TODO:
- Handle the case "Model not found".
- Add relevant console prints.
- Fix glitchy-looking selected box.
Alignments in code.
More texture suffix checks for DarkPlaces effect texture names.
PicoModel Backport: Fixed compilation.
Update .gitignore
Added more exclusions, most of them Windows/Visual Studio related.
Aligment.
Fix compilation on OS X. How is this working elsewhere?
This generates a different warning now, and is just wrong anyway.
Fix a handful of compiler warnings.
Fix for potentially using uninitialized variable
Fix gcc warning shdr may be used uninitialized
Fix gcc warning i may be used uninitialized
tweak previous pull with an assert
remove unused tex_palette
Fix gcc warning item may be used uninitialized in this function
read source file lists from .vcxproj files for SCons build
remove the old .vcproj
m4_submat modification
Fix gcc warning sizeof on array function parameter src will return size of float (*)[3]
Rollback on alignments.
This commit do the same as “Using Sys_FPrintf with SYS_WRN and SYS_ERR” commit by @Pan7 (5105fc5) for occurrences that were left untouched (tools/ subtree only).
A couple of things are broken right now:
- OpenGL font in Windows not appearing (expected to be broken, will fix)
- Linux build broken because it loads some .vcproj files that are removed
- 3rd party libs are downloaded from porky.nerius.com, not id Software
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@473 8a3a26a2-13c4-0310-b231-cf6edde360e5
made Visual Studio files work in VS2005 Express
fixed a ton of warnings in VS2005 Express
fixed some compile problems on OpenSUSE 11.0
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@302 8a3a26a2-13c4-0310-b231-cf6edde360e5