* updated ufoai plugin

* converted toolbar icons to indexed bitmaps - none indexed bitmaps are 
not supported


git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@211 8a3a26a2-13c4-0310-b231-cf6edde360e5
This commit is contained in:
mattn 2008-03-16 09:53:49 +00:00
parent f9f45eef67
commit f7ac72f8b2
7 changed files with 92 additions and 58 deletions

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@ -47,7 +47,7 @@ void *g_pMainWidget;
static const char *PLUGIN_COMMANDS = CMD_ABOUT ";" CMD_SEP;
static const char *PLUGIN_ABOUT = "UFO: Alien Invasion plugin " PLUGIN_VERSION "\nby Martin Gerhardy";
#define NUM_TOOLBAR_BUTTONS 12
#define NUM_TOOLBAR_BUTTONS FILTER_MAX
typedef struct toolbar_button_info_s
{
char *image;
@ -59,6 +59,34 @@ typedef struct toolbar_button_info_s
static const toolbar_button_info_t toolbar_buttons[NUM_TOOLBAR_BUTTONS] =
{
{
"ufoai_actorclip.bmp",
"Filter actorclip",
"Actorclip",
DoActorClipFiltering,
IToolbarButton::eToggleButton
},
{
"ufoai_weaponclip.bmp",
"Filter weaponclip",
"Weaponclip",
DoWeaponClipFiltering,
IToolbarButton::eToggleButton
},
{
"ufoai_nodraw.bmp",
"Filter nodraw",
"NoDraw",
DoNoDrawFiltering,
IToolbarButton::eToggleButton
},
{
"ufoai_stepon.bmp",
"Filter stepon",
"Stepon",
DoSteponFiltering,
IToolbarButton::eToggleButton
},
{
"ufoai_level1.bmp",
"Filter level1",
@ -115,34 +143,6 @@ static const toolbar_button_info_t toolbar_buttons[NUM_TOOLBAR_BUTTONS] =
DoLevel8Filtering,
IToolbarButton::eToggleButton
},
{
"ufoai_actorclip.bmp",
"Filter actorclip",
"Actorclip",
DoActorClipFiltering,
IToolbarButton::eToggleButton
},
{
"ufoai_stepon.bmp",
"Filter stepon",
"Stepon",
DoSteponFiltering,
IToolbarButton::eToggleButton
},
{
"ufoai_weaponclip.bmp",
"Filter weaponclip",
"Weaponclip",
DoWeaponClipFiltering,
IToolbarButton::eToggleButton
},
{
"ufoai_nodraw.bmp",
"Filter nodraw",
"NoDraw",
DoNoDrawFiltering,
IToolbarButton::eToggleButton
},
};
class UFOAIButton : public IToolbarButton

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@ -1,47 +1,48 @@
#include "plugin.h"
#include "ufoai_filters.h"
#include "ifilters.h"
#define FilterAdd g_FuncTable.m_pfnFilterAdd
enum FILTERS {
FILTER_ACTORCLIP,
FILTER_WEAPONCLIP,
FILTER_NODRAW,
FILTER_STEPON,
FILTER_LEVEL1,
FILTER_LEVEL2,
FILTER_LEVEL3,
FILTER_LEVEL4,
FILTER_LEVEL5,
FILTER_LEVEL6,
FILTER_LEVEL7,
FILTER_LEVEL8,
FILTER_MAX
};
#define FiltersActivate g_FuncTable.m_pfnFiltersActivate
static bfilter_t* filters[FILTER_MAX];
void UFOAIFilterInit (void)
{
filters[FILTER_LEVEL1] = FilterAdd(1, 0, "level1", (0x10 << 0));
filters[FILTER_LEVEL2] = FilterAdd(1, 0, "level2", (0x10 << 1));
filters[FILTER_LEVEL3] = FilterAdd(1, 0, "level3", (0x10 << 2));
filters[FILTER_LEVEL4] = FilterAdd(1, 0, "level4", (0x10 << 3));
filters[FILTER_LEVEL5] = FilterAdd(1, 0, "level5", (0x10 << 4));
filters[FILTER_LEVEL6] = FilterAdd(1, 0, "level6", (0x10 << 5));
filters[FILTER_LEVEL7] = FilterAdd(1, 0, "level7", (0x10 << 6));
filters[FILTER_LEVEL8] = FilterAdd(1, 0, "level8", (0x10 << 7));
filters[FILTER_ACTORCLIP] = FilterAdd(2, 0, "actorclip", UFOAI_CONTENTS_ACTORCLIP);
filters[FILTER_WEAPONCLIP] = FilterAdd(2, 0, "weaponclip", UFOAI_CONTENTS_WEAPONCLIP);
filters[FILTER_NODRAW] = FilterAdd(2, 0, "nodraw", UFOAI_SURF_NODRAW);
filters[FILTER_STEPON] = FilterAdd(2, 0, "stepon", UFOAI_CONTENTS_STEPON);
filters[FILTER_LEVEL1] = FilterAdd(2, 0, "level1", UFOAI_CONTENTS_LEVEL_1);
filters[FILTER_LEVEL2] = FilterAdd(2, 0, "level2", UFOAI_CONTENTS_LEVEL_2);
filters[FILTER_LEVEL3] = FilterAdd(2, 0, "level3", UFOAI_CONTENTS_LEVEL_3);
filters[FILTER_LEVEL4] = FilterAdd(2, 0, "level4", UFOAI_CONTENTS_LEVEL_4);
filters[FILTER_LEVEL5] = FilterAdd(2, 0, "level5", UFOAI_CONTENTS_LEVEL_5);
filters[FILTER_LEVEL6] = FilterAdd(2, 0, "level6", UFOAI_CONTENTS_LEVEL_6);
filters[FILTER_LEVEL7] = FilterAdd(2, 0, "level7", UFOAI_CONTENTS_LEVEL_7);
filters[FILTER_LEVEL8] = FilterAdd(2, 0, "level8", UFOAI_CONTENTS_LEVEL_8);
Sys_Printf("UFO:AI Filters initialized\n");
}
void PerformFiltering (int type)
{
switch (type) {
default:
Sys_Printf("TODO: Implement filters");
break;
if (!filters[type]) {
Sys_Printf("filters are not yet initialized\n");
return;
}
if (filters[type]->active) {
filters[type]->active = false;
Sys_Printf("filter %i deactivated\n", type);
} else {
filters[type]->active = true;
Sys_Printf("filter %i activated\n", type);
}
FiltersActivate();
}
void DoSteponFiltering(void)

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@ -1,4 +1,37 @@
enum FILTERS {
FILTER_ACTORCLIP,
FILTER_WEAPONCLIP,
FILTER_NODRAW,
FILTER_STEPON,
FILTER_LEVEL1,
FILTER_LEVEL2,
FILTER_LEVEL3,
FILTER_LEVEL4,
FILTER_LEVEL5,
FILTER_LEVEL6,
FILTER_LEVEL7,
FILTER_LEVEL8,
FILTER_MAX
};
#define UFOAI_CONTENTS_LEVEL_1 0x0100
#define UFOAI_CONTENTS_LEVEL_2 0x0200
#define UFOAI_CONTENTS_LEVEL_3 0x0400
#define UFOAI_CONTENTS_LEVEL_4 0x0800
#define UFOAI_CONTENTS_LEVEL_5 0x1000
#define UFOAI_CONTENTS_LEVEL_6 0x2000
#define UFOAI_CONTENTS_LEVEL_7 0x4000
#define UFOAI_CONTENTS_LEVEL_8 0x8000
#define UFOAI_CONTENTS_ACTORCLIP 0x00010000
#define UFOAI_CONTENTS_WEAPONCLIP 0x02000000
#define UFOAI_CONTENTS_STEPON 0x40000000
#define UFOAI_SURF_NODRAW 0x00000080
void DoSteponFiltering(void);
void DoWeaponClipFiltering(void);
void DoActorClipFiltering(void);