do{}while(0) encapsulation to protect them when used in an if block
without {}
previously they used else to consume the trailing ; but this
could just as easily consume any other following statement
(very dangerous in concept, but no damage done in this case)
this causes no change whatsoever in release builds
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@152 8a3a26a2-13c4-0310-b231-cf6edde360e5
- Fixed weird msvcrt bugs caused by dbghelp.dll
- Activated new radiant icon on Linux (Topsun)
- First update for installerfiles (Shaderman)
- New MODT for q3map2 :)
- tiny changes
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@146 8a3a26a2-13c4-0310-b231-cf6edde360e5
Both functions now work with multiple selectionbrushes, allowing complex
selection operations.
- Added entries for the selectionfunctions in "Edit" and the main toolbar.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@113 8a3a26a2-13c4-0310-b231-cf6edde360e5
- Added enhanced Texturebrowser (ETB) by Shaderman
- Added shaderplug by Shaderman, accompanies the ETB
- Added xmltagging lib by Shaderman, accompanies the ETB
- Added new icons for ETB, Console, Entityinspector and Lighteditor
- Fixed minor warning in Sunplug Project
- Fixed PATH_MAX namecollision in ptrview plugin on Linux
- Final fix for 64 bit patch.h issue
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@107 8a3a26a2-13c4-0310-b231-cf6edde360e5