Thomas Debesse
|
a9583eb1e6
|
also check against shader script file name when looking for non-empty shader dir
Greeting Pan
|
2017-09-02 04:42:39 +02:00 |
|
Thomas Debesse
|
c832a55910
|
avoid “unused” warning because usage is in debug code only
|
2017-09-02 04:38:00 +02:00 |
|
Thomas Debesse
|
e179e2b4a4
|
more strict shader dir checking
|
2017-09-02 04:38:00 +02:00 |
|
Thomas Debesse
|
41ed9c2ce5
|
do not list empty shader dir
|
2017-09-02 04:37:58 +02:00 |
|
Pan7
|
5105fc5db8
|
Using Sys_FPrintf with SYS_WRN and SYS_ERR
|
2016-05-16 21:20:20 +02:00 |
|
jdolan
|
a269593afe
|
Low hanging fruit: bring the number of compiler warnings down from 264 to 33.
|
2013-05-03 02:57:29 -04:00 |
|
Timothee TTimo Besset
|
830125fad0
|
uncrustify! now the code is only ugly on the *inside*
|
2012-03-17 15:01:54 -05:00 |
|
TTimo
|
33efc90892
|
more eol-style
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@185 8a3a26a2-13c4-0310-b231-cf6edde360e5
|
2007-11-04 03:51:54 +00:00 |
|
TTimo
|
8037810110
|
transfer from internal tree r5311 branches/1.4-gpl
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@177 8a3a26a2-13c4-0310-b231-cf6edde360e5
|
2007-09-12 18:54:28 +00:00 |
|