredGameDescriptionKeyValue("maptypes"))
{
}
ModelModules& getModelModules()
{
return m_model_modules.get();
}
MapModules& getMapModules()
{
return m_map_modules.get();
}
};
class ReferenceAPI : public TypeSystemRef
{
ReferenceCache* m_reference;
public:
typedef ReferenceCache Type;
STRING_CONSTANT(Name, "*");
ReferenceAPI()
{
g_nullModel = NewNullModel();
GlobalFileSystem().attach(g_referenceCache);
m_reference = &GetReferenceCache();
}
~ReferenceAPI()
{
GlobalFileSystem().detach(g_referenceCache);
g_nullModel = g_nullNode;
}
ReferenceCache* getTable()
{
return m_reference;
}
};
typedef SingletonModule<ReferenceAPI, ReferenceDependencies> ReferenceModule;
typedef Static<ReferenceModule> StaticReferenceModule;
StaticRegisterModule staticRegisterReference(StaticReferenceModule::instance());
ModelModules& ReferenceAPI_getModelModules()
{
return StaticReferenceModule::instance().getDependencies().getModelModules();
}
MapModules& ReferenceAPI_getMapModules()
{
return StaticReferenceModule::instance().getDependencies().getMapModules();
}