Commit graph

268 commits

Author SHA1 Message Date
Pan7
7dc9eae709 Support for gtkglarea 2015-09-13 10:07:25 +02:00
Pan7
1f11d6019d Beep save option 2015-09-12 05:21:46 +02:00
Pan7
60ee00288d Small adjustments and underline (color) for tagged text in the console 2015-09-12 04:39:34 +02:00
Pan7
9c76371876 Modified ExtractFilePath, ExtractFileName, ExtractFileBase, ExtractFileExtension, strcpy -> Q_strncpyz 2015-09-08 03:09:48 +02:00
Pan7
6e1dd532c4 WIN32 -> _WIN32, _CRT_NONSTDC_NO_DEPRECATE for project files 2015-09-07 03:35:33 +02:00
Pan7
8a3387a765 sprintf -> snprintf 2015-09-07 00:41:21 +02:00
Pan7
73e54acf55 gtk3 text buffer colors 2015-09-06 17:24:34 +02:00
Pan7
844545d1da small fix for missing a byte 2015-09-06 07:17:52 +02:00
Pan7
252d4fe6b4 strcpy, strcat, vsprintf -> strncpy, strncat, vsnprintf 2015-09-06 03:29:46 +02:00
Pan7
6c759f1e0a New: Texture directory list widget 2015-09-06 00:03:56 +02:00
Pan7
30aa7950ab Small adjustments: focus, bmp2jpg, cam dialog 2015-09-04 05:25:58 +02:00
Pan7
621c43a618 Feature: Make Hollow Touch/Overlap 2015-08-30 05:39:31 +02:00
Pan7
967b493e50 replacing deprecated gdk_pixbuf_unref 2015-08-30 04:45:36 +02:00
Pan7
1a4b9ec54f Gtk3 port first step 2015-08-27 21:22:03 +02:00
pelya
ece18581d1 GL Display lists were used regardless of display list settings in points.cpp, this crashes with some Intel videodrivers 2015-07-23 22:03:52 +03:00
Eric Wasylishen
12bc0b1633 Add basic quake1 support to preferences.{h,cpp} 2015-05-26 21:23:29 -06:00
Jay Dolan
c626a12e7a Use glib's g_get_user_special_dir to resolve 'Documents'. This works on XP (My Documents) and Vista+ (Documents). 2015-03-18 11:00:57 -04:00
Jay Dolan
3446bf9b27 Merge branch 'master' of https://github.com/TTimo/GtkRadiant 2015-03-08 11:32:56 -04:00
Jay Dolan
7cd4aa4fe0 Use \My Documents\My Games\ on Windows. This aligns us with NetRadiant and the actual location of this folder on Windows systems. It was an error to use /Users/jdolan\My Games. That's not a thing. 2015-03-08 11:31:53 -04:00
Timothee "TTimo" Besset
b648ceddbc Merge pull request #263 from neumond/defflag
entity.def: parser fix
2015-03-08 10:24:17 -05:00
Timothee "TTimo" Besset
f555e3d13e Merge pull request #261 from neumond/imzoom
Improved mousewheel zoom-in
2015-03-08 10:23:43 -05:00
Timothee "TTimo" Besset
3d3418e77f Merge pull request #280 from bigjilm/master
Option to color detail brushes in 2d views
2015-03-08 10:20:54 -05:00
Jay Dolan
6a5412d95c Updates for Quake2World -> Quetoo project renaming. 2015-03-08 09:55:36 -04:00
Jay Dolan
636b1010b3 Suppress a warning. 2015-02-10 10:08:05 -05:00
Jay Dolan
2beef62683 Skip glow, heightmap, normalmap and specularmap files for Q4 texture sets. 2015-02-10 10:07:31 -05:00
Josh Steffen
805ceb9df6 brace alignment 2015-01-16 17:10:09 -05:00
Josh Steffen
c55e260114 only color detail brush if it's not part of an entity 2015-01-15 15:54:54 -05:00
Josh Steffen
a1fd52a8c2 Changed 'Detail brushes...' to 'Detail Brush...' for consistency 2015-01-15 11:08:46 -05:00
Josh Steffen
19bd95b0a2 Added option to change detail brush color in 2d view 2015-01-15 07:14:03 -05:00
neumond
6f6ee7f713 removed unused flag 2014-03-25 19:15:58 +04:00
neumond
27946b2e13 Zoom option in preferences 2014-03-24 07:46:49 +04:00
neumond
09c0da616c Improved mousewheel zoom-in 2014-03-24 06:57:46 +04:00
Timothee "TTimo" Besset
d12e955133 wtf. better 2013-11-26 16:11:55 -06:00
Timothee Besset
10bcc6548f older glib compat fix 2013-11-20 20:21:58 +00:00
jdolan
8520a7c3ae Silly debug statement. 2013-11-19 21:23:36 -05:00
jdolan
a6934fb21b Fix umpteen fails in the BSP monitoring state management. Probably introduce 1 or 2 new ones. 2013-11-19 21:15:06 -05:00
jdolan
084169f348 Re-introduce 'quake2' flag is 'idTech2' flag for properly launching legacy games. 2013-10-05 15:21:27 -04:00
jdolan
5101b5b0aa Setup engine, enginepath, executablespath and prefix more thoroughly for q2w.game. 2013-10-05 11:21:44 -04:00
jdolan
7c0ca95b7b Use executables path for launching engine. This is defaulted to engine path for most games, but adjusted for those which have their binaries in a different directory (e.g. Quake2World). 2013-10-05 11:20:49 -04:00
Timothee "TTimo" Besset
99e8d5c211 Remove some old quake2 support code that is not being used in this new implementation of q2/q2w support. Set the BSP monitoring pref to off since q2wmap does not support it atm. 2013-09-22 16:07:47 -05:00
Timothee "TTimo" Besset
69db7ec003 cleanup 2013-09-22 15:53:34 -05:00
Timothee "TTimo" Besset
1ea5782efb only show the engine directory for Q2 and Q2W installs 2013-09-14 17:14:25 -05:00
Timothee "TTimo" Besset
fcc637e9de code needs fixing to compile/work on windows. put in #ifdef for now 2013-09-14 15:47:10 -05:00
jdolan
9760c8c243 Poor-man's BSP monitoring on UNIX: capture stdout and stderr for legacy BSP tools, and append to the Radiant console. 2013-09-14 10:06:39 -04:00
jdolan
10569d4e0c Attempt to resolve prefix_win32 support on Windows. Support for m_strHomeGame was previously conditionalized for Linux and Mac only. Also, try to fix a few OS-specific path issues by using G_DIR_SEPARATOR. 2013-09-13 10:07:17 -04:00
jdolan
e3d0f74cdc Rather than trod on X11 keysyms, just check the meta keys in addition to the alt keys in Sys_AltDown. This way, if someone has a working X11 on Mac and they prefer to actually use their Alt keys, they can. The rest of us can use Cmd. 2013-09-12 12:16:43 -04:00
jdolan
16625f0e7f Use Cmd instead of the (broken) Alt keys on Mac. 2013-09-11 20:50:43 -04:00
Timothee Besset
64332fb43d misc - having a look at brush primitives stuff 2013-09-08 13:28:08 +01:00
Timothee "TTimo" Besset
5aa744b026 misc fixes, reviewed the urt q3map2 code 2013-09-07 17:39:31 -05:00
TTimo
666847b0ce switch to xp compatible compiler toolchain, add/fix an archive and upload script for the VM builder 2013-08-24 22:50:12 +00:00