Commit graph

8 commits

Author SHA1 Message Date
Timothee 'TTimo' Besset
340651526d prune dead code 2022-11-24 18:19:12 -06:00
Jay Dolan
ce321bf04b Add a filter for Quetoo's CONTENTS_ATMOSPHERIC. 2022-01-24 20:24:02 -05:00
Jay Dolan
655d74532d Add the area portal filter for idTech2 games.
These games had area portals. Quetoo now uses this contents for hardware occlusion queries as well -- so the filter is still useful there.
2020-12-28 16:02:05 -05:00
Jay Dolan
112e118de1 Add a filter for CONTENTS_MIST, with special love for common/fog and common/dust.
This allows mappers to quickly toggle large fog volumes in the camera view.
2020-12-16 21:56:16 -05:00
Jay Dolan
fcf9d433b1 Introduce idTech2 material filters for Quake2 and Quetoo, introduce sky filter as well. 2020-11-10 12:29:07 -05:00
Timothee TTimo Besset
830125fad0 uncrustify! now the code is only ugly on the *inside* 2012-03-17 15:01:54 -05:00
TTimo
9998050654 set eol-style
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@183 8a3a26a2-13c4-0310-b231-cf6edde360e5
2007-11-04 03:34:51 +00:00
TTimo
8037810110 transfer from internal tree r5311 branches/1.4-gpl
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@177 8a3a26a2-13c4-0310-b231-cf6edde360e5
2007-09-12 18:54:28 +00:00