Timothee 'TTimo' Besset
|
340651526d
|
prune dead code
|
2022-11-24 18:19:12 -06:00 |
|
Jay Dolan
|
ce321bf04b
|
Add a filter for Quetoo's CONTENTS_ATMOSPHERIC.
|
2022-01-24 20:24:02 -05:00 |
|
Jay Dolan
|
655d74532d
|
Add the area portal filter for idTech2 games.
These games had area portals. Quetoo now uses this contents for hardware occlusion queries as well -- so the filter is still useful there.
|
2020-12-28 16:02:05 -05:00 |
|
Jay Dolan
|
112e118de1
|
Add a filter for CONTENTS_MIST, with special love for common/fog and common/dust.
This allows mappers to quickly toggle large fog volumes in the camera view.
|
2020-12-16 21:56:16 -05:00 |
|
Jay Dolan
|
fcf9d433b1
|
Introduce idTech2 material filters for Quake2 and Quetoo, introduce sky filter as well.
|
2020-11-10 12:29:07 -05:00 |
|
Timothee TTimo Besset
|
830125fad0
|
uncrustify! now the code is only ugly on the *inside*
|
2012-03-17 15:01:54 -05:00 |
|
TTimo
|
9998050654
|
set eol-style
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@183 8a3a26a2-13c4-0310-b231-cf6edde360e5
|
2007-11-04 03:34:51 +00:00 |
|
TTimo
|
8037810110
|
transfer from internal tree r5311 branches/1.4-gpl
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@177 8a3a26a2-13c4-0310-b231-cf6edde360e5
|
2007-09-12 18:54:28 +00:00 |
|