Commit graph

11 commits

Author SHA1 Message Date
Timothee Besset
b36b3ba4b6 Visual Studio 2015 on debug configs too 2016-04-24 14:52:52 -05:00
Timothee Besset
5ed4d02c78 more Visual Studio 2015 conversion 2015-12-24 19:21:23 -06:00
TTimo
48369d78f9 - Convert to Visual Studio 2015
- Drop STLPort
- Rebuild libxml2 binaries, update project files accordingly
- Rebuild jpeg-9 binaries
2015-11-07 23:44:49 -06:00
jdolan
43594358c1 Enable decimal precision for texture rotation in idTech2 surface dialog. 2013-11-19 21:30:28 -05:00
jdolan
7d092b3417 Cleanup to idTech2 surface inspector. 2013-10-05 11:20:01 -04:00
jdolan
19cd2b04fd Merging. 2013-09-11 20:44:05 -04:00
jdolan
87c191207b Hide surface inspector on ESC, just like Q3 inspector. 2013-09-11 18:39:13 -04:00
TTimo
666847b0ce switch to xp compatible compiler toolchain, add/fix an archive and upload script for the VM builder 2013-08-24 22:50:12 +00:00
jdolan
f79bd4709b Remove unused variables. 2013-07-08 23:21:28 -04:00
jdolan
b28ec5a77d Start to clean up the internal structure of the idTech2 surface inspector. 2013-07-08 23:09:09 -04:00
jdolan
1019199749 Rename surface_ufoai to surface_idtech2. This plugin should be used for all Quake1 / Quake2 derived games. Updated game packs to be checked in shortly. 2013-07-08 22:20:13 -04:00