Timothee "TTimo" Besset
ae32550cb4
Merge pull request #209 from QBall147/master
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Added -exportents to q3map2 (exports entities to a .ent file)
2013-07-19 11:43:32 -07:00
Chris Brooke
3d1b78ed2f
fix for broken bsp menu (broken by increasing MAX_TEXTUREDIRS to 1024)
2013-07-19 07:08:28 +01:00
Chris Brooke
65175c80b1
oops forgot q3map2_urt (added -exportents)
2013-07-15 07:16:51 +01:00
Chris Brooke
3e5bc317d0
Added -exportents to q3map2.
2013-07-15 04:58:15 +01:00
Timothee Besset
6030c81df8
Merge branch 'master' of github.com:TTimo/GtkRadiant
2013-07-09 18:08:31 -05:00
Timothee Besset
11c8d70a67
find the right path to macports
2013-07-09 18:08:19 -05:00
jdolan
c410aad9d7
Merge branch 'master' of https://github.com/TTimo/GtkRadiant
2013-07-09 11:58:48 -04:00
jdolan
6ad5f6bfdc
Added default_scale for Q2 and Q2W.
2013-07-09 11:58:32 -04:00
Timothee "TTimo" Besset
47bdae97d5
Merge pull request #204 from jdolan/master
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Replace the hard-coded quake2 / heretic2 surface inspectors with a generic idtech2 version
2013-07-09 06:29:18 -07:00
jdolan
ccdc7a3881
Remove stale project references from .sln file.
2013-07-09 00:09:02 -04:00
jdolan
5552711b3c
Merging upstream.
2013-07-09 00:08:11 -04:00
jdolan
f79bd4709b
Remove unused variables.
2013-07-08 23:21:28 -04:00
jdolan
b28ec5a77d
Start to clean up the internal structure of the idTech2 surface inspector.
2013-07-08 23:09:09 -04:00
jdolan
5c34795c7f
Peace out hard-coded idTech2 plugins.
2013-07-08 22:21:39 -04:00
jdolan
1019199749
Rename surface_ufoai to surface_idtech2. This plugin should be used for all Quake1 / Quake2 derived games. Updated game packs to be checked in shortly.
2013-07-08 22:20:13 -04:00
Timothee "TTimo" Besset
aa185ce027
Merge pull request #200 from zeehio/master
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Linking fix in Linux
2013-07-08 14:48:06 -07:00
jdolan
4ecd0a3991
Fix SnapToGrid and fix all of those pesky Gtk warnings.
2013-07-08 10:01:07 -04:00
jdolan
d7604ab519
Remove offset spinners and locking functionality from the surface inspector. More aesthetic improvements. Make the Value field call GetTexMods on-change.
2013-07-08 09:17:08 -04:00
jdolan
4f566cabd0
Remove the hbutton Okay/Apply/Cancel crap from the surface inspector. All changes are now immediate. That's what Undo is for.
2013-07-07 18:10:18 -04:00
Sergio Oller
75cc56d6a3
Linking fix: -lxml2 should be appended after the .o objects when linking to prevent undefined references (and not in LINKFLAGS). Also, FinishBuild was badly indented.
2013-07-07 23:01:06 +02:00
jdolan
da0bca1aca
Make the ufoai surface inspector less shitty and more like the Q3A one.
2013-07-07 16:57:45 -04:00
Timothee "TTimo" Besset
8c9343d8a0
remove ufoai
2013-07-07 15:43:14 -05:00
Timothee "TTimo" Besset
0389190dce
Merge branch 'master' of https://github.com/jdolan/GtkRadiant.git
2013-07-07 14:13:17 -05:00
Timothee "TTimo" Besset
48998b0f4a
rework the surface inspector buttons. support Esc key to hide/cancel the dialog, support Enter key to apply. and a bunch of internal cleanup to get familiar with that code.
2013-07-07 14:10:02 -05:00
jdolan
cf5af64c94
Merge branch 'master' of https://github.com/TTimo/GtkRadiant
2013-07-07 10:22:16 -04:00
jdolan
83f039dbd7
Comment out unused variables in gtkgensurf plugin.
2013-07-07 10:20:18 -04:00
jdolan
0dae745694
Again, use intptr_t when casting from gpointer to int.
2013-07-07 10:18:51 -04:00
jdolan
a6fbf511a2
Yet another char cast fix.
2013-07-07 10:16:11 -04:00
jdolan
8910ffc600
Use intptr_t again when casting gpointer to integers.
2013-07-07 10:14:48 -04:00
jdolan
21a7ab44c7
Re-define fileHandle_t as void * so that it is 64-bit safe. Fixes 4 compiler warnings and potentially some broken code.
2013-07-07 10:14:29 -04:00
jdolan
2f403e160b
Use intptr_t for pointer offset magic in TexTool. Fixes a couple compiler warnings.
2013-07-07 09:58:56 -04:00
jdolan
3ddd0fca0c
Fix a few more char casts.
2013-07-07 09:53:55 -04:00
jdolan
5ed95d5bdd
Fix signedness warning by casting.
2013-07-07 09:51:38 -04:00
jdolan
75b26411c3
Move static variable declaration into implementation file, since that's where it belongs. Fixes a compiler warning.
2013-07-07 09:49:23 -04:00
jdolan
dc575b2e2f
Fix uninitialized variable warnings and really retarded syntax (which I think might have had unintended side effects.) Clipper tool works in all 3 view types.
2013-07-07 09:47:03 -04:00
jdolan
abfecbecfa
Comment out unused variable. This one looks like we could potentially need it again someday, so I'll not delete it.
2013-07-07 09:39:35 -04:00
jdolan
8184ba89d4
Remove unused static function ResizeImage. I'm not sure why we would want this in qgl.c to begin with.
2013-07-07 09:37:47 -04:00
jdolan
14b0178515
set no_patch=true for UFO:AI as well.
2013-07-07 09:33:44 -04:00
jdolan
128d4669c5
set no_patch=true for Quake2 and Quake2World.
2013-07-07 09:33:19 -04:00
jdolan
6b3915d8f2
Fully conditionalize the prefab path preference. Fixes the last compiler warning in preferences.cpp.
2013-07-07 09:28:31 -04:00
jdolan
23e78ebdf4
Fix another char cast.
2013-07-07 09:24:23 -04:00
jdolan
c8fb5b9b5b
Remove unused variable. Fix char cast. Finish conditionalizing of splash_screen. Addresses all of the compiler warnings for main.cpp.
2013-07-07 09:22:34 -04:00
Timothee Besset
4867115b1d
Merge branch 'master' of https://github.com/TTimo/GtkRadiant
2013-07-07 14:21:03 +01:00
jdolan
576823a4e3
Fix another char cast in gtkmisc.cpp.
2013-07-07 09:16:00 -04:00
jdolan
fad4aff018
Use newer, simpler API to set window icon, and update window icon with current branding (affects Mac / Linux only).
2013-07-07 09:12:25 -04:00
jdolan
2bd349d6c6
Fix char cast compiler warning and print more descriptive error message when loading of pixmap fails.
2013-07-07 09:11:42 -04:00
Timothee "TTimo" Besset
2a8cef7f9e
Merge pull request #198 from jdolan/master
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Add executables path, clean up preferences some
2013-07-07 06:09:49 -07:00
Timothee "TTimo" Besset
c93f7a1ecc
cosmetic - this code isn't used anyway, surface inspector logic has moved to a plugin?
2013-07-07 08:08:38 -05:00
jdolan
e485edc236
Merge branch 'master' of https://github.com/TTimo/GtkRadiant
2013-07-07 01:57:35 -04:00
jdolan
fa738a6f22
Add new game preferences variable for executables path. This allows games whose binaries live outside of the engine / data path to be resolved in .proj templates and the like. The executables path can be set via the game preferences dialog.
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This changeset also cleans up the game preferences dialog and especially the game configuration dialog by adding frames and fixing padding where necessary.
Lastly, this changeset simplifies the prefix / prefix_win32 code to work like the rest of the conditionalized template attributes (via macro).
Oh, I almost forgot, the CGameInstall::Run() method is a bit less ugly now too. It's still very ugly.
2013-07-07 01:56:38 -04:00